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The JG Man
18-01-2012, 03:21 PM
http://dl.dropbox.com/u/29181007/2011-12-01_00001.jpg

Welcome to the official Sonic RPS thread! Here we discuss all things Sonic the Hedgehog instead of cluttering up the forum with other threads of the blue blur. This thread comes out on the precipice of the Steam release of Sonic CD (yay!) and Sonic 4 Episode 1 (yay?) and some time after Sonic Generations (hurray!). We might also discuss console toy Sonics.

If you don't know what Sonic the Hedgehog is, you may want to watch this:

http://youtu.be/StD3g1WFcBo

For your enjoyment, here's some music to listen to while browsing the thread:

http://www.youtube.com/watch?v=iXwprOjyAg0

Flint
18-01-2012, 03:37 PM
Hoorah!

Now, to kickstart this off somehow, any thoughts on Sonic Riders - the PC port or in general? As I said in the previous topic, I might be able to get it for the One True Format for fairly cheap if it's still in the store, but from what little I've read about it on the net it'd seem that the PC port is... less than stellar, to put it kindly.

Also, in more general Sonic things, today's giggles are provided by A Moment of Archie Sonic (http://amomentofarchiesonic.tumblr.com/).

Ian
18-01-2012, 05:01 PM
I need to get back to Sonic 4. Can't remember what distracted me from it to be honest because I seem to remember I was liking it.

DigitalSignalX
18-01-2012, 05:11 PM
Frame of reference: Grew up playing PC only, so never had a single second of a sonic game.

My question is this, how come the last Sonic game that was released on PC (Generations I think?) was lauded as amazing and a return to all that is fun and awesome about sonic (tempting me to try it once it gets cheap) but this new one coming out (sonic 4) is already being heralded as the "next really bad thing (http://www.rockpapershotgun.com/forums/showthread.php?2658-Sonic-4-likely-coming-to-PC-Set-your-disappointment-levels-to-mediocre&highlight=sonic)" ?

What's the difference?

Flint
18-01-2012, 05:23 PM
Mainly because the controlling in Sonic 4 is dreadful, making it really awkward to play (and its direct referencing of the old 2D games doesn't make for the best comparison for many considering its wonkiness). Generations on the other hand is pretty much excellently done all-around (including fixing what Sonic 4 went wrong with in the 2D stages), caters to pretty much every Sonic fan in some degree so no one is left unhappy and is served with a massive platter of feel-good nostalgia and celebration on top of it.

Basically, Sonic 4 took a really big wrong step. Sonic Generations took all the right steps from the entire history of the series (except when it comes to the final boss).

thegooseking
18-01-2012, 05:37 PM
My question is this, how come the last Sonic game that was released on PC (Generations I think?) was lauded as amazing and a return to all that is fun and awesome about sonic (tempting me to try it once it gets cheap) but this new one coming out (sonic 4) is already being heralded as the "next really bad thing (http://www.rockpapershotgun.com/forums/showthread.php?2658-Sonic-4-likely-coming-to-PC-Set-your-disappointment-levels-to-mediocre&highlight=sonic)" ?

What's the difference?

The detailed answer is what Flint said. The short answer is that Sonic 4 (Episode 1) came out before Generations on the consoles, which is part of what made Generations such a relief.

DigitalSignalX
18-01-2012, 05:37 PM
Ok, sorry for the confusion. Sonic 4 on PC is just a port then of a older (flawed) game, gotchya.

The JG Man
18-01-2012, 05:46 PM
However it has been updated, so there's no real telling if, at all, the PC version will be different to the console version in any meaningful way.

Also, you can now try the demo for Sonic Generations. It was added to Steam some time last night and, from what I've heard, includes both acts of Green Hill Zone. Bare in mind that it is GHZ, so it's not too difficult. Modern certainly gets more complex, it is very much a tutorial level until you get to grips with both Sonics and can start finding the speedy/difficult routes. If you're able to in the demo, turn off Omachao in the options. Also, if you have a controller, use it.

