Fall Of The Tomb Raider: No PC Release For Rise

By Alice O'Connor on August 12th, 2014 at 5:00 pm.

Whatcha looking for, Lara?

When Square Enix announced Rise of the Tomb Raider at E3, they were careful not to mention platforms. The natural assumption was that they were wooing Microsoft and Sony over rights to call it “exclusive” to their console for a few months, but a PC release was a given, right? So I shrugged today at talk during Microsoft’s big Gamescom press event that Tomb Raider 11 is coming “exclusively on Xbox”, thinking that simply meant MS had given Squeenix an invitation to its birthday party, £2, and a Sherbet Dip Dab to ignore Sony at school for a term.

No, they really do mean Rise of the Tomb Raider won’t be released on PC. Or so they say. Hmm!

“This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC,” Crystal Dynamics head Darrell Gallagher said in a blog post today, pointing out that top-down shooty spin-off Lara Croft and the Temple of Osiris is still coming to PC. “Those are great systems, with great partners, and amazing communities.”

Call me a horrible old optimistic cynic, but I suspect we’ll see a Rise of the Tomb Raider: Definitive Edition or Complete Collection on PC with all the (inevitable) DLC a while later. Still, it’s impressive that MS managed to bung Squeenix enough money to declare the game not a “timed exclusive” or even a “console exclusive” but an actual proper exclusive. The publisher’s had a rocky few years.

Here’s the kind of hot therapy action that we won’t be seeing on PC. Or not for six or nine or twelve months after it debuts on Xbox One, I blithely speculate.

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112 Comments »

    • RARARA says:

      Remember when Titanfall was going to be the system selling exclusive for the Xbone?

    • killias2 says:

      This is a link for Dead Rising 3, not Rise of the Tomb Raider. Sheesh.

      Here’s one about Rise: http://www.polygon.com/2013/5/22/4355142/crytek-ryse-exclusive-xbox-one

    • ukpanik says:

      It’s defiantly timed. When pushed for answers, they are sticking to the carefully worded “In Holiday 2015, Rise of the Tomb Raider will be exclusive to Xbox”.

      • ukpanik says:

        It has now been confirmed. Xbox exclusivity deal “has a duration”. What a mess. Hope the shit storm they created was worth it.

        • socrate says:

          Funny how no gaming news talk about Space engineer having a 12 month exclusivity with X-box now…as a PC gamer constantly being treated like a second hand customer i still see this as an offense since i think no console or platform should deal with that even more so when in fact X-Box as been so bad with indie in the past and now that they are losing the battle they are all nice suddenly and buying off everyone…its ridiculous…if you go multi platform do it,don’t do these delay and exclusivity.

          as for tomb raider il just “get” it or just wait till its at 9.99$ if its that good i just can’t put the effort in buying scheme like that when they didn’t apparently learn from their past error and are still making dumb decision like that.

  1. RichardDastardly says:

    With the fact that nearly all of the Xbox 1 so far exclusives have hit the PC, I expect this to be a timed exclusive on X1. Expect a “Definitive” edition on the PC with all of the DLC sold to knucklehead early adopters as free for the PC edition.

  2. Premium User Badge

    RedViv says:

    “Mr Squeenix, I have an idea! Let’s increase the disappointing sales of the franchise we did bet on by releasing it ONLY for the console that is slightly lagging behind in the struggle for gamer domination of this generation! You know, the one whose maker also clearly broadcasted that they want to really support PCs this time honest really pinky swear. That’ll make people love us!”

    “You are brilliant, Young Squeenixian. I see a promotion coming your way!”

    “D’aww shucks, Sir.”

    • Skiddywinks says:

      In fairness I thought it was only short term success that it disappointed on, and long term it actually beat profit expectations?

      • Premium User Badge

        RedViv says:

        Come to think of it, at least this time they will have a narrative they can sell shareholders to reasonably explain it with. The game FIRST had disappointing sales because it was only on Xbone, but as you can see here, 2016 when it was released on PS4 and PC, sales quadrupled! WE KNOW HOW TO HANDLE MONEY. PLEASE PEOPLE MUST TRUST US!

