Work The Shaft: Pleasure A Gay Car In Stick Shift

By Alice O'Connor on April 9th, 2015.

“I’m in love with my car,” sang Roger Taylor in a Queen song named just that. They didn’t let him sing lead vocals often, so I guess he’d been bottling that up. Robert Yang’s latest short game is about a man who is, at the very least, in lust with his car. And his car – his gay car – is totally into it.

Stick Shift [official site] is the third game from Yang in the past few months that has been so absurdly, wonderfully, and charmingly gay. You’re trying to get your car off, see, working the gear stick and smoothly changing gears. Oh yes.

Read the rest of this entry »

, , .

64 Comments »

Ghost In The Shell Online Uncloaking This Year

By Alice O'Connor on April 7th, 2015.

Go go cyberlegs!

Do I think Ghost in the Shell Online [official site] will be good? No, not really. Am I able to resist posting about rad cyborg ladies able to tear tanks apart with their cyberhands? No, not really.

Look, here, it’s word that South Korean free-to-play developers Nexon are indeed planning a western release for their class-based FPS based on the anime series based on the manga. It definitely has chunky shotguns, cyberarms with pop-out rocket launchers, and thermoptic camouflage, which I shall look at and nod approvingly.

Read the rest of this entry »

, , , , .

21 Comments »

Connect 4×4: Colour Switch Frustration In Tethernum

By Philippa Warr on April 7th, 2015.

This is about 4x4 times as much Tethernum as I can handle

Today I’ve been tinkering about with Tethernum – a game I found while following links from forums. Tethernum and its sequel, Tethernum 2 are simple but maddening puzzle games where you can change the colour of a block by clicking other blocks to which it connects. In each level you’re trying to get all blocks to be the same colour.

Read the rest of this entry »

, , .

5 Comments »

Dali’s Surrealist Visions In Free Game The Tender Cut

By Alice O'Connor on April 7th, 2015.

Why no why

Have you seen Salvador Dalí and director Luis Buñuel’s surrealist film Un Chien Andalou? You might know it as “that weird film where a load of seemingly unconnected things happen oh yeah and that dude slices that woman’s eye open with a razor right?” This is relevant: The Tender Cut [official site] is a free short game inspired by that film. I think you might enjoy its moodiness, unsettling with odd visions and bloody holes and genital hallucinations and razor-sharpening.

Read the rest of this entry »

, , , .

10 Comments »

Beautiful Nightmare: Doomdream Recreates FPS Dreams

By Alice O'Connor on April 7th, 2015.

I think of the ultra-bloody mod Brutal Doom as how Doom is to the imagination of an ten-year-old, with all the guts and the gore and the ripping and the tearing. Ian MacLarty’s Doomdream [official site] is a very different imagined take on Doom.

Doomdream’s a curious free little game that MacLarty calls “An impression of my dreams after I’ve been playing Doom all day.” It’s an abstract explore ‘em up that doesn’t look like Doom, yet still feels a lot like it. Have a look.

Read the rest of this entry »

, , , , .

5 Comments »

Prepare To Die: Titan Souls Demo Released

By Alice O'Connor on April 3rd, 2015.

We’ve been dying in Titan Souls [official site] for years now. From its beginnings as a scrappy game jam game to its fancied-up modern incarnation, it has a rock-hard core of rewarding care and learning in super-difficult boss fights where you only have one arrow and only one hit will kill you. And it’s pretty great fun.

With the full game’s release approaching, developers Acid Nerve have released a demo which neatly recreates that original prototype, showing how far it’s come. Find it on Steam.

Read the rest of this entry »

, , , .

12 Comments »

Freshman Year: How A Night Out Can Turn Terrifying

By Alec Meer on April 2nd, 2015.

Nina Freeman’s short, illustrated interactive fiction game Freshman Year made me feel sick. It did this because it shows how a young woman being in a public place can be interpreted as sexual availability by a man who shows no interest in asking what she wants, and instead believes he can just take what he wants.
Read the rest of this entry »

, , , , .

