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View Full Version : Att: Mr. Stone - Achung Panzer: Operation Star released



Shadrach
01-11-2011, 08:09 PM
RPS has written about this excellent war-game on several occasions, and praising the demo in the Flare Path:
http://www.rockpapershotgun.com/2011/09/02/the-flare-path-severely-overloaded/

Full game is now out on Gamersgate - I hope it will hit Steam as well soon. These guys deserve some much-needed attention for their attention to the kind of details that make us proper Grognards feel all warm and fuzzy inside, like:



High replayability and flexible AI. It chooses the best strategy based on behavior rather than a
script. Scenarios can be replayed using different tactics, as though playing against a human opponent.

Real soldier behavior: every soldier has several basic parameters, such as experience level,
fatigue, and morale, which affect their behavior and effectiveness

Detailed recreation of weapons and realistic ballistics: bullets and projectiles follow accurate trajectories

Comprehensive vehicle damage system: engine, suspension, weapons, and aiming mechanisms can all be damaged separately, affecting the combat capabilities of the vehicle

Destructible environment: nearly everything can be blasted and destroyed, from ground terrain to
houses and enemy defenses. All traces of previous battles remain on the battlefield

Dynamic day, night and weather effects, all of which affect combat through terrain traversability,
battlefield visibility, hidden force capabilities, and more, smoke screens, light flares e.t.c.

Military encyclopedia with 3D model viewer and detailed data on all units, describing their
historical and in-game characteristics

8 operations for the Red Army and Wehrmacht
More than 60 detailed units of the Soviet Union, Germany and UK, including Pz IV "Tiger", MkII "Matilda" and KV-1 with various modifications.
Huge realistic landscapes (over 260 sq km), reconstructed by the topographic maps and photo.
Quick battle anywhere in the operation areas.
Mod utility set and campaign editor.


http://graviteam.com/forum/index.php?topic=9730.0

http://www.gamersgate.com/DD-APOS/achtung-panzer-operation-star

vinraith
01-11-2011, 09:14 PM
Saw this today myself, it looks superb. I'm glad someone is still making new Close-Combat-like games.

Spinoza
01-11-2011, 09:14 PM
Sad to be so broke right now.. This is really good news. Also ,if I recall correctly ,the game has been out in Russia for a while , so likely they sorted out any issues it had.

vinraith
01-11-2011, 10:16 PM
OK, so I'm trying to sort out what the differences between OpStar and the original Achtung Panzer are. Being as both are based on 3rd Kharkov, does OpStar obsolete the original or... ?

Spinoza
01-11-2011, 10:56 PM
More Soviet Tanks? Operation Star deals with the Russian drive spearheaded by four tank corps leading to the recapture of Kharkov, while original depict Manstein counterattack with local superiority, specially in tanks on depleted Russian defense comprised of infantry ... I dont have the Operation Star , but as a prequel it should ,I believe , have different OoB, with emphasis on Soviet offensive capability.

http://www.armchairgeneral.com/achtung-panzer-operation-star-graviteam-interview.htm this seems explain it better then me :-)

vinraith
01-11-2011, 11:04 PM
Ah, the source of my confusion is that on Graviteam's site the "history" piece associated with the game is identical to the one for the original Achtung Panzer, down to the dates of the campaigns. The piece you link makes it clear that's an error, so that's good. Thanks for the clarification!