Freeware Garden: The Wizard

By Konstantinos Dimopoulos on August 15th, 2014 at 11:00 am.

All wizard's live in castles; it's a well known fact.Running into a freeware browser game that feels like a full-blown, commercial indie production isn’t something that happens every day, but, happily, it does happen. Mostly when the stars are either right or confused. Occasionally even via the divine medium of turn-based dungeon crawlers; games like The Wizard by Hypnotic Owl.

Kevin the wizard, the star of The Wizard and most definitely a wizard, was apparently the most handsome wizard throughout wizard academy. Criminally, a sordid scoundrel sort of ran off with his face and now Kevin (the wizard) must chase after him through the academy’s cellar and sewers and thus through some finely pixelated monster-filled mazes that only a wizard or a stealer of wizard faces could ever hope to survive.

And here's another fact: rats love castles. Especially those of the sorcerous variety.Of course, Kevin is lucky enough to have you, oh brave wielder of mice, to help him out. Provided you can master a few arcane gestures to supportĀ him in casting his (upgradeable) spells and are good with puzzle-like combat in the style of DROD and Desktop Dungeons, that is. A mind capable of strategically positioning things in 2D space should also come in handy, as Kevin will be facing more than a few fantastical beings that seem intent on aiding the mysterious thief. Beings inhabiting beautifully illustrated, cunningly designed and unexpectedly varied dungeons.

In return for your help, Kevin promises several hours of clever, almost family-friendly entertainment that only a wizard could ever hope to provide.

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5 Comments »

  1. InnerPartisan says:

    Hey, it already has a theme song!

  2. Niko says:

    For some reason I get a ZX Spectrum game review vibe from this article. Guess it’s because of the combination of phrases like “Of course, Kevin is lucky enough to have you” and overall game feel. Thank you :)

  3. pupsikaso says:

    Would be nice if you didn’t have to redo the whole room when you died. Too tedious.

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      Lacero says:

      It’s needs to be much quicker to get back to where you were, there’s too much waiting when you know what you want to do. It’s basically a puzzle game and it should be fast to act and slow to think.