Shock! Horror! The Evil Within Delayed Into October

By Alice O'Connor on May 27th, 2014 at 8:00 pm.

Boo!

The monsters we fear reflect anxieties of the era, some say. Frankenstein’s creature is unmediated ambition of science. Godzilla was atomic weapons. Vampires are sexuality or, alternatively, posh people. Zombies are death or boredom or something I don’t know I mean I glaze over any time someone starts to lecture me on them. What about the 21st century’s first big new monster, The Slender Man? What does he represent, lurking in the distance, hinting at his presence, vanishing, then swooping in to make teenagers scream and swear? Why, video game delays, of course!

Boo! Publishers Bethesda have delayed The Evil Within. The Slender Man grows more powerful.

Shinji Mikami and Tango Gameworks’ survival horror is now due on October 24, shunted back from August. A week before Halloween is a fine time for a spooky game, certainly better than nice sunny August–and certainly better than playing a game which could’ve done with another two months.

Speaking of screaming teenagers, a new trailer gives a hint at what we’ll face on YouTube and Twitch once the game launches. Supposedly it’s to show “actual playtest reactions” and how spooky it all is, but perhaps consider these the baseline scarecam reactions you’ll need to beat if you want to have any hope of scoring hits and those YouTube big bucks:

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10 Comments »

  1. Freud says:

    Imagine that. People jumping at jump scares. We should probably have more of those in the game. Let’s delay the release.

  2. Darth Gangrel says:

    The head is the most important part of your body, so it’s only reasonable to keep it (in a) safe.

  3. Kefren says:

    The still image at the end of the video is pure RE4.

  4. The Random One says:

    Yes, but what do their mothers think?

    • Lars Westergren says:

      “I don’t care what the other monsters say, you are the best monster ever!”

      The original zombies probably represented the fear of control and slavery (living people turned “dead” through poison, utterly controlled even within their own minds and bodies). Western pop-culture zombies probably most deeply resonate because of our fear of infection.

      Though it has also been proposed they represent, among other things, mindless consumerism, male sexuality (as opposed to vampires which represent female sexuality, but spontaniously I think werewolves fit threatening male sexuality better if we absolutely have to pair monsters to sex), foreigners, or the homeless.