Author Archive

The Best GTA 5 Mods: Drive Trains, Be Police And More

By Ben Barrett on May 14th, 2015.

Yeah, the writing on the gun is backwards. WHAT.

Yes, alright, well done Rockstar. You’ve made a massive open world filled with dozens of scripted stories, activities ranging from deep sea diving to golfing, plus UFOs to summon, cars to tow, and much more. Sure, fine.

But where’s the ability to fly? Where are the telekinetic powers? Where’s the mode that causes all the pedestrians to become psychotically violent and armed to the teeth? Why can’t I drive the trains?

The modding community answers all these queries with an emphatic “hello there” and a dangerous disregard for sense, reason and logic. I’ve dived into the fast growing archives of GTA5-Mods.com to find the very best on offer.

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Best Grand Theft Auto 5 Replay Editor Videos

By Ben Barrett on May 6th, 2015.

Imagine this, but a big golden statue made of frozen piss.

Hello and welcome to the last annual Horascars Awards, a celebration of what the Grand Theft Auto 5 [official site] community has managed to do so far with the PC-only camera-positioner and slowmoifier Rockstar Editor tool. They’re like the Oscars only they carry no weight whatsoever and are mostly a framing device for me to show off some cool videos.

-wait for applause-

Thank you, thank you. I’ve scoured the depths of Reddit, YouTube and every other internet well for the very best in Los Santos-based video entertainment. The sheer graphical meat of GTA5 coupled with the easy to use tool has created explodey-bang showpieces, comedies and even the odd bit of pure digital photography. Read on!

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Battlefield: Hardline Trailer Launches Rockets, Cars, Game

By Ben Barrett on March 11th, 2015.

Getaway care held aloft by power of friendship.

Whatever to do about a game like Battlefield: Hardline [official site]? I had a lot of hope for it to begin with, slowly chipped away by a disappointing beta and unenthusiastic previews. It was a great opportunity for either some introspection on the nature of law enforcement (unlikely) or a 70s buddy cop style tale about half a city getting blown up to stop some robbers. Trailers have taken themselves too seriously and the multiplayer didn’t seem to want to scale down to its new setting, instead feeling like an urban map pack for an older game. But hope(line) springs eternal: the launch trailer, embedded below, ahead of release on March 20th is bombastic, fun and almost too sweary even for me.

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Overwatch Beta In Autumn, Two New Characters Shown

By Ben Barrett on March 11th, 2015.

This is the most Blizzard image I've ever seen.

As part of the preview event at PAX East, Blizzard announced two new characters and a revised beta date for the upcoming class-based multiplayer FPS Overwatch [official site]. They are Aleksandra Zaryanova, a russian strongwoman and Jesse Mccree, a bounty hunter cowboy fellow. They bring the total cast to fourteen members. At the end of the presentation, embedded below, game director Jeff Kaplan also announced that beta for the game would start in fall, revising the estimate from Blizzcon of “this year.”

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Halcyon 6 Is Deep Space Nine To FTL’s Voyager

By Ben Barrett on March 11th, 2015.

Yesssss, thiiiiiis

Allow me to stop you mid-headline-scoff to go no, really. Halcyon 6: Starbase Commander [official site] puts you in control of a space station, able to build modules, train officers and construct ships to fight, trade and diplomise in an intergalactic war that’s going poorly for humanity. It’s a bit XCOM, limited resources making you choose between this upgrade or that, praying that every scouting operation and away mission won’t lead to a thoroughly bisected crew. Unfortunately, what it doesn’t share with FTL is being out or fully funded. It’s on Kickstarter after $40,000 Canadian (Just over 31k USD or £21k) but that does mean you can at least see it explained and in action below.

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Hahaha, No: Oculus Buried Alive Simulator Taphobos

By Ben Barrett on March 11th, 2015.

Just, why? Why would you do this, James Brown, lead dev on Taphobos [official site]? The whole of human creation ready to be explored in new, virtual worlds and you choose to trap people in an actual coffin and wrap an Oculus to their eyeholes? That’s just cruel. And, of course, genius. The game part comes in when a friend/colleague/new enemy must try to find you before your air runs out, with you directing them via phone call, using clues buried with you.

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Space Ghosts: Zero-G Exploration In Adr1ft

By Ben Barrett on March 11th, 2015.