DarioSamo
18-01-2012, 07:02 PM
/shamless plug start As I said in the previous thread, Generations being a great game is also a PC game of their great Hedgehog engine. While it's not really a great modding platform, the files are easily edittable, and even human readable! The modding tools so far aren't much around given that we're barely on the 3rd month since the release of the game, but most files can be unpacked/repacked already.

Also, as interesting projects, I'm developing http://code.google.com/p/sonic-glvl/ SonicGLvl for editting object layouts. My other side project is porting the Sonic Unleashed(XBox 360, PS3) daytime levels(which were the "good half" of the game), to the PC version of Sonic Generations. This should allow a proper port of the game using 60 FPS and 1080p.

Here's some videos of my early progress:

http://www.youtube.com/watch?v=l3brV5yH6w8
(http://www.youtube.com/watch?v=l3brV5yH6w8)
http://www.youtube.com/watch?v=YLDdNV4lxMc (http://www.youtube.com/watch?v=YLDdNV4lxMc)

http://www.youtube.com/watch?v=TZXPERdZEPg

I think it's worth noting that the sales of Generations on Steam must've been a considerable chunk for Sega to consider the PC as an important platform in the future. Being $30 at launch, and it was a top seller during the $10 sale.

The JG Man
18-01-2012, 07:39 PM
Right, they've clearly adopted that philosophy for Sonic 4, given that it was a safe bet CD would eventually end up on the PC as it's on pretty much everything else too (apart from Ninty products, strangely). Here's hoping that whatever else they come out with from here on out both maintains quality and is available on multiple systems, something the rumoured 'Sonic Dimensions' is likely to be for at least the WiiU and the PC, if the WiiU is demonstrably more powerful than the PS360 with only the PC able to also run it. (Although, I'd say it was a good bet that they'd use the Hedgehog engine rather than the proprietary one they used for Colours, so that's probably as good a bet as any it'd be multi-platform.)

Heliocentric
18-01-2012, 07:59 PM
BTW generations has a demo, at least on steam.
Edit: oops see that was already posted.

Kodeen
18-01-2012, 08:03 PM
as it's on pretty much everything else too (apart from Ninty products, strangely). I just noticed that the other day, that Sonic 4-2 isn't coming to Wii. I hope that if they learned from the mistakes of 4-1 and make 4-2 a good game, that it makes it to PC. Slight tangent: Sonic Colors, any good?

Heliocentric
18-01-2012, 08:10 PM
Apparently colours is the first in the wave of "actually rather good" that generation is part of.

Flint
18-01-2012, 08:12 PM
Slight tangent: Sonic Colors, any good?
People have been saying it's very good and something that even those who disliked modern Sonic games could find themselves enjoying.

Sonic Team basically found this sudden new stash of inspiration starting from Unleashed (werehog levels arguable but the daytime levels are loved by most and set the template for following games), continuing with Colours and now really showing it with Generations. IIRC one of the lead game designers switched before Unleashed, which probably contributed a lot.

The JG Man
18-01-2012, 08:13 PM
Well 4-2 has "a new graphics and physics" engine. It would be incredibly odd if they used the Retro engine powering the rerelease of Sonic CD, but...I just don't know.

As for Colours, it's a great title. It's purely Modern Sonic, has a good amount of content, great sound track, polished visuals even for a Wii title and for a lot of people just edges out Generations as the best 3D Sonic title. If you've played [minor level spoiler from Generations]Planet Wisp[/spoiler], it's not a 'good' representation of the levels. My advice would be to look at some gameplay vids:


http://www.youtube.com/watch?v=eILoQlDK_ZY

EDIT: To follow up what other people have said, it's part of the growing quality in the series. If you've played Unleashed's day stages, it's a game of all that. There's a good enough amount of evidence to support the idea that Colours cashed-in on the Wii's good sales for Sonic titles (Secret Rings prior wasn't that bad after you unlocked controls. Sigh.) and was very much their iteration of Generations. You can even see it with the same models/textures being used for enemies in Generations.

