Tinkle Tinkle Little Star: Musical Space In Sunrose

By Alice O'Connor on February 24th, 2015.

This one isn't me.

Somewhere in Sunrose [official site] is a star named after you. That’s the sort of grand claim I understand space games make nowadays. Not that Sunrose creator Tak does claim that – it’s just me gobbing off – but might be justified if he chose to. Its musical suns are generated based on 7-letter codes you type into it, see. The first star I spawned was ALCERLZ; that sun ruled almost as hard as I do. Sunrose is a splendid little free musical thing I’ve been fiddling about with, and here’s a video to show what it’s all about:

Read the rest of this entry »

, , , , .

1 Comment »

Paranormal PI: Darkside Detective

By Adam Smith on February 23rd, 2015.

One of my favourite films of recent years is the relatively obscure black comedy Skeletons. Treating the paranormal as a pseudo-science, it follows two weary and tense investigators who are somewhere between bureaucratic civil servants and metaphorical exorcists. If Samuel Beckett and Harold Pinter had collaborated on a Ghostbusters film, it would probably have looked a lot like Skeletons.

Darkside Detective looks like it might be a nineties Lucasarts take on Ghostbusters, by way of Columbo. A demo is available.

Read the rest of this entry »

, , , , .

3 Comments »

Antholojam Has 15 Golden Age Sci-Fi Games At Any Price

By John Walker on February 23rd, 2015.

Antholojam was the first of a potentially annual month-long game jam in which fifteen development teams set about making games on the theme of the “Golden Era Sci-Fi”. And now all fifteen games are ready for you – YES YOU – to play. In a web browser, via the Unity plugin, if you want. Or to download. And you can even pay for them if you want.

Read the rest of this entry »

, , .

6 Comments »

Explore (And Die In) The New World With Pioneers

By Alice O'Connor on February 23rd, 2015.

SURVIVAL!

The new world! A whole new world unknown to anyone except all of the cultures who’ve lived there for millennia and all those who visited! How exciting! Pioneers [official site] is a top-down, turn-based explore-o-survive ‘em up about those giddy early days of colonial exploration, with wilds to wander, survival skills to practice, and folks to recruit into a rag-tag adventuring gang. We took a peek at it back in 2013, but that was aaages ago. Creator Eigen Lenk released another free version this month, the first in over a year, so hey! Let’s look again!

Read the rest of this entry »

, , .

21 Comments »

Freeware Garden: Don’t Escape 2

By Konstantinos Dimopoulos on February 23rd, 2015.

Games with zombies are righteously considered banal, whereas point-and-clickers that decide to invert the always intriguing but overused escape-the-room mechanics could be considered to be rather novel. So, what should we then make of Don’t Escape 2, a game about barricading yourself in a room and surviving a zombie raid?

Read the rest of this entry »

, , , , , .

4 Comments »

This ClickHole Text Adventure Will Terrify And Inspire You

By Shaun Green on February 21st, 2015.

Skullshadow logo

Last time I wrote about a free miniature Choose Your Own Adventure game the response was a little muted, but hopefully this time around y’all will enjoy the recommendation a bit more. Because! This one is funnier.

The Mysterious Shadows of Skullshadow Island is featured on ClickHole, which is apparently a spin-off of classic satirical organ The Onion. I’m clearly out of the loop as I’d no idea they’d done this, but ClickHole’s mission statement of parodying sites like Buzzfeed and Upworthy is one I can get behind. The listicle is the bane of my Facebook feed.

Read the rest of this entry »

, , , .

13 Comments »

XCOM With Steamy Robots: Warmachine Tactics Demo

By Alec Meer on February 20th, 2015.

I think this was the game Jim suggested I try out a while back, given it’s an XCOM-like with steam-powered magical robots. I like XCOM. I like robots. Steam’s okay, I guess. Sadly, a few hundred nights of being repeatedly screamed awake had destroyed my ability to remember anything at that point, particularly when it came to the exact name of a game with ‘war’ in the title. Fortunately, today brought news that there’s a free demo of WARMACHINE: Tactics, prompting my bruised brain to offer a sleepy “hey, yeah, man, that might be it, y’know?”
Read the rest of this entry »

, , , , .