  3. epmode says:

    At least the Tomb Raider game I’m actually interested in will be released on PC (even if it is infected with retailer-exclusive pre-order DLC):

    http://www.polygon.com/2014/6/9/5793524/lara-croft-and-the-temple-of-osiris

    • Keyrock says:

      I’m with you, we’re still getting Temple of Osiris, which is cool. I don’t much care about Torture Porn Raider 2.

      • Janichsan says:

        Make that the three of us.

        • twincast says:

          Four.

          The 1st reboot trilogy had much worse gameplay (running, shooting, camera, puzzles, saving, everything) than the original pentalogy (which annoyed the hell outta me throughout), but at least it had noticeably better writing (ending oh so very much aside) and frankly handled Lara’s turn into a killer much more convincingly than the terrible popamole torture porn QTE-fest with superficial character progression which almost manages to make AoD look good in comparison that is this notoriously overrated 2nd(!!) reboot (but hey, it was naturally prettier, and we all know that’s all that counts), so I don’t really give a fuck, but it’s the principle of it all that pisses me off.

  4. DanMan says:

    I hate. You so much right now. AAAAAAARRRRRGGGGHHHHH!

  5. Keyrock says:

    PC might not be getting Rise, but it is getting Ryse, so there’s that.

    /hides

  6. brgillespie says:

    Released exclusively on XBONE?

    Well, hold me down and smother me with honey, I’m headin’ to my local favorite online retailer to purchase an XBONE right *now* just so that I can play this exclusive game!!!

    Or maybe I’ll not really give a shit about some linear console experience and stick with better PC games that allow my brain to flex its (puny) muscles.

    • Premium User Badge

      welverin says:

      Now, now. They did not say that, they said exclusively for Xbox, so it maybe coming to 260, or maybe they really meant the original Xbox. That’d make a killing.

  7. Lemming says:

    Eh, ‘Rise’ in the title = No great loss.

  8. ohms says:

    Hmmm. Oh well. Still reckon it’ll come out on other platforms ‘eventually’, but it’s a pity.

    • Premium User Badge

      RedViv says:

      Oh certainly. The daft part is not exclusivity, but pretending that it is permanent and only for the greater good, which of course is its totally becoming the “top action adventure game” that gets all the monies.

      • Premium User Badge

        welverin says:

        They have to pretend, otherwise why would anyone run out and buy and Xbox One to play it?

  9. halethrain says:

    This is exactly why I want Steam Machines to succeed. Microsoft consistently treats the PC gamer market as a given. It won’t be until Linux takes a serious cut of their market that they’ll realize they need to start competing.

    • joa says:

      If that were to happen the PC market would be even more fragmented and difficult to develop for than it already is. It would make it less attractive for companies to compete in.

    • mattevansc3 says:

      I never did quite understand that sentiment. Exactly what is the Linux community doing that Microsoft isn’t with regard to gaming? And why does Microsoft need to pick up their game? In Windows, Microsoft has created a platform that is open for anybody to release whatever they want on it, they’ve created a framework that has allowed the likes of Valve and CD Projekt to create their own successful ecosystems, its compatible with an impossibly wide range of configurations.

      Microsoft doesn’t need to push PC gaming as a platform, PC gaming as a platform’s strength lies in that no one company is dictating its direction and all Microsoft needs to do is give everyone that open ended platform.

      • Premium User Badge

        All is Well says:

        I agree with you that MS are taking enough positive steps – all they really need is to deliver a functioning OS and the tools to develop software for it, and that’s more or less enough, but I think halethrain was referring to their practice of withholding (or rather delaying) games from the PC in favor of the Xbox. In short, MS doesn’t need to push PC as a platform but they do need to stop obstructing it.

        • mattevansc3 says:

          The thing is we don’t know the particular ins and outs of the contract. We’ve got Microsoft doing nothing to stop their XboxOne exclusives such as Dead Rising 3 and Ryse be released on PC and we don’t know what state this game was in.

          A lot of people are acting like the game was multiplatform before Microsoft threw money at Square Enix but it was only two years ago we were going through the same thing but with Nintendo bagging Bayonetta 2 as a WiiU exclusive.

