Invade China in Battlefield 4: Dragon’s Teeth

By Ben Barrett on July 15th, 2014 at 12:00 pm.

Prepare for extreme explosiabangs! It’s the fourth (of five) Battlefield 4 map packs, Dragon’s Teeth. Continuing the narrative of a China-America conflict, the fighting has now reached the south of mainland Asia, putting the focus squarely on infantry combat in urban environments. Furthering the series mainstay of having everything best about C&C Generals present, there’s a map where trains will destroy tanks that have been left on the tracks. Best. It’s out now for “premium” members, while mere mortals must wait until July 29th. Trailer and details below for your honourable service to this great nation.

Motorcycles, trains, and … hang on, was tha-

Yes, the invasion of China by American military forces will take place, at least in part, in the shovels of ersatz-JCBs. That’ll put the fear of God in’t'em.

Besides diggers, the four new maps host a new game mode, Chain Link, which involves capturing points that are close together to win. It’s described as akin to Conquest and Domination, but more focused on controlling actual areas as the larger a chain, the more points are scored. At the moment it’s only available on the new maps, but DICE are looking into implementing it into the older ones too. There’s also a bunch of new gear, including a heavily armed robot buddy called a “R.A.W.R.”, because acronyms are cool, and a ballistic shield, because that’s always been so much fun in every game it has been in.

DICE also ran an hour long livestream showcasing the new maps, mode and gear in some live matches while discussing the development with members of the team. After the false dream displayed in most Battlefield media – co-ordinated teams, long lives and skill balance – it’s nice to see something a little less refined and controlled. The interviews are varied, with game designers, level designers and animators all showing up, among others. It’s an even split between terms like “micro-levelution” (christ), honesty about the problems DICE has faced with the game, which it is still battling, and showing off the new stuff. Definitely worth checking out if you’ve got the hour to spare.

There’s no news on when the fifth pack, Final Stand, will be released or what it will feature beyond being the finale of the war that has ran through the DLC.

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26 Comments »

  1. BobbyDylan says:

    WARTEETH!

  2. visionsofamber says:

    Announcing the latest free to play FPS from Crytek, WarDozer.

  3. GernauMorat says:

    That is an excellent gif

  4. Eukatheude says:

    BOOM BANG BRRRRRT ARRATATATATATATA

  5. Gap Gen says:

    Realism.

    • HaruharaHaruko says:

      I was sick of this (non)complaint back in BF2. The only “realistic” aspect of these games is the design elements — weapons, uniforms, vehicles, armies, etc. It’s an aesthetic choice that takes inspiration from the real world, not a reflection of real-world combat, and I doubt any developer or fan has ever insisted the “realism” was anything more than that. I’ve found the only people making this criticism are those who insist that realism has anything to do with gameplay mechanics, and then loudly trumpet that “IT IS JUST SO NOT,” as if anyone else ever made the claim in the first place. Battlefield gameplay has always been pure Hollywood.

      Stop. It is an illegitimate, irrelevant complaint.

      • Gap Gen says:

        Never!

      • Ross Angus says:

        Do not incur the wrath of Gap Gen, for he has the ear of Sky Surveillance Whale. Pray he does not come a calling, and sort of gorp at you, from the sky.

        • Gap Gen says:

          SKY SURVEILLANCE WHALE SAYS HARUHARAHARUKO SOMEWHAT HAS A POINT OH WAIT SOMETHING IS GOING ON OVER THERE SEE YOU LATER BY THE WAY YOU WOULD LOOK GOOD IN A HAT

      • MrUnimport says:

        I remember when I thought it was realistic myself. Fond memories, those. That said, I think the aesthetic has changed a little and decided to amp up the Hollywood elements wherever possible.

  6. Frivolous says:

    Wish DICE would cast away the thin illusion of realism they try to sport and just embrace the full ridiculousness of the blammy and bangy they so obviously love. Turn it into some absurd multiplayer arena lended from Unreal Tournament and Painkiller with stake guns and combo shock rifles and full on gibbing. “Blammy 4: ACID APOCALYPSE QUADRANT FIVE.”

    It would be a lot funner than the epileptic fits of lens flare.

    P.S Where’s Battlefront? Or Bad Company 3?

  7. Tei says:

    Never do a land war in Asia

  8. pancakeru says:

    If nothing else the production values do look incredible, the amount of people involved in BF must be astounding. It’s a shame all that effort is funneled into such a creatively vacuous product.

  9. Turkey says:

    If this game isn’t about nanotech swords then I don’t care.

  10. fluffy_thedestroyer says:

    Shouldn’t they have released more map from the beginning ?

    • Hmm-Hmm. says:

      Why, when they can charge so much for so little (additional content)?

    • Chuckleluck says:

      I think the number of maps they released at launch was fine, but there were a lot of filler maps. The DLC, from what I’ve played, is very little filler (and it better not be considering there’s only four per pack). Would anyone rather play Dawnbreaker than Siege of Shanghai, or pick Rogue Transmission over Paracel Storm?

  11. Chuckleluck says:

    I enjoy Battlefield because you can do whatever you want. Some matches I’m a super serious commander guy (it’s funny seeing the people that enthusiastically follow your orders, the indifferent snipers, and the indignant people shouting at me saying “how dare the commander command me”), and other matches I run EOD bots under enemy tanks and screw with them. And I imagine I’ll ride a digger too.

  12. SuicideKing says:

    Micro-levolving-transactions. They grow in your face as you p(l)ay.

  13. cylentstorm says:

    After the Great Call of Dookie invasion, most of the remaining BF vets either slowly disappeared or devolved into the dreaded PewPew mutants who (at least) vocally masturbate over things like score and K/D ratios. DICE and EA were quick to accomodate, and went on nerfing sprees to quell the mass whining. It didn’t work, of course, and now Sniperfield 4 is 90% shooting gallery and 10% war. Teamwork is rare, and all the much sweeter for it, but most of the game mechanics are broken, weak, or useless.

    Dragon’s Teeth won’t fix this, as DICE has no more control over how idiotic humans play their game than I do, but hey–at least there are new places to be base-raped in.

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