By Nathan Grayson on July 3rd, 2014 at 9:00 am.
Murdered: Soul Suspect was about a ghost detective trying to solve his own murder, but there’s not a whole lot of mystery steaming off developer Airtight’s color-drained corpse. Recent games like Quantum Conundrum – while by no means bad – weren’t huge hits, there were layoffs, QC lead (and former Portal designer) Kim Swift took off, and Murdered never really built up much buzz. Times were tough all around, and it looks like Airtight wasn’t quite able to keep its head above water.
Geekwire first sent word of the closure, which the publication confirmed by physically going to Airtight’s offices and looking at a sign on their door. “COMPANY CLOSING DOORS,” it read. “OFFICE EQUIPMENT BLOW OUT SALE.” The developer’s old office equipment was being sold nearby.
“Thanks to all of the fans, family, friends and colleagues who supported us and made the last 10 years possible.”
“Thanks to all of the amazing people that worked on Dark Void, Quantum Conundrum, Murdered, Soul Fjord, Pixld and DerpBike.”
That’s probably that, then. So long, Airtight. Seems like it was a bumpy ride, but I hope it was also a good one.
It’s a shame, given that Airtight often had great ideas, even if they weren’t always the best at realizing them. Any fond memories, RPSfolk? Or, for the sake of fairness, less-than-fond memories?