          What we can piece together from that instance is that Bayonetta 2 was in full development with SEGA as the publisher before SEGA pulled the plug due to them refocusing their efforts on core franchises. Now that would have been the end of it if Nintendo didn’t come in and finance the rest of it in exchange for exclusivity.

          Now with big franchises its not uncommon for staff to be reassigned to work on the sequel before the original game even ships which might have been the case with Rise of the TombRaider. Now if we assume that’s the case then this would be happening just after Square Enix posted annual loses and in the initial sales period where Square Enix claimed Tomb Raider’s sales were disappointing. It may very well be that like Bayonetta 2, the Tomb Raider sequel was about to be canned (its worth mentioning that in Square Enix’s latest financial report there is a 1.7billion yen loss due to a comprehensive review of an in-work game title) and Square Enix was trying to sell an exclusivity deal to fund the game. That deal may never have included a PC port to begin with or the cost to high (Microsoft financially gains more from an Xbox game sake than a PC game sake).

          Of course its all speculation but I wouldn’t say Microsoft is obviously obstructing the PC platform with this deal.

      • Geebs says:

        What halethrain was saying there was that they want more Steam machines, because since Valve went all Valve-time on SteamOS, everything that was planned to be a Steam machine actually gets released as a standard Windows PC with an Xbox 360 controller packed in – so, more PCs get sold and the people who buy them get a copy of the only desktop operating system with a decent selection of games. Win-win.

  10. skyturnedred says:

    That’s a shame. I was hoping the terribly named sequel might actually have some, you know, tomb raiding.

    • Janichsan says:

      “Lara Croft and the Temple of Osiris” got you covered there.

  11. Aydrian says:

    There’s a difference between console gamers and PC gamers when it comes to screwing us over. Console gamers will threaten to stop buying your games and not follow through on the threat, PC gamers have been screwed over by developers so many times that we’re sick of it and will definitely follow through.

    That statement they released read like “Yeah we’re doing this, please don’t be angry and buy our other games”. Hey Square, Epic Games went down a very similar route and now most PC gamers refuse to buy anything they release. Just putting that out there.

    • Jason Moyer says:

      Which Epic games are PC gamers boycotting? Maybe the old Boycott Modern Warfare 2 Steam group could be repurposed for the task.

      I guess on the positive side, when PC gamers say they’re going to post 0′s on Metacritic or Amazon they follow through with it.

      • Meusli says:

        Can we at least claim UBI’s dodgy DRM as a victory and douche bag cliffyb making PC games again?

      • dE says:

        4chan must be really proud about that prank. Flood a public boycot group, play the game being boycotted, make screenshot and ridicule everyone while giving ammunition for smug bastards til kingdom come.

    • Baines says:

      Like the Left 4 Dead 2 boycott group on Steam? The one where, since Steam shows what game you are currently playing, you could see a bunch of members were playing L4D2 after release?

      PC boycott groups go through with their promises probably about as much as console boycott groups.

      Though PC might have more people crying “I’ll never buy…” who never intended to buy it in the first place. Like the ones who are really just waiting for a 75% off sale or bundle to make their purchase, and never would have bought it at full price from the start. Or the ones who say that they’ll pirate it instead of supporting the publisher, of which no small number probably would have pirated it regardless.

    • Damien Stark says:

      Oh totally. Those companies with bad reputations releasing bad games and pissing of PC gaming fans get boycotted SO HARD that they http://www.gamespot.com/articles/simcity-sales-hit-2-million/1100-6411970/

  12. Jason Moyer says:

    That’s one less game I’m going to pay $7.50 for in a Steam sale and then never play.

    • Premium User Badge

      Mitthrawn says:

      Goddammit. This is so me.

    • fish99 says:

      Yeah, last Tomb Raider I played was #4 I think but I own them all, including the latest reboot. TBH I never really dug the new movement mechanics.

  13. aliksy says:

    Yep. Don’t care, but microsoft can go fuck themselves.

    • DClark says:

      Don’t blame Microsoft, blame Square Enix and Crystal Dynamics. Microsoft can offer as much money as it wants, but it’s SE and CD that decides when the money being offered is more important to them than their customers on the other platforms.

      Square Enix and Crystal Dynamics had my day one money for the PC version of Rise of the Tomb Raider thanks to how much I enjoyed the first game. Now they don’t.