65 Comments »

Flutter Bombs: A Weaponised Butterfly WIP

By Philippa Warr on April 1st, 2015.

TAKE THAT YOU FLYING JERKS

Wandering round ModDB as I am wont to do of a morning (especially when the arduous task of dealing with “hilarious” April Fool attempts is nigh) Flutter Bombs [official link] caught my eye. It’s a third person aerial shooter where you play as a weaponised butterfly.

What the game entails at the moment amounts to an insect target range. You launch your lovely delicate blue butterfly and flap around the environment, killing every other creature there.

Read the rest of this entry »

, , .

2 Comments »

Stuff Wot I Have Played Yesterday

By Alice O'Connor on April 1st, 2015.

I have been using this stock photo professionally for almost six years. I treat it like a woodworker does a prized plane handed down through the generations. I want to say a former co-worker found it in a PC Gaming Alliance report?

As I lamented yesterday that I’d spent the working morning playing games I probably wouldn’t write about, Alec suggested that I stick ‘em all together into one short post. Hey, that’s a good idea!

I play a load of small games every day, and most of them are free, but I only end up writing posts about a few. So here’s what I played yesterday morning, from wandering a labyrinthine hotel to leading a jazz band in a rhythm-based beat ‘em up.

Read the rest of this entry »

, , , , .

26 Comments »

Experience AAA Dev Meeting Horrors In Free Twine Game

By Alice O'Connor on March 31st, 2015.

We only hear whispers from deep in the belly of AAA development, reports from PR trips where everyone’s on their best behaviour and whispers in alleys from shadowy strangers wearing trenchcoats. What’s it really like? What happens when a game in a multimillion dollar series is shaping up rubbish? Everyone wants to murder their workmates by the end, right?

The Writer Will Do Something [official page] is a funny and grim free Twine game looking into a key development meeting for ShatterGate: Future Perfect, the third game in a fictional series at a fictional studio, written by someone who’s worked inside AAA.

Read the rest of this entry »

, , , .

26 Comments »

Freeware Garden: A Top 5 Goodbye

By Konstantinos Dimopoulos on March 31st, 2015.

All good and freeware things must eventually come to an end and the very same applies to my dear Freeware Garden and its all singing, all dancing games. This, wonderful readers, is the final post in the series and my chance to admit how much I enjoyed writing it and to thank team RPS for giving me the chance to take this huge freeware burden off my chest. Oh, and to let you know which five games I covered I loved the most. These:

Read the rest of this entry »

, , , , , , , , , , , .

91 Comments »

Deflect-o! Free Murderbouncing With Pong Knights

By Alice O'Connor on March 30th, 2015.

Deflecting a shooter’s shots back at them is, of course, one of the coolest ways to kill video game things, up there with parry and riposte, stomping on things way smaller than you, and shooting faces off with a revolver bigger than a space marine’s boot. Deflection’s also the only way you can kill anything in Pong Knights [Itch page].

It’s a small, free, and fun browser-based game where colourful and cruel shapes stream into a small arena to blast you. Handily, you have a Pong paddle shield to deflect shots back and blow them up to score those cherished mega-points.

Read the rest of this entry »

, , .

No Comments »

Classic Team Fortress: Steam Release For Fortress Forever

By Alice O'Connor on March 30th, 2015.

I always felt a little sorry for Fortress Forever [official site]. The folks behind the Source engine mod started in the long period when Valve had seemingly abandoned Team Fortress 2, with the goal of recreating Team Fortress Classic-y style class-based shooty shenanigans on a newer engine. Then Valve unexpectedly re-announced TF2, and Fortress Forever only beat it to release by one month before attention flocked to Valve’s shiny new thing.

Fortress Forever is a pretty dang different game, though, especially after years of Valve bolting new things onto TF2. If you fancy some good old-fashioned 2forting, it’s easier than ever, as the latest FF update brought it to Steam as a free standalone.

Read the rest of this entry »

, , , , .

4 Comments »