<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Rock, Paper, Shotgun: “Aerosmith were the ones who saved my life, my company, my friends and my family”</title>
	<atom:link href="http://www.rockpapershotgun.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com</link>
	<description></description>
	<lastBuildDate>Sun, 12 Feb 2012 07:15:56 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comment on Wot I Think: Gotham City Impostors by bill</title>
		<link>http://www.rockpapershotgun.com/2012/02/11/review-gotham-city-impostors/#comment-913773</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93949#comment-913773</guid>
		<description>Lived on in an unfinished unpolished game that will die quickly just like shadowrun? 
Not so glad about that myself.</description>
		<content:encoded><![CDATA[<p>Lived on in an unfinished unpolished game that will die quickly just like shadowrun?<br />
Not so glad about that myself.
<p class="report-comment">
				<span id="reportcomment_results_div_913773"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913773 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913773"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wot I Think: The Darkness II by JKjoker</title>
		<link>http://www.rockpapershotgun.com/2012/02/09/wot-i-think-the-darkness-ii/#comment-913772</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93385#comment-913772</guid>
		<description>i havent played TD1 but i heard enough about it to feel like this game was extremely hurt by that, not porting it to PC before release was a pretty bad idea, im sure i could care a lot more about the characters had i played it. 

That said, i liked most of the non fighting scenes but they almost always went for a bit too long. 

The asylum in particular was the most annoying of them, while its well presented, its done in a way that might work great with movies or visual novels but this is a game and they offered almost nothing in the way of gameplay or exploration, after the second time i just wanted to skip them and keep playing the &quot;game&quot; parts

the game scripting is also pretty noticeable in some parts, at one point i walked into a room, lets see, lots of bullet proof lights turned off, no generator on sight, no alternative path, here is where i get captured(thx trailer for spoiling that btw), i walk forward and boom, &quot;haha we got you, stupid, wahahahah!&quot;

and there was also this awesome moment at the beginning when my darkling pulled a dude out of his cover giving me a clear shot that made me think for a second the AI was awesome but sadly never repeated again leading me to think it was just a one-off scripted event</description>
		<content:encoded><![CDATA[<p>i havent played TD1 but i heard enough about it to feel like this game was extremely hurt by that, not porting it to PC before release was a pretty bad idea, im sure i could care a lot more about the characters had i played it. </p>
<p>That said, i liked most of the non fighting scenes but they almost always went for a bit too long. </p>
<p>The asylum in particular was the most annoying of them, while its well presented, its done in a way that might work great with movies or visual novels but this is a game and they offered almost nothing in the way of gameplay or exploration, after the second time i just wanted to skip them and keep playing the &#8220;game&#8221; parts</p>
<p>the game scripting is also pretty noticeable in some parts, at one point i walked into a room, lets see, lots of bullet proof lights turned off, no generator on sight, no alternative path, here is where i get captured(thx trailer for spoiling that btw), i walk forward and boom, &#8220;haha we got you, stupid, wahahahah!&#8221;</p>
<p>and there was also this awesome moment at the beginning when my darkling pulled a dude out of his cover giving me a clear shot that made me think for a second the AI was awesome but sadly never repeated again leading me to think it was just a one-off scripted event
<p class="report-comment">
				<span id="reportcomment_results_div_913772"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913772 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913772"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Obsidian Want To Know What You Want Them To Make by bill</title>
		<link>http://www.rockpapershotgun.com/2012/02/10/obsidian-want-to-know-what-you-want-them-to-make/#comment-913771</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93897#comment-913771</guid>
		<description>D&amp;D spells might be wonderful, but you are sure right that many D&amp;D games don&#039;t make the system transparent to the player. Obscure names and descriptions don&#039;t help... you need to keep the manual on your desk at all times to look up exactly what &quot;colorful hands&quot; or whatever it is actually does, and who it affects, and is it ranged or not? and who is immune? etc..  Which doesn&#039;t work with digital downloads where the manual is a PDF.

The main reason i stopped playing BG2 was that it starts you with a load of high level characters, each with 6 levels of spells and priest spells, and then throws you into combat expecting you to know which to choose and how these will all interact. So i decided to go back and start with BG1 mainly to learn the spells...  but even there the names and references are hardly clear, and it&#039;s mostly blind luck or repeating the same spells. 