You can unlock 'simulation stages' too. Some of them use exact lay-outs from previous Sonic titles, as well as using 8-bit sound-tracks for them too!

Rauten
18-01-2012, 08:28 PM
So back at the other Sonic thread at the general forum, you people've been listing Sonic games that haven't been ported to PC, and you listed specifically Heroes, 2006 and Unleashed, which brings me to the question:

Has Sonic Adventure 2 ever been ported to PC in any form or manner?

The JG Man
18-01-2012, 08:38 PM
Sorry, that was an omission. A quick internet check tells me that SA2 never came to PC. Then again, there's no reason for them not to port it over like they did with SADX...

Rauten
18-01-2012, 08:42 PM
Well crud, there go my hopes.

Roufuss
18-01-2012, 08:55 PM
Right, they've clearly adopted that philosophy for Sonic 4, given that it was a safe bet CD would eventually end up on the PC as it's on pretty much everything else too (apart from Ninty products, strangely)

It's not so strange that they aren't bothering releasing it on the Wii.

Nintendo has a completely draconian and awful approach to the downloadable games portion of its service, which is why pretty much every publisher has completely left it at this point. Its a completely barren wasteland on the service and it was that way long before the WiiU was announced.

I wouldn't ever expect to see Sonic CD or any downloadable future Sonic game on the service. It seems like they just used those resources to go into PC distribution instead, which is a better avenue for them imo.

The JG Man
18-01-2012, 09:04 PM
Well considering Episode 1 fit on the download service, I don't see why they couldn't use the same methods to get 2 on. Not that I mind.

Kodeen
18-01-2012, 09:19 PM
I assumed it was because of sales numbers. There haven't been any Genesis VC releases for 2 years now, so I don't think Sega gives much of a hoot about the Wii.

The JG Man
18-01-2012, 09:25 PM
Colours sold 1.5m if I remember accurately, so even after Secret Rings and Black Knight, they must've deemed it worth it, which it turned out to be.

Kodeen
18-01-2012, 09:47 PM
True. Maybe Sonic 4-1 specifically wasn't up to snuff.

The JG Man
18-01-2012, 09:59 PM
Definitely, but that wasn't contained to the Wii version!

EDIT: Looking around the Steam forums, someone made this (http://www.amazon.com/gp/product/B006WOV5YI) discovery; Amazon.com listing the SG Casino Night DLC for the 19th of Jan. Maybe the earlier ideas of a Sonic release day weren't too far-fetched.

I had actually thought of the possibility that the weekend sale would be the Sonic franchise, with Generations leading the charge. That idea, also, seems less stupid.

DarioSamo
19-01-2012, 12:32 AM
All this blackout madness keeps playing this song in my head:

http://www.youtube.com/watch?v=mzN7kazWq_g

SA2 hasn't been ported to PC, but if you got a Dreamcast disc, NullDC seems to play it at a pretty steady 60 FPS, plus you get "somewhat glitchy but working" widescreen hack support. The PC port of heroes is quite bad actually, I tried it on newer hardware and it seemed to lag way more than with OLD hardware... and it's locked to 4:3 as well.

The JG Man
19-01-2012, 12:37 AM
An unquestionably brilliant remix. But not the best of the recent batch.


http://www.youtube.com/watch?v=cCWfMqVNH7w

It strikes that cheesy/awesome balance perfectly. Kinda disappointed it wasn't used as the Time Eater boss in Generations. It really would've fit perfectly.

Rauten
19-01-2012, 02:54 AM
Can any USA person-thing please check the recently opened Sonic merchandise store?
http://www.sonicmerchandise.com/

I'm pretty sure us EU people are being offered a lesser selection of goodies (I find it hard to believe there isn't a single goddamn OST in the shop). I've tried proxyfying, but it still detects I'm connecting from EU and displays the EU store.

Thanks in advance.

DigitalSignalX
19-01-2012, 05:49 AM
Can any USA person-thing please check the recently opened Sonic merchandise store?
http://www.sonicmerchandise.com/

I'm pretty sure us EU people are being offered a lesser selection of goodies (I find it hard to believe there isn't a single goddamn OST in the shop)

No soundtracks that I could find.