      • Premium User Badge

        jezcentral says:

        Oh, I’d definitely blame Microsoft. Sqeenix are a company who want money, and Microsoft will have written them a massive cheque. This reeks of Xbone desperation.

        Could Sqeenix could have said no? Legal Responsibilities To Maximise Revenue For Shareholders etc says probably not.

        That said, I am happy to let Sqeenix share the blame. :)

        • rpsKman says:

          Glorious multi-release on day one > sad trickle down and rage.

  14. jonfitt says:

    Well bum. That’s some bad news.

  15. JFS says:

    Gonna suck anyway.

  16. Premium User Badge

    Smashbox says:

    I guess I’ll have to buy an Xbox now …

    bwahahaa!

  17. Amikae says:

    It doesn’t matter if it’s eventually coming out to other platforms. It doesn’t even matter if they backtrack on everything.

    Fact is, they sold out. They sold out for money, despite our support for their games.

    So even if they do release on PC one day, I’m pirating it. I’m voting with my wallet, why should I buy it? If I do, it would mean it’s ok for them to sell out anytime anyone offers them the big bucks and later “make good” with the fans. No.

    I hope they really took a lot of money from MS, because they just PR killed their game. What a shame.

    • joa says:

      You do realise that the entire point of business and running a company is to “sell out”, don’t you? There’s only point in doing something if it will make you money (I mean if you’re a business). Going Xbox exclusive will obviously make them more money than being on all 3 platforms; otherwise they wouldn’t even bother.

      • Amikae says:

        Sure, yet somehow developers such as CDProjekt Red find a way to make money, without insulting us every time. That is not an excuse. In fact, price insensitive people and people who make excuses for these greedy corporate bastards, are to blame for all of this.

        At first DLCs were excused, because developers needed to make more money, then microtransactions were excused for the same reason. Now whole games are being turned from multiplatform to platform exclusive.

        I haven’t participated in any excusing. I liked having expansions instead of DLCs, and cheat codes instead of microtransactions.

        What they are doing is not justifiable in any way.

        • Gog Magog says:

          “First they came for the Socialists…”
          Ah fuck it. Not doing that.
          But you get what I mean.

        • Geebs says:

          Because platform exclusives are a totally new thing and don’t go all of the way back to the 8-bit era.

          • Psykhe says:

            It is not about “platform exclusives”. Noone gets annoyed that Uncharted 4 only gets released for the Play Station.

            It is about turning a game series, which was previously multiplattform, into a platform exclusive.

      • Drake Sigar says:

        I don’t think that’s physically possible, but then again neither was expecting the last one to sell 6 million in the opening weeks. Reality holds no sway in the doomed halls of Square Enix.

    • jonfitt says:

      I don’t need video game developers to be my bezzie mate and tell me that they love me, I just need them to offer a product for sale that I want to buy.

      If they eventually choose to offer the product you want, then it makes sense to buy it at that time. Of course you may decide that you don’t want it any more because the shine has worn off, and that’s your choice.

      But acting like they pissed in your cornflakes and therefore you deserve the product for free is nonsensical.

    • Phasma Felis says:

      All you know about me is what I’ve sold you (dumb fuck)
      I sold out long before you ever even heard my name
      I sold my soul to make a record (dip shit)
      And
      You
      Bought
      One

  18. Rockman says:

    How do you possibly make more money going exclusive? Let alone Xbox exclusive, that’s just hilarious.

    • Baines says:

      Microsoft pays them money.

      Square-Enix, at least at the moment, doesn’t have to pay for multi-platform development or post-release support. Considering how poorly some of the really big companies appear to be run, that alone could be anywhere from pocket change to a massive savings.

      If the game isn’t a disaster, Square-Enix will most likely release a “Definitive Edition” or similar for the PS4.

      As for PC… PC sales are probably seen to be such a small percentage (and PC gamers can be such a hassle to deal with, with their complaints that the game that they bought doesn’t run and the like) that the whole PC platform is likely seen as a minor factor.

      • Premium User Badge

        Cinek says:

        PC Sales got nothing to deal with that. There’s more users online on Steam than Xbox Ones sold. Ever.
        Microsoft paid them for exclusivity – so it enjoys an exclusive game.

