And Another: FIFA 15′s ‘Next Gen’ Engine Coming To PC

By Graham Smith on June 6th, 2014 at 4:00 pm.

This is technically a brick fall in FIFA12.

For a long time, FIFA games on PC lagged behind their console counter-parts. Then FIFA 11 came out and brought the joy of parity; the PC version was finally the same as the 360 and PS3 releases, with the maximum number of realistic brick falls, awkward tumbling hugs and imprecise auto-passes that the series could muster. Unfortunately FIFA 14 eventually followed and the world was once again plunged into darkness, as XBone and PS4 players received a fancy new physics engine called Ignite – with harder falls, manlier hugs, equally imprecise auto-passing – while us PC chumps were stuck with an aging FIFA 13.5.

Now FIFA 15 is once again making us all equals.

EA Sports announced the plan in a post on their blog, ahead of next week’s E3 reveal of the game. They also mention the minimum and recommended system specifications, which is useful.

What’s not mentioned is what new features the new game includes. FIFA has a long history of ignoring core issues with its systems in favour of adding new features it can give capitalised names to, like Advanced Ball Grobbling, Instant Flick Matrix and One-to-One Foot Positioning. Personally I’d settle for them coming out and listing a set of really basic fixes, like “The ball will go in the direction you’re pushing more often,” or “The referees now understand the advantage rule” or “We’ve fixed the netcode on PC so playing online is less of an exercise in frustration.”

But we’ll see.

There’s no trailer for the game yet, so here’s Rock, Paper, Shotgun’s favourite ever football video:

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23 Comments »

  1. Big Murray says:

    There is a trailer for the game:

    • Zankmam says:

      That’s the trailer for FIFA 14, as well as the one for the 360/PS3/PC version.

  2. Zankmam says:

    So… What was the point of delaying it in the first place? Their previous statement just falls into water.

    Either way, great news!

    • HadToLogin says:

      Hmm. My brother (big Fifa fan) exchanged his GeForce 9800 (it broke) to 750 last month…

  3. Freud says:

    Will they rename Ultimate Team to A Fool and his Money Mode?

  4. Yemala says:

    Can I dive to the ground pretending to be injured yet?

    No?

    When will a football game finally include this key component of our beloved sport?

    • aldo_14 says:

      The Pro Evo games have had it for years….

    • TacticalNuclearPenguin says:

      There should be another button for when you’re actually ( slightly ) injured, to pretend you’re close to dying and hope for some added media coverage.

      That’s another core feature of that sport.

    • MykulJaxin says:

      Do you remember Blitz: The League? It was incredibly stupid but had a hilarious feature where your players would get torn up with injuries. At that point you just injected them with all sorts of drugs and they kept playing. Then they got injured further and you pumped more drugs into them. Eventually they just kinda fell apart and you had to get new ones. I realize this is football we’re talking about and not football, but I really do like interesting wound mechanics.

      • Hidden_7 says:

        It’s an interesting conundrum the Sports Game finds itself in. Fans want all their real life teams in their games for authenticity etc, which necessitates licencing agreements between whomever is making the game and said real life teams. However, once those deals are struck, it severely limits the things you can do in the game. Elements, perceived or otherwise, of the game that are maybe outside the actual sport as it exists on paper, e.g. diving, biased refs, whathaveyou don’t reflect very well on the Brand the licensing body is trying to cultivate, and so companies can’t put them in their game. So ironically, to be free to make the most ‘authentic’ version of the game as it is played, you would have to use only fantasy, invented leagues and teams.

        But because fans are resolutely about seeing their favourite teams in the game — the oft-cited reason for FIFA’s market dominance over PES is the strength of FIFA’s licenses — any game that tries to do that ends up being a bit of a weirdo curiosity piece, like e.g. Blitz: The League.

        I’ve often fantasized about what would happen if you took a Bloodbowl approach to a sports game, but kept it as a sportsgame. E.g. the game you are playing mechanically resembles FIFA or PES or NHL, but you’ve got Orcs and Golems on the pitch. Maybe a Wizard in mid who has terrible stats but buffs other players around him. Maybe something even as basic as throwing a game of soccer in a box, so there’s no ball going out of bounds. Basically just free the game up to get a bit experimental with rules/mechanics while still being recognizably at its core a soccer game.

        My pet theory is that such a game would have a larger audience than one might initially suspect.

  5. staberas says:

    So will EA finally get with the times and add open world and the beloved zombie mode?
    Also will they add microtrasanctions & season passes ??

    • Dances to Podcasts says:

      They already have zombies. What do you think those things in the terraces are?

  6. The Random One says:

    I’m on my phone and can’t see the video, but it’s Ball Ball Footie Footie, right?

    • BooleanBob says:

      When I go see Chelsea, I get stuck all match in the queue for a wee wee

    • Vendae says:

      Sorry for spoiling the fun but here Xavi from FC Barcelona does look like Xavi from FC Barcelona, which is nice for a change, I guess.

      (This is not about Xavi but about those olden times when a passing resemblance with the real life counterpart was all you could hope for)

  7. BooleanBob says:

    I thought the headline was an Ogre Magi reference. I think I’ve been playing too much Dota.

  8. David_VI says:

    AND ANOTHER! Is that an Alan Partridge reference?

  9. Laini says:

    Dunno why they couldn’t have done this with 14 but whatever, at least the wait isn’t as long as it was last time.
    Really thought we’d get stuck with the 360/PS3 version for another three years or something daft ¬_¬

  10. MkMax says:

    what, i thought the new fifa would be the wolfestein fifa