10 school items
12 apparel items
6 electronics items
23 collectible items
4 posters
14 dvd's

Flint
19-01-2012, 10:13 AM
Can any USA person-thing please check the recently opened Sonic merchandise store?
http://www.sonicmerchandise.com/

I'm pretty sure us EU people are being offered a lesser selection of goodies (I find it hard to believe there isn't a single goddamn OST in the shop). I've tried proxyfying, but it still detects I'm connecting from EU and displays the EU store.

Thanks in advance.
The soundtracks are always released only in Japan; the only ones that have made it to the West were the US versions of SA2 and Heroes soundtracks (which were abridged versions rather than the full things). That site is basically just a standard merchandise outlet aimed mostly at kids.

Kodeen
19-01-2012, 05:26 PM
More news. Not sure what in the article is being considered DLC.

http://www.eurogamer.net/articles/2012-01-19-new-sonic-games-for-pc-from-today_

Flint
19-01-2012, 05:39 PM
Not sure what in the article is being considered DLC.
The Casino Night Pinball for Generations.

Today? That's pretty fantastic.

Rauten
19-01-2012, 06:50 PM
Welp, so much for trying to smuggle some OSTs. Thanks for checking.

Sonic4+CD and the Casino Nights DLC? *starts opening wallet*

thegooseking
19-01-2012, 07:07 PM
Ok, so Sonic 4 Episode 1 is £5.99 on Steam while Sonic CD is £3.99. I'm not seeing anywhere to buy the Generations DLC, though, although Generations itself is currently 50% off.

Flint
19-01-2012, 07:16 PM
Bought Sonic CD, put Sonic 4 on the wishlist and will think about buying Sonic Generations for the second time during this weekend now that I've unlocked the magic of using PS3 pads on PC.

Kodeen
19-01-2012, 07:16 PM
The Casino Night Pinball for Generations.

Duh, I skimmed right over the DLC mention for that and assumed it was a separate game.

The JG Man
19-01-2012, 07:24 PM
About time with CD.

The more important question is what's worth more money: Sonic 4, or Ship Simulator EXTREMES. It's a really, really hard decision.

Anyhow, CD and Generations DLC bought and I've similarly put 4 on my wishlist. I'll probably get it on sale or if some mods come out for it.

...I also bought Sonic 1 again. In fact, all the Sonic titles apart from CD and 4 are on sale. Weekend deal.

Rauten
19-01-2012, 07:40 PM
Yep, all those Sonic oldies but goodies are ridiculously tempting right now. I'm going to get CD and the casino DLC as soon as I get home, but as for Sonic 4, I'll wait to see if they've done ANYTHING about the physics.
Btw, does anyone know if they ever fixed... well, anything, in S&S All Stars Racing? Even as single player, it's very tempting at 5€, but the controller issues and stuttering are things I'd rather avoid.

Edit: Ok, just checked the "update history" on steam; not a single update. Well, 5 euros saved.

Squiz
19-01-2012, 07:55 PM
I never really "got" Sonic as it always just seemed like a Super Mario / racing game hybrid to me where you have to be familiar with the level design if you want to play it really fluently / as fast as the commercials and trailers make it look like. Maybe I am wrong with that, so I am a bit curious about it. What would be the best of the cheapest games that are on sale at the moment?

The JG Man
19-01-2012, 07:55 PM
1080p Sonic CD in smooth graphics setting.

GAME OF THE YEAR!

Well, not really, but it's pretty damn exciting.

EDIT:

@ squirrelfanatic - Three games to really show off Sonic:
-Sonic 2 and 3 and Knuckles are really the best examples of traditional Sonic. Yes, some knowledge is required, but it's part of the satisfaction of getting it right and knowing what to do. There's a massive emphasis on replayability, added in with later games with time attacks and leaderboards. 2 and 3&K have arguably the most polished game-play.
-Sonic Generations. A bit more expensive, but it really does encompass everything about Sonic, including different play-styles, characters (for better or worse) and so on. This does have a demo though, so definitely give that a try at any rate.

