Posts Tagged ‘E3’

Matters Of The Heart: The Sims 4

By Adam Smith on June 12th, 2014.

The on-stage presentation for The Sims 4 at E3 was a sinister piece of work. Forget your survival horror games and your gore-tastic third-person monster-choppers, this is the most disturbing video shown at the entire event. It begins with simple marketing buzz-speak – “In previous games you controlled the mind and body of your Sims. In the Sims 4, for the first time, you control their hearts.” This is demonstrated by showing what look like canned animations linked to personality traits. So far, so Sims 3. Then, toward the end of the video, the presenter really takes control of a poor jock’s heart.

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Hot Rods And Vroom Sticks: Project CARS

By Adam Smith on June 11th, 2014.

Project CARS may not have the open America and sightseeing adventures of The Crew, but it’s a supremely attractive game. With a variety of motorsports and historic goals, the game sees your driver attempting to take a place in the hall of fame. To do that, you’ll have to drive really really really really fast. Make sure not to crash as well, I guess, but definitely concentrate on going fast. I’ve analysed the E3 trailer, which arrives with a reiteration of the November release window, and you’ll find a complete breakdown below.

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Smuggling The E3 Trophy Home: Elite – Dangerous

By Adam Smith on June 11th, 2014.

There was a time when I’d look forward to E3 for weeks in advance. It’s not that the event was better in ye olde days, it’s that it held the possibility of surprises from beginning to end. We know so much now, with daft sites like Rock, Paper, Scattergun reporting on every fart and sigh that emerges from yesterday’s indie sensations. Where’s the mystery? If you’ll excuse the foot-to-ball analogy, it’s like the difference between watching a World Cup in the seventies and watching one now. Back then, every overseas player was an enigmatic bundle of esoteric skills – now, you’re probably wearing underpants with their name on or eating a biscuit in the shape of their head.

In a world with so little mystery, I’m not at all disappointed to find that my favourite E3 trailer so far is for a game I’ve already played. Elite: Dangerous continues to excite.

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Colossal Command: Dreadnought

By Adam Smith on June 10th, 2014.

Yager quietly took the reigns of the Dead Island series, debuting the trailer for number two earlier today (ignore Riptide), and they’ve also started to make some noise about the other game they’ve been working on since Spec Ops: The Line. Dreadnought is a game about bloody great battleships of the skies. As the freelance commander of an armada, you’ll be able to customise your fleet and take them into battle against other players. No word on what single player component (if any) there will be. The trailer below has ships of decent enough size…a bit disappointing though. And then it all makes sense.

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RPS Verdict: E3 2014 Day Zero, Winners And Losers

By Adam Smith on June 10th, 2014.

The triple A team of Alice, Alec and Adam have spent the last 24 hours absorbing every trailer and piece of footage that has emerged from E3. Now they gather together with Graham ‘G-Man’ Smith to discuss their findings. Does the imminent arrival of a GTA V port please them? Are any of them still wearing socks or has No Man’s Sky blown them clean off? Is Cuphead really the game of the show? And will Valiant Hearts’ dog-in-a-war bring tears to their eyes? Read on for answers to all of those questions, and remarkable insights into the Oculus Rift and much more besides.

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When Androids Attack: Alien – Isolation

By Adam Smith on June 10th, 2014.

Edit: Oculus Rift support confirmed for maximum trouser-spoiling.

Cat’s out of the bag (sorry Jones) – there are synthetic and human enemies in Alien: Isolation! We knew but we hadn’t seen them until now. That Sega and Creative Assembly would finally show this to be the case was one of Alice’s hopes/predictions for E3 so she’s currently gloating in the chatroom. It’ll all come to pass soon though, world-eating Gabe and the rest. Much as I like the idea of fleeing and hiding from a single monster, the tension might be difficult to sustain over anything longer than an hour or so. That’s why Isolation has (apparently randomly placed) humans and synths. The latter, pleasingly, won’t scrap with the alien, querying its actions politely, while humans can be used as bait/distractions if the right tools are in place to attract ol’ xeno.

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(Exposed) Muscle Beach: Dead Island 2

By Adam Smith on June 10th, 2014.

