By Adam Smith on April 3rd, 2014 at 12:00 pm.
Procedural spooks! Daylight is the horror game that randomises the ghost train every time you play. Your first playthrough might involve trundling past a dangling skellywobbler at the first turn, while repeated visits might see a couple of tatty plastic bats in place of dem bones. Maybe a Freddy Krueger knock-off with spatulas strapped to his fingers will pop out one time, or a banshee that screams like a dog in a war. I’d be sceptical about the claim of procedurally generated scares if everything I’ve seen of the game didn’t make it look like the main activity is walking down a corridor while a randomised soundboard squawks and honks in the background. A new video shows more.
Is this a big budget version of the many online Slender games? I’m keen to see if it’ll surprise me (as opposed to simply startling me with loud noises) but I don’t hold out a huge amount of hope at the moment. It’s available April 29th though so we’ll know soon enough.
The Twitch integration sounds kind of cool though.