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sopabuena
07-11-2011, 01:21 AM
Some time ago, and being a LucasArts classic era fan, I bought the book Rogue Leaders: The Story of LucasArts (http://www.amazon.com/Rogue-Leaders-LucasArts-Rob-Smith/dp/0811861848/ref=sr_1_1?ie=UTF8&qid=1320626391&sr=8-1). Unlinke many LEC fans, I found the book incredibly interesting and the concept art is amazing. I was wondering if there are more book like these around, books either focusing on game industry history or cool concept art. Any ideas?

Heister
07-11-2011, 01:36 AM
Some time ago, and being a LucasArts classic era fan, I bought the book Rogue Leaders: The Story of LucasArts (http://www.amazon.com/Rogue-Leaders-LucasArts-Rob-Smith/dp/0811861848/ref=sr_1_1?ie=UTF8&qid=1320626391&sr=8-1). Unlinke many LEC fans, I found the book incredibly interesting and the concept art is amazing. I was wondering if there are more book like these around, books either focusing on game industry history or cool concept art. Any ideas?

No sorry. But almost on topic. When Portal 2 - The Final Hours got released on Steam I did think it would be cool if Steam had a computer/video game book section.

SirKicksalot
07-11-2011, 02:39 AM
Masters of Doom (http://en.wikipedia.org/wiki/Masters_of_Doom), of course. The book about id Software.

And Jim Rossignol's This Gaming Life: Travels In Three Cities (http://www.gamesetwatch.com/2010/07/read_jim_rossignols_this_gamin.php) which is available for free.

HL2: Rising the Bar is another good one. It's about the making of Half-Life 2.

sopabuena
07-11-2011, 03:58 AM
Thanks for the recommendation, they look very interesting. I'm going to order them. There seems to be a book about Sierra games going on aswell: The Art Of Sierra (http://www.artofsierra.com/)

Taidan
07-11-2011, 08:16 AM
I would highly recommend "Trigger Happy" by Steven Poole.

You can pick it up from Amazon, or download a digital copy for free from the author's website (http://stevenpoole.net/trigger-happy/).

I remember being particularly impressed by his chapter on how the "consistency" of games is far more important for immersion than any futile attempts to actually simulate reality.

Smashbox
07-11-2011, 06:16 PM
I can offer an un-recommendation: Do not buy! Poorly edited (in actual fact not even proof-read - the same pieces of text appear in multiple chapters inexplicably), poorly thought out and composed entirely of weak criticism.

http://www.amazon.com/Video-Game-Art-Nic-Kelman/dp/2843237297

Hensler
07-11-2011, 07:30 PM
I clicked on this thread so that I could recommend "Ready Player One." But I guess that's not the type of book you're looking for. Regardless, I'm here and there it is.

acidtestportfolio
07-11-2011, 08:44 PM
i am also recommending masters of doom

just for the part in the book where john carmack takes a beloved cat to be put down because 'it was getting in the way'

sopabuena
26-11-2011, 04:43 PM
I kept looking for some videgame related books and came across this: Extra Lives: Why Video Games Matter (http://www.amazon.com/Extra-Lives-Video-Matter-Vintage/dp/0307474313/ref=sr_1_1?ie=UTF8&qid=1322325026&sr=8-1) by Tom Bissel. The book is amazing, even if you disagree with some of the author's opinions, I've never seen someone talk about videogames with this passion and maturity. The games talked about are: Fallout 3, Far Cry 2, Bioshock, Gears of War, Mass Effect, Braid and GTAIV, among many others that are mentioned: MGS4, Fable II, Oblivion, Zelda, etc. It's full of interesting bits: visits to game expos, game companys and interviews with intersting people: Clint Hocking, CliffyB, Drew Karpyshyn, Peter Molyneux and Jonathan Blow. Really liked the book. The first chapter can be read on the amazon page if you find it intersting. I recommend it.

DaftPunk
26-11-2011, 04:58 PM
Didnt Half Life 2 special edition had a book about making the game,cut off concept and such ?

sopabuena
26-11-2011, 06:53 PM
Yes, that must be Half Life 2: Raising the Bar. I think the book is out of print, I could only manage to find a .pdf lying around.