(well, actually, I&#039;ve mostly given up on spells and it&#039;s just hitting things while pincushioning them with arrows... even the lots of potions don&#039;t seem particularly clear or useful, so i only really use the health ones. But then again, I&#039;m only fighting hobgoblins at this point. )</description>
		<content:encoded><![CDATA[<p>D&amp;D spells might be wonderful, but you are sure right that many D&amp;D games don&#8217;t make the system transparent to the player. Obscure names and descriptions don&#8217;t help&#8230; you need to keep the manual on your desk at all times to look up exactly what &#8220;colorful hands&#8221; or whatever it is actually does, and who it affects, and is it ranged or not? and who is immune? etc..  Which doesn&#8217;t work with digital downloads where the manual is a PDF.</p>
<p>The main reason i stopped playing BG2 was that it starts you with a load of high level characters, each with 6 levels of spells and priest spells, and then throws you into combat expecting you to know which to choose and how these will all interact. So i decided to go back and start with BG1 mainly to learn the spells&#8230;  but even there the names and references are hardly clear, and it&#8217;s mostly blind luck or repeating the same spells. </p>
<p>(well, actually, I&#8217;ve mostly given up on spells and it&#8217;s just hitting things while pincushioning them with arrows&#8230; even the lots of potions don&#8217;t seem particularly clear or useful, so i only really use the health ones. But then again, I&#8217;m only fighting hobgoblins at this point. )
<p class="report-comment">
				<span id="reportcomment_results_div_913771"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913771 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913771"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wot I Think: Gotham City Impostors by bill</title>
		<link>http://www.rockpapershotgun.com/2012/02/11/review-gotham-city-impostors/#comment-913770</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:07:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93949#comment-913770</guid>
		<description>It&#039;s really hard to make an FPS that isn&#039;t fun. Even basic crappy FPS games are usually pretty fun at times, especially if played with others. The problem is that there&#039;s lots of FPS... so being &quot;not un-fun&quot; doesn&#039;t help you get ahead.</description>
		<content:encoded><![CDATA[<p>It&#8217;s really hard to make an FPS that isn&#8217;t fun. Even basic crappy FPS games are usually pretty fun at times, especially if played with others. The problem is that there&#8217;s lots of FPS&#8230; so being &#8220;not un-fun&#8221; doesn&#8217;t help you get ahead.
<p class="report-comment">
				<span id="reportcomment_results_div_913770"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913770 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913770"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Skyrim Tests: Skeletal Horses, Giant Enemy Mudcrabs by vecuccio</title>
		<link>http://www.rockpapershotgun.com/2012/02/09/skyrim-tests-skeletal-horses-giant-enemy-mudcrabs/#comment-913769</link>
		<dc:creator>vecuccio</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93411#comment-913769</guid>
		<description>ALL of this stuff should have been in Skyrim in the first place !!!!!
WHY DID NONE OF THEM DEMO A PROPER INVENTORY SYSTEM FOR THE PC ??</description>
		<content:encoded><![CDATA[<p>ALL of this stuff should have been in Skyrim in the first place !!!!!<br />
WHY DID NONE OF THEM DEMO A PROPER INVENTORY SYSTEM FOR THE PC ??
<p class="report-comment">
				<span id="reportcomment_results_div_913769"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913769 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913769"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wot I Think: Gotham City Impostors by Muad'Dib</title>
		<link>http://www.rockpapershotgun.com/2012/02/11/review-gotham-city-impostors/#comment-913768</link>
		<dc:creator>Muad'Dib</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93949#comment-913768</guid>
		<description>Such a Joker of a game.</description>
		<content:encoded><![CDATA[<p>Such a Joker of a game.
<p class="report-comment">
				<span id="reportcomment_results_div_913768"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913768 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913768"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Double Fine&#8217;s Adventure Kickstarter Tops $1,000,000! by Rapzid</title>
		<link>http://www.rockpapershotgun.com/2012/02/09/double-fine-kickstarter/#comment-913767</link>
		<dc:creator>Rapzid</dc:creator>
		<pubDate>Sun, 12 Feb 2012 07:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93540#comment-913767</guid>
		<description>Kickstarter seems moot at this point.  Is there a way to get the same deal directly through Double Fine?  I don&#039;t like middle men...</description>