24 Comments »

Freeware Garden: I Know This

By Konstantinos Dimopoulos on February 20th, 2015.

The image of the frantically typing hacker whose fingers dance on the keyboard and make digital magic happen is a ’90s cyberpunk and tech thriller mainstay. It’s also here to stay, though in 2015 Global Game Jam Entry I Know This it’s you in the shoes of the protagonist.

Read the rest of this entry »

, , , , , , , , .

11 Comments »

A Chiming Desktop Chum: Music Friend

By Alice O'Connor on February 19th, 2015.

Music Friend (Fallen Sprite) [official page] is pretty much what its name suggests: a musical little friend. Made by Brenda Neotenomie (her behind the soundtrack to Porpentine’s With Those We Love Alive), it’s a free musical diorama of a sprite (from Lily Zone’s Crypt Underworld) gently rocking out to soothing music on a rotating planetoid. I’ve enjoyed having it open in the background playing music, occasionally visiting to bang out a quick tune on the interactive bits – jabbing a cupcake, mostly.

Read the rest of this entry »

, , , .

4 Comments »

To The Moon Minisode 2 Is Really Very Good

By John Walker on February 19th, 2015.

To The Moon [official site] remains one of RPS’s favourite games. If all the tears this game has caused around the world were put in one place, that place would be a new ocean. Saltier than the Dead Sea. A lovely, charming, and deeply moving thing, about a pair of scientists who change a dying person’s memories to give them the life they’d always wanted, it has already been followed by one “minisode”. A free extra bit, simply called Holiday Special Minisode, it intelligently explored the relationship between the original game’s lead characters, as well as shining new light on the ethics of the company for which they work.

And now there’s a second free minisode, Sigmund Minisode 2.

Read the rest of this entry »

, , , , .

20 Comments »

Freeware Garden: Iron Snout

By Konstantinos Dimopoulos on February 19th, 2015.

One of the most important thing we have all learned on the internet is that pigs are both smart and awesome. Now Iron Snout is here to teach us they can also make for excellent fighters, and it does so by being a lovely, fast-paced, vividly coloured and cartoon-y fighting game pitting a single heroic pig against countless wolves.

Read the rest of this entry »

, , , , , , .

6 Comments »

Hotline Miami 2 Gets Into The Sequential Art Business

By Alec Meer on February 18th, 2015.

the cover is my  favourite bit tbh

It’s difficult to accept that Hotline Miami – the sound of the future – was three long years ago. It’s more difficult still to accept that there might not have been anything which put quite such a fire under me since. This foul-mouthed ‘guide‘ is one of my favourite things I’ve ever published here, and I’d love to know how to commune again with the part of me which made it. I can’t see Hotline Miami 2 [official site] doing it, because despite controversial content the surprise factor probably isn’t going to be there. I’m sure it will be an interesting evolution of HLM’s rhythmic brutality, but can it manage OH MY GOD YOU HAVE TO SEE THIS again?

Anyway, there’s a free prequel comic out on Steam. I probably should said that to start with instead of picking fluff from my navel.
Read the rest of this entry »

, , , .

11 Comments »

Puzzling Personalities: Pillar Released (And Has A Demo)

By Alice O'Connor on February 18th, 2015.

That's a tree.

I dislike the notion that people have fixed, easily-reducible personalities. Are you an introvert or an extrovert? What’s your Meyers-Briggs personality type? These questions, and more, I dread in polite conversation. They’re behaviours, aren’t they, rather than a fixed core? Attitudes we can, and regularly do, flit between. But trust an INTP like me to use my dominant introverted thinking in such a way, yeah? (I don’t know what that means.)

This waffle is brought to you by noticing the release of Pillar [official site], a puzzle game where each puzzle revolves around a particular personality type. It has a demo too.

Read the rest of this entry »

, , .

9 Comments »