suibhne
12-01-2012, 07:54 PM
I've almost never been able to start a new GfWL-enabled game without at least 30 minutes of bs, and I'm at the end of my rope with Batman: AC. Every time I buy a new GfWL game, I tell myself "Surely they've fixed it by now"...but no, it puts me through just as much frustration and total technical incompetence as my first encounter with the system.
In this case: I was able to sign in via both the browser and the GfWL client, but the in-game GfWL screen helpfully told me my account name or pw was incorrect. I verified the email in my account, thinking that might be the problem. Nope: my account still works fine in the browser and the Windows client but the game refuses to accept it. What the heck, right? So I reset the password. Same deal: browser and Windows client work fine; game is a non-starter.
I really regret spending my money on this game in the Steam sale, and I'm about 10 minutes away from saying to hell with it and begging for a Steam refund. Microsoft's entire LIVE system has been at least partly broken for years - this is the same exact problem I had with both Batman: AA and Bioshock 2 (but solved by resetting my pw via the LIVE web login portal, which isn't doing the trick now). Bulletstorm is the only GfWL game I've ever had work without a hitch. Any suggestions?
Btw, I notice that a lot of people are reporting savegame problems in Batman: AC due to GfWL. I could not possibly be more confused about why developers keep using this garbage.
In this case: I was able to sign in via both the browser and the GfWL client, but the in-game GfWL screen helpfully told me my account name or pw was incorrect. I verified the email in my account, thinking that might be the problem. Nope: my account still works fine in the browser and the Windows client but the game refuses to accept it. What the heck, right? So I reset the password. Same deal: browser and Windows client work fine; game is a non-starter.
I really regret spending my money on this game in the Steam sale, and I'm about 10 minutes away from saying to hell with it and begging for a Steam refund. Microsoft's entire LIVE system has been at least partly broken for years - this is the same exact problem I had with both Batman: AA and Bioshock 2 (but solved by resetting my pw via the LIVE web login portal, which isn't doing the trick now). Bulletstorm is the only GfWL game I've ever had work without a hitch. Any suggestions?
Btw, I notice that a lot of people are reporting savegame problems in Batman: AC due to GfWL. I could not possibly be more confused about why developers keep using this garbage.