Freeware Garden: VoYD

By Konstantinos Dimopoulos on March 24th, 2015.

VoYD is a simple, minimalistic game and this is exactly what allows it to be a super fast, brutal hack-and-slash arcade offering that’s still completely playable, and which flows in the most zen-like of fashions.

Read the rest of this entry »

, , , , , .

3 Comments »

Freeware Garden: Forge

By Konstantinos Dimopoulos on March 23rd, 2015.

I was 13 years old when I first encountered Brian Moriatry’s Loom. It was on a friend’s ninja PC that sported both VGA and AdLib cards and I was, understandably, blown away.  The complex, whimsical story, the wonderful graphics, the unique musical interface and the amazing music itself were unlike anything I had ever seen. Or have seen since.

Read the rest of this entry »

, , , , , , .

12 Comments »

Sequencing: Cadence Demo Available Now

By Shaun Green on March 22nd, 2015.

Cadence screenshot

It is but a few short weeks since we wrote to you of Cadence [official site], the music-based puzzle game with a creative streak.

Cadence’s Kickstarter campaign is ongoing, and developers Made With Monster Love have released a demo to help propel it forwards. You can download this over at on Itch.io.

Read the rest of this entry »

, , .

1 Comment »

Zombined Arms: HL2 Mod Modular Combat On Steam

By Shaun Green on March 22nd, 2015.

Modular Combat screenshot

Modular Combat [official site], a Half-Life 2-based multiplayer RPG-FPS, has been released on Steam. You don’t need to own HL2 to play. Players take the role of Combine, Resistance or Aperture characters and fight to the death against other factions, in free for all deathmatches, or against a variety of Half-Life monstrosities. I’m not sure why Combine Hunters and Manhacks are fighting Combine footsoldiers, but hush Shaun, it doesn’t matter when it’s fun.

There’s more information on the various game modes summed up in this handy trailer, which also goes into a little detail on the various upgrades available to players.

Read the rest of this entry »

, , , .

7 Comments »

Freeware Garden: Deadbolt

By Konstantinos Dimopoulos on March 20th, 2015.

Playing Deadbolt, the latest 2D arcade shooting thing by Risk of Rain developers Hopoo, allowed me – for the very first time in my life – to picture an indie version of the Grim Reaper breaking into a zombie infested mansion via its plumbing and emerging, armed and deadly, from the toilet. Now, I may not know art, but I know what I like: death by toilet. And stylized, hyper-violent action gaming.

Read the rest of this entry »

, , , , , .

8 Comments »

Vroom Vroom: Ride Demo Now Revving

By Alice O'Connor on March 19th, 2015.

Welcome to the cyberfuture, humans.

Milestone have been making zoom-zoom motorbike games for years now, but always working with someone else’s license – the Motocross World Championship, Superbike World Championship, and MotoGP. Licenses bring profile but also pressures, and their games have come out pretty mediocre. What would happen if they get to make their own thing their own way?

You can see for yourself now, as they’ve released a demo for Ride [official site], their first original vroom-vroom racer. It has motorbikes and you can ride them real fast.

Read the rest of this entry »

, , .

11 Comments »

Freeware Garden: Code 7

By Konstantinos Dimopoulos on March 19th, 2015.

Text adventures, interactive fiction if you will, does not have to look plain. I know, it’s the words and, in certain cases, the puzzles that count, but it really can’t hurt if a texty game looks as lovely as Code 7 and its intelligent, elegant interface do.

Admittedly, the excellent voice acting on offer does also help quite a bit, but I would never dream of demanding such bells and whistles. I’m merely content with appreciating them when available; they give a cinematic flair to the proceedings. Even more so when supporting sci-fi horror offering Code 7 establish its atmosphere and very successful horror vibe.

Read the rest of this entry »

, , , , , .

2 Comments »

Freeware Garden: IAMJASON

By Konstantinos Dimopoulos on March 18th, 2015.

He is Jason.

IAMJASON is a dystopian sci-fi point-and-click adventure about losing something. Well, everything actually, though it does let you fight and defeat corruption. The corruption to be exact, which is quite an honourable thing to do, especially when accomplished in resolutions as low and chunky as 160×90.

Read the rest of this entry »

, , , , , , , .

2 Comments »

Angelic Torture In Free Game Dämmerung

By Alice O'Connor on March 17th, 2015.

An attack is imminent, informants say. The eight suspects bound before you are active members of the North militia, you’re told, and you have authority to get information out of them any way you please. It urges you to be brutal, though, building from spitting and slapping to mutilation and murder. You’ve got to save the world, after all. Dämmerung [official site] is out now for free.

It’s not the first grotesque torture game I’ve played, but its eerie heavenly tone really stands out.

Read the rest of this entry »

, , , .

11 Comments »

Freeware Garden: Insatia

By Konstantinos Dimopoulos on March 17th, 2015.

Be the nasty critter!

Professor Pokrovsky, with the invaluable help of his lab assistant Bob and secretary Pinny, delights in breeding new species of worms, colourful little insects and disgusting, hungry little critters. Happily, you too can now play Insatia and get to experience a short and agonizing life as one of the good doctor’s test subjects.

Read the rest of this entry »

, , , , , , , .

6 Comments »

Drive Me Through The Night: A Free Surreal Ride In Prowl

By Alice O'Connor on March 16th, 2015.

Hit it.

Prowl [official page] drives endlessly into a sinister night, the radio warbling jazz as the car drives itself through an empty city into swirling fog and driving rain. We’re just the passenger, looking from side to side, rolling the windows up and down, fiddling with bits of the car, watching the city go by, and perhaps wondering why our briefcase contains what appears to be the same city streets.

It’s a surreal, dark, and delightful free journey, and you can nab it now for free from Itch.

Read the rest of this entry »

, , , , .

4 Comments »

Freeware Garden: The Beat, The Step, And The Cowboys

By Konstantinos Dimopoulos on March 16th, 2015.

She's right, you know.

Ah, yes, a cowboy duel on a virtual tabletop complete with beats and a step sequencer. It’s what we never knew we wanted and what Team Pyros divined we all needed and wonderfully wrapped up in the excellent The Beat, The Step, and The Cowboys.

Read the rest of this entry »

, , , , , .

2 Comments »

A DAB Hand: Inside My Radio

By Adam Smith on March 13th, 2015.

Inside My Radio [official site] is a platforming game with a rhythm action beat. Levels are made up of the usual hazards you’d expect while running and jumping from left to right, but all of your movements must be performed in time to the music that runs alongside each level. We’ve written about it before, and the video below isn’t new, but Iceberg Interactive have agreed to publish the game. That’s news. And I wanted to point people toward the original Ludum Dare prototype. But there’s more…

Read the rest of this entry »

, , , , .

1 Comment »