        • Baines says:

          PC sales have everything to do with it.

          Ask Nintendo. When Sega said that they wouldn’t port games like Virtua Fighter to the Gamecube, it wasn’t because the total number of Gamecubes sold was low, it was because Sega felt that the fraction of Gamecube owners who would actually buy a game like Virtua Fighter was too low.

          Ask professional wrestling. For decades pro-wrestling had issues with TV networks and ad revenue. Even if a pro-wrestling show was the most watched show on a cable channel, it had the stigma of being a tougher sale for ads because the perception is that pro-wrestling audiences are undesirable markets.

          You don’t base sales on some potential maximum market, you base them on realistic expectations. The simple truth is the vast majority of Steam users aren’t going to buy your game, no matter what your game is. Once you actually pin it down to a genre and type, those numbers only drop.

          Unfortunately I can’t cite numbers. Neither Valve nor game publishers want sales numbers to be public, except for what the publishers themselves choose to publish, so I can’t just point to numbers that say whether or not the PC version did worse than the console versions. My guess is that it did much worse, at least until it started seeing steep sale discounts. Published numbers for other games tend to paint PC as straggling far behind its console brethren when it comes to console games.

  19. Vin_Howard says:

    “This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC,”

    No, it means you’re giving them a slap in the face and THEN walking away from them.

  20. neolith says:

    “This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC.”

    That is exactly what it means.

    • Bull0 says:

      Until they release the Definitive Edition roughly 10 months later with all the DLC and a HD texture pack on PC, anyway.

  21. Premium User Badge

    Yachmenev says:

    Well, if they don’t want the money from PC and PS customers, then that’s their call. Ido feel sorry for the fools that will actually buy an XBOX One for this title, but the sorry state of AAA gaming is pretty entertaining from a distance.

    I’m sure that title be a good 10h or so entertainment for those that like the genre, but if this is anything like the previous game, it will be nowhere near a must-have title.

  22. rei says:

    How long ago was it when MS last said that they’re really very committed to the PC platform? Giving publishers money to not publish games on the PC isn’t what I thought it meant.

    Actually it’s exactly what I thought it meant.

  23. MkMax says:

    bah, is just one of those “act like you are exclusive” contracts, give it 6 months they dont even last a year anymore, Square Enix is not really in a good position to leave easy money on the table

    • Seafort says:

      It does say “Exclusive to Xbox in 2015″ :) So 2016 PS and PC get the game :P

      Square-Enix or Crystal Dynamics can’t survive on just Xbox sales. They need their games to be multiplatform or they go out of business.

      Good luck selling Tomb Raider and the Temple of Osiris to PC and PS gamers Square-Enix after this stab in the back :P

  24. Gog Magog says:

    Rise your Dongers…!… ?
    its not working abortABORT

  25. Lionmaruu says:

    well since the xbone is being fucked by all the other competitors even the “special” one (wiiU), I can see they trying desperately to get exclusive games and one may be the “killer app” they need.

  26. Megakoresh says:

    Well I would go into the whole “Y U NO PC??!!” thing, but honestly I didn’t like the “Tomb Raider: Reboot” a.k.a. “An Emotional story about an Inexperienced Girl in Hostile Environments with an in-born ability to Transform into Rambo every time she sees an enemy”. So I don’t really care much for the next one.

    I also didn’t like that they made it a “Reboot”. Should have just made it a “Spiritual successor” or something and given the protagonist a new name. She is nothing like old Lara Croft (not a bad thing, of course, at least she was presented as human, and not a “v1.0 BitchAI_90.60.90″), she even looked different. But that’s a minor complaint compared to the huge gameplay-story disconnect that ruined the game for me.

    Maybe if they put in on PC sometime later, I’ll buy it at a discount. Maybe. But I never really cared about Tomb Raider and the Reboot didn’t spark my interest either.

    • Premium User Badge

      Big Murray says:

      Not liking a game is not a good reason to be ok with it being an exclusive. Exclusives are bad things regardless.

      • Megakoresh says:

        It won’t help if I raged about it here. Noone will listen anyway.