		<content:encoded><![CDATA[<p>Kickstarter seems moot at this point.  Is there a way to get the same deal directly through Double Fine?  I don&#8217;t like middle men&#8230;
<p class="report-comment">
				<span id="reportcomment_results_div_913767"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913767 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913767"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Go Team! Part 8: The Scout by RGNDR</title>
		<link>http://www.rockpapershotgun.com/2007/09/28/go-team-part-8-the-scout/#comment-913766</link>
		<dc:creator>RGNDR</dc:creator>
		<pubDate>Sun, 12 Feb 2012 06:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=338#comment-913766</guid>
		<description>Im pro with scout with the force-a-nature! just try to pwn me! username redgander!</description>
		<content:encoded><![CDATA[<p>Im pro with scout with the force-a-nature! just try to pwn me! username redgander!
<p class="report-comment">
				<span id="reportcomment_results_div_913766"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913766 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913766"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Valve Drops Mad Beats Into TF2, Adds A Boombox by vecuccio</title>
		<link>http://www.rockpapershotgun.com/2012/02/10/valve-drops-mad-beats-on-tf2-adds-a-boombox/#comment-913765</link>
		<dc:creator>vecuccio</dc:creator>
		<pubDate>Sun, 12 Feb 2012 06:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93561#comment-913765</guid>
		<description>Does anyone still play TFC ?? I didn&#039;t even realize it was still going.
Only an insane idiot would PAY for worthless DLC like this.</description>
		<content:encoded><![CDATA[<p>Does anyone still play TFC ?? I didn&#8217;t even realize it was still going.<br />
Only an insane idiot would PAY for worthless DLC like this.
<p class="report-comment">
				<span id="reportcomment_results_div_913765"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913765 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913765"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wot I Think: Gotham City Impostors by vincio09</title>
		<link>http://www.rockpapershotgun.com/2012/02/11/review-gotham-city-impostors/#comment-913764</link>
		<dc:creator>vincio09</dc:creator>
		<pubDate>Sun, 12 Feb 2012 06:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93949#comment-913764</guid>
		<description>You don&#039;t have to have steam running if you bought GCI there. 
I tried and it runs without Steam. 
And it doesn&#039;t need Origin either (unless you bought it there i guess)
I&#039;m enjoying GCI, but the matchmaking really needs fixing.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t have to have steam running if you bought GCI there.<br />
I tried and it runs without Steam.<br />
And it doesn&#8217;t need Origin either (unless you bought it there i guess)<br />
I&#8217;m enjoying GCI, but the matchmaking really needs fixing.
<p class="report-comment">
				<span id="reportcomment_results_div_913764"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913764 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913764"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wot I Think: Gotham City Impostors by Sparkasaurusmex</title>
		<link>http://www.rockpapershotgun.com/2012/02/11/review-gotham-city-impostors/#comment-913763</link>
		<dc:creator>Sparkasaurusmex</dc:creator>
		<pubDate>Sun, 12 Feb 2012 06:34:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93949#comment-913763</guid>
		<description>In 2004, Monolith Productions was acquired by Warner Bros., a subsidiary of Time Warner.</description>
		<content:encoded><![CDATA[<p>In 2004, Monolith Productions was acquired by Warner Bros., a subsidiary of Time Warner.
<p class="report-comment">
				<span id="reportcomment_results_div_913763"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913763 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913763"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wot I Think: Gotham City Impostors by Sparkasaurusmex</title>
		<link>http://www.rockpapershotgun.com/2012/02/11/review-gotham-city-impostors/#comment-913762</link>
		<dc:creator>Sparkasaurusmex</dc:creator>
		<pubDate>Sun, 12 Feb 2012 06:30:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=93949#comment-913762</guid>
		<description>That&#039;s a cool idea though.  If I could play games with my Xbox owning buddies I might like GFWL on some games.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a cool idea though.  If I could play games with my Xbox owning buddies I might like GFWL on some games.
<p class="report-comment">
				<span id="reportcomment_results_div_913762"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 913762 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_913762"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.149 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2012-02-12 07:28:08 -->
<!-- Compression = gzip -->