In comparison to the original Dead Island trailer, Dead Island 2’s announcement video is more honest than Abe and Cherry Tree Washington combined. You remember that trailer, right? The one that broke a thousand hearts when it debuted and then broke them again when the game was more like a first-person Dead Rising than a mourning simulator? Dead Island 2 is just holding its hands in the air and admitting to the world that it’s at the dafter end of the zombie spectrum. No introspection here – it’s a game about beautiful beach bodies rotting in the sun while the world points, laughs and decapitates the poor sods.

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Sugar And Vice: Hotline Miami 2

By Adam Smith on June 10th, 2014.

GO BIG OR GO HOME. That’s the E3 motto that I just made up but I imagine it’s fairly close to the instructions that studios receive from their lords and masters. A trailer is delivered and returned. “Make it louder. Make it faster. Add hyperbole. Add buzzwords. Make it bigger or go home. Also, please note that your home has been reposessed until such time as you go bigger.”

Hotline Miami 2 could have spewed a hallucinogenic cocktail of violence, music and neon onto screens and into our eyes, but that would be too obvious. Instead, Miami turns up the heat by makings its E3 trailer about something entirely unexpected.

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Hidden Himalayas: Far Cry 4

By Adam Smith on June 9th, 2014.

Could have picked a shot with some blood or a gun in it but went for the selfie-shot and what is presumably a look at the vacant expression of the player character

Know what Far Cry needs? A villain so kerrazy that he takes a selfie right after he murders a bunch of people. Thankfully, that’s precisely what the series now has in the shape of the mad despot who takes center stage on the box art and rants and raves his way through the debut trailer above. GTA V was the game to popularise the act of inappropriate post-carnage selfies, I believe, and dare we hope that Far Cry 4 will take the art to the next level? Brave new worlds opening up before us.

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A Little More Faith: Mirror’s Edge 2 E3 Trailer

By Graham Smith on June 9th, 2014.

Mirror’s Edge 2 was revealed at last year’s E3 with little more than a brief animation and a few bars of the game’s lovely soundtrack. As part of EA’s conference at E3 2014, they showed off more of the game. It was set amidst some buzzword-y waffle from the game’s developers, and is still only concept footage for the game they hope to make, but there are hints of good things in the three minute video embedded below.

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Keeping Up With The Jones: Rise Of The Tomb Raider

By Adam Smith on June 9th, 2014.

The sequel to Tomb Raider: The Reboot has a title and a trailer. The title really is Rise Of The Tomb Raider, which I suppose is better than Raid Of The Tomb Riser, or High Rise Raider, in which Croft and some other posh sorts wage violent class warfare in a south London estate. In the actual sequel, Lara has been left so emotionally damaged by her experiences on the gusty island of the first game that she has to wear a hoodie. And see a therapist who reminds me of a non-specific Fox News anchor.

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Ten Points For Gryphon Gore: The Witcher 3

By Adam Smith on June 9th, 2014.

There are four main types of games likely to show up in the big E3 presentations. They are Men With Guns games, Men With Swords games, Men In Cars games and Men In Shorts games, and I seem to have drawn the longsword. Having just peeped at Dragon Age, I’ve now plucked The Witcher 3 out of the Enormous Hat O’ Videos. It’s a ridiculously impressive slice of in-game footage, suggesting that CD Projekt are either liars, extremely hard-working and talented, or from the future. Perhaps this sort of giant open world (actually seeming to deserve that tag) with mythical beast hunts is considered ordinary at E3 2025 but it looks damned impressive from 2014.

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E3 2014: RPS Predicts Things That Will Definitely Happen

By RPS on June 6th, 2014.

110%, even.

At this time of year it’s customary for the videogame press to put together their predictions for the looming Electronic Entertainment Expo. What new games might be announced? What franchises might extend into new platforms? Who might “win”? And what of any of this can we say without breaching the NDAs for the things we already know?

Rock, Paper, Shotgun is videogame press, so we took some time today to make our own predictions. At least two of the entries count as fan fiction and one of them is a Twine game, but we think there’s a very real chance that all of what we said will come true with the fullness of time. Enjoy.

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