IGN has some new footage of Adr1ft [official site], Three One Zero’s first person space-explorer aboard a damaged space station. “Damaged” in that it seems to have been ripped to pieces. It’s an interesting take on the usual spook-‘em-up formula in that, so far at least, all the danger and destruction is non-sentient. It’s scary not because of a mysterious force or supernatural element but because everything’s fucked.

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Long Dark Teatime Of The: Soul Axiom In Early Access

By Ben Barrett on March 10th, 2015.

Soul Axiom [official site] doesn’t mess about. Hitting “New Game” immediately tosses you into the nameless, faceless shoes of a character falling through a clouded seeming-infinity. After a few moments of lightning illuminating huge, vaguely humonoid shapes, you land face first on a boat floating through the air, and thus the Early Access puzzleventure and first person weird-goings-on-‘em-up begins. Its spooky cyberspace heart is very much on its sleeve, even though it doesn’t reveal that this is a digital afterlife for storing the souls and memories of the human race until a half hour in. Trailer and some more thoughts below.

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Ori And The Blind Forest Launch Trailer Gets Intense

By Ben Barrett on March 10th, 2015.

THE OWL HAS ARRIVED.

Get ready to feel feelings like you’ve never felt before, emotional puzzle-platformer Ori And The Blind Forest [official site] is just around the corner, with release coming on Wednesday. The launch trailer has been let loose, showing it isn’t all sad bears and melancholy trees – there’s also extremely angry owls and lava. It also had a short segment on stream at PAX East, showing off the intriguing way objects, enemies and projectiles can be used to throw yourself around a level.

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Gamer’s Edition Lets Indies Design And Ship CEs

By Ben Barrett on March 10th, 2015.

Better than gamer emissions, believe me.

I’ve been a fan of lovely game-related tat in oversized boxes for some time, so here’s a thing that’s cool to me. RPS allies Gamer Network have announced a service for helping independent developers to create AAA-tier collector’s editions called Gamer’s Edition [official website]. They’re partnering up with Idea Planet Collectibles to allow devs and their fans to set the specifications and then crowdfund a one-off production load through pre-orders. The first games to get the GE treatment will be Papers, Please and a double pack of Hotline Miami and its sequel.

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Game Within A Game Within An IndieGoGo: CrossCode

By Ben Barrett on March 10th, 2015.

It is never explained why there is a shipping container on his head and I would have it no other way.

“I’ve heard of CrossCode [official site] somewhere on here before!” you scream in fury at me, because you’ve just discovered you can pronounce square brackets and it’s freaking you out. Yes, Graham spoke of it in the dearly departed DevLog Watch almost a year ago when the demo I’ve been playing was far less robust. It’s about a futuristic MMO which is based on an entire planet rather than inside a computer, with players taking control of humanoid avatars. Lea, one such avatar/player, has lost both her memory and her ability to speak and must find out why. It’s colourful, witty, quite a lot of fun and devs Radical Fish Games have taken the crowdfunding leap on IndieGoGo to the tune of €80,000. You can play a good 2-3 hour early version via download or in your browser here and read on for my thoughts.

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Oodles Of Old Blood: An Hour Of Wolfenstein

By Ben Barrett on March 9th, 2015.

Extremely hot pipe on Nazi action.

Wolfenstein [official site] ranks as one of the best and biggest surprises of last year, stretching beyond its source material to offer a romp through wonderfully designed levels, non-linear stealth, and even a plot that strayed into unfamiliar territory like “heart-warming” and “actually funny.” More, then, is what we wanted and what Bethesda intend to supply with The Old Blood, a smaller standalone prequel coming in May. PAX East hosted the first public play session and it was all streamed on Twitch. Check it out below.

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Seven Wyvern-Murdering Minutes Of The Witcher 3

By Ben Barrett on March 9th, 2015.

Geralt, pictured right, about to receive the world's largest hug.

What a wonderful trip it has been for The Witcher [official site]. From dodgily translated, shoe-string original to vastly improved re-release, hotly appreciated if flawed sequel through to one of the most anticipated RPGs of all time. The idea that it might now rival, if not surpass, the likes of a Dragon Age or Planescape would have been unimaginable in 2009. Yet here we are, with the added bonus of it possibly being the prettiest game to grace our hard drives. A new commentated trailer from PAX East below.

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