By Craig Pearson on April 10th, 2014 at 5:30 pm.
Transistor, Supergiant’s second game and follow-up to the chatty Cathy that was Bastion, is almost upon us. I don’t mean that in a stalkery murderous way, but in a release datey way. The strategic sci-fi RPG has already tickled Nathan to the point of hyperventilation, and the rest of us can join in the wheezing and gasping on May 20th. Can someone get Nathan a paper bag?
You can see why. The game has a silent protagonist with a sidekick who is basically a sword, and though I think the voice of the sword should be sharper and more metallic–because that’s what swords would definitely sound like–there was more to Bastion than the narration and there’s more to this than a talking sword. It’s a terrifying and delicate game of strategic positioning and intelligent assaulting. As Nathan so wonderfully puts it: “It’s kind of like pulling a trigger, and she’s a human headshot.”
It’ll be $19.99 in North America, and €18.99/£14.99 in Europe. No new footage to support this exciting announcement, so let’s all remember that time they released 15 mins in 2013. It’ll be like this, but even nicererer.
And this, but a bit less consoley.
And there’s some new screens at least.