      • fish99 says:

        Exclusives aren’t a universally bad thing. You’d probably never have any Souls games without Sony funding Demon Souls. The same can be said for many games, there aren’t always cross platform publishers ready to step in and fund these games.

        I’d also have to point out the complete lack of anger anywhere for From Software making Bloodborne a PS4 exclusive. Is that simply because everyone has already bought or are planning to buy a PS4? Suddenly when a decent looking game is coming to the console people don’t really want to buy (xbone), people are livid about it. Seems like a double standard. Yes Tomb Raider has always been cross platform, but so have the last 2 Souls games.

        • DancDanc says:

          Bloodborne is a new IP, not a sequel, regardless of who is working on it. The circumstances are completely different. If the next Dark Souls was PS exclusive, people would be rightly pissed.

          • fish99 says:

            It’s kinda irrelevant whether it’s a sequel or not, but most people who saw Bloodborne at E3 said it was a Souls game in all but name.

          • DancDanc says:

            Um, no. The fact that it is a sequel is entirely the point. It’s why a lot of people are angry. Who in the hell makes the second iteration (of a reboot) exclusive after the first one got great reviews, and didn’t sell as well as they initially wanted it to (which then went on to sell really well when they added more platforms, go figure) exclusive to one console? People who don’t care about all those other people without Xbox One’s, apparently.

            It’s not hard to understand. Really. The bloodborne comparison doesn’t work at all, regardless of whether it’s a spiritual successor or not. It’s not a sequel. If Tomb Raider was exclusive, then people would not have expected it’s sequel to be multi-platform. When a game starts off multi-platform, there’s the logical expectation that it will stay that way. A kindergartner could understand that.

          • fish99 says:

            The fact is people who played previous Souls games will want to play Bloodborne every bit as much as people who played the new Tomb Raider. And they will have an expectation that future From games would be coming to PC. Here’s a quote from Destructoid-

            “Based on my time with the game, From Software’s next is a Souls title through and through.”

            The only reason it’s not coming to PC (and xbox platforms) is because Sony stepped in as publisher (with a lot of $$$ I’m sure). And it’s not like the story has ever carried from one Tomb Raider game to the next. In fact there’s been some huge changes to the game mechanics on at least 2 occasions.

            Anyway this is all irrelevant to the point I was making : that exclusives aren’t always a bad thing.

          • fish99 says:

            Btw I realize you’re probably right and would have conceded the point had you not decided to be condescending.

  27. Ejia says:

    If Ryse eventually made its way to PC, I don’t see why Rise can’t.

  28. int says:

    But I wanna defile more tombs!

  29. Zaxwerks says:

    Perhaps instead of releasing an “XBox Slim” in a couple of years they’ll release an “Xbox Does What It Should Have Done In The First Place” which actually has an upgraded CPU/GPU capble of playing games at 1080p and 60fps after somehow managing to not realise everyone’s HD TVs run at 1080p the first time round.

    • mattevansc3 says:

      Now is that 1080p and 60fps with our without anti-aliasing? Are we talking about Skyrim level of graphics or Ryse? How many on screen models? Dead Rising 3 or Street Fighter 4 numbers? What type of fancy lighting, particle effects and destructible environments are we using?

      • Zaxwerks says:

        That would be WITH AA, we’re not living in the 1990s. At normal screen distance you wouldn’t need more than 4x. Since Skyrim was released 2 years before the XBox One I would expect AT LEAST its level of detail from the word go. Since Dead Rising was released on 360 I think it would be reasonable to expect the system designers to realize they would be required to accommodate that many simultaneous polygon characters. As for lighting, effects and particle physics, I would also expect them to take a cue from the existing games on the market like Crysis 3 and built in an overhead to cope with future requirements.

  30. Zaxwerks says:

    Surely the game should be called “Rise of the Raider” as there were only 7 small single room tombs in the last game and they were all optional.

    In this game Lara Croft rides a mobility scooter and ram raids supermarkets to steal tins of food containing all the dead animals she mercilessly slaughtered in the last game.

    • Geebs says:

      “Raid of the Riser” – Lara Croft breaks into gigs and steals the drummer’s kick pedal and all of the cymbal felts, conveniently providing an explanation for every practise space anywhere, ever.

  31. Optimaximal says:

    So, just to confirm, this will be the last article for this game on Rock, Paper, Shotgun until we hear otherwise about the games release formats, yes?

  32. Wedge says:

    The good Tomb Raider game isn’t gonna be delayed on PC at all, so who cares?

  33. Premium User Badge

    JiminyJickers says:

    Hopefully it will come out eventually, the previous one is one of my favourites.

  34. racccoon says:

    This Xbox revival is so dumb..
    Microsoft are so amazed by everyone buying this stupid locked box than the people who are using good money to pay for it. .

  35. Dave L. says:

    This actually makes a crazy sort of sense when you really think about it.

    A. Uncharted 4 is (probably) scheduled to come out around the same time as Rise of Tomb Raiding. If the choice for PS4 owners is between Tomb Raider and Uncharted, Uncharted wins. In which case, Tomb Raider’s launch quarter PS4 number will tank, and it’s the last Tomb Raider all over again.

    B. Sales numbers wise: Square knows the XBone install base is smaller than the PS4′s (though there’s a chance that by Holiday 2015 they’ll be on slightly more even footing), so their sales projections will be adjusted to a more realistic level and we won’t see a repeat of Tomb Raider’s sales being a disappointment despite selling 3 million copies in a month.

    C. Targeting one platform lowers their initial development costs, and since the three platforms are now so architecturally similar, the eventual ports won’t be as expensive to produce.

    D. Marketing. This is probably the biggest thing. These exclusivity deals almost always come with the platform owner picking up the lion’s share of the marketing costs. As we all should know by now, game marketing frequently costs as much or more than the actual cost of developing the game. MS taking that off Square’s plate means that they’ll get a huge marketing campaign for a fraction of the cost. Sony would never have cut that deal, since Tomb Raider is positioning itself as a direct competitor to Uncharted. When the exclusivity period expires (which we all know it will, everybody is being super-weaselly with the marketing speak about this), and assuming Rise is any good (and it probably will be. Though I say that having liked Tomb Raider, which I know quite a few didn’t.) then they just have to front the port cost and a small ad campaign to the effect of ‘The hit game, now on PS4/PC/SteamBox’ and job done.

    • afarrell says:

      Yep – the only other thing I’d add to this is that they’ll probably benefit from letting everyone on the PS4 play Uncharted for six months or so.

  36. Arithon says:

    There was a barely-perceptible disturbance in the Steam, as if 75 million users said “meh” and moved on….

  37. lordfrikk says:

    Here’s what Sony’s CEO got to say about that:
    https://twitter.com/KazHiraiCEO/status/499187317735956480

  38. Stardreamer says:

    It’s a weird decision, this ‘exclusivity’ thing. Just looking at the big 2 consoles, how does halving your potential audience make any sense whatsoever?

    And ignoring PC with its estimated 900 million PC gamers worldwide? Some would call that Lunacy.

    My prediction is they’ll come to PC eventually. They can’t afford not to at this point.

  39. Phasma Felis says:

    I saw a really fascinating theory that to explain the dichotomy between scared, vulnerable cutscene Lara and all-slaughtering Rambo in-game Lara: the game you play is the story she made up as a cover for actually being a bloodthirsty psychopathic killer

  40. Turkey says:

    The Tomb Raider? What is she Batman now?

  41. cylentstorm says:

    *Ahem* Patience, little ones, patience. Let the corporate drones wage their profit war. I really don’t think that that PC elitists and PS4 owners will have to wait very long before they(we?) get to experience the next chapter in the rebirth of Lara Croft. Hopefully, it will even be worth the wait. In the meantime, there are plenty of other worthy distractions available or on the way, so do try to be a little less melodramatic about M$ trying to sell more XBones.

  42. The Great Lord Xenu says:

    So many sour grapes you can drown in the juice.

  43. Shooop says:

    Chances are extremely good it’ll won’t stay that way.

    The Xbox1 is hemorrhaging money, and Microsoft is just struggling to slap enough band-aids on it to keep it from flooding the basement. It’s all desperation.

    Sit down and relax everyone who wants this… Erm, what is it exactly? All that’s up above is your standard fare CG concept art movie.