If you wanted to keep expense minimal, I'd suggest either 2 or 3&K. You may get a little more bang with 3&K, although I prefer 2.

Roufuss
19-01-2012, 08:04 PM
I assumed it was because of sales numbers. There haven't been any Genesis VC releases for 2 years now, so I don't think Sega gives much of a hoot about the Wii.

It is about sales numbers. From what I recall, Nintendo doesn't even pay developers until a certain amount of games are sold -- this, combined with the fact the Wii Shop gets no advertising so doesn't see good sales for its games (by the few developers who did leak sales numbers -- Nintendo forbids you to disclose them) means that Sega, like every other publisher, just dosen't bother with the Wii Shop.

Colors sold great, but that's a retail release -- downloadable games sell horribly on the system, which is why you saw a ton of support from the beginning from every major publisher (since no one know at the time how the games would sell), but they have all quietly pulled out. Like you said, even Sega pretty much abandoned the Genesis VC. Microsoft and Sony have pushed and pushed to get downloadable games into the eyes of the general public, Nintendo has not and it shows with the content on the Wii Shop.

Sega, like all other publishers, see no money to be made from downloadable content on the Wii which is why their downloadable games appear everywhere but.

It seems with Sega's new push towards Steam, they decided to just start supporting the PC again in the downloadable sector instead of bothering with the Wii. It's a good choice.

Creeping Death
19-01-2012, 08:07 PM
Btw, does anyone know if they ever fixed... well, anything, in S&S All Stars Racing? Even as single player, it's very tempting at 5€, but the controller issues and stuttering are things I'd rather avoid.


You know I never ran into any issues with All Stars Racing. What controller issues are you talking about? Works fine here with a 360 controller and only stuttering I get is a poor framerate on one of the tracks which is more than likely my machine's fault.

Sorta tempted by the classic Sonic games... but £1.99 each is still too much for me considering I could just dig out my Mega Drive if I really want to replay them.

DarioSamo
19-01-2012, 08:36 PM
That Sonic 4 port is actually kind of horrible, don't buy it.

Buy Sonic CD and let Sega know what you really want. :P

The JG Man
19-01-2012, 08:37 PM
I was gonna say, I saw the post on Sonic Retro. Here's (http://forums.sonicretro.org/index.php?showtopic=23001&view=findpost&p=657243) one of the reasons you probably shouldn't get Sonic 4. Yeeeeow.

I partially wish I wasn't going out so I could sit back with CD, but nevermind. I have tomorrow off.

Flint
19-01-2012, 09:35 PM
Well, Sonic CD is swell enough. Don't really feel really enamoured by it but I never expected to either - the 2D stuff just doesn't have the same impact for me anymore, especially without the nostalgia bonus as this is the first time I've actually properly played SCD. Level design's quite confusing, especially Metallic Madness act II, bloody hell. Still, I can now say I've finally played this part of Sonic history, and I'll probably continue playing it every now and then when I feel like a quick platformer fix.

Playable Tails is fantastic. Always is. Plus I have to give major credit to them for including both soundtracks (as I far prefer the US one).

And regardless, no matter what - that intro cinematic with Sonic Boom is always really, really awesome and one of my favourite Sonical things.

Kodeen
19-01-2012, 09:44 PM
So for the last few days I've been playing Sonic Adventure (which I bought before it went on sale, of course), and have gotten to the Big the Cat section. I hate Big the Cat. I almost wanted to mark the game completed, but I have to beat Chaos 7. The fishing mechanic is awful, and for some reason SEGA thought it was appropriate to openly mock Down's Syndrome.

Not in good taste, SEGA. Not in good taste at all.

Flint
19-01-2012, 09:48 PM
The fishing's rather out of place, but I always found it too easy to actually become a burden (plot-wise anyway, the big fish you need for emblems can be rather tedious).

Kodeen
19-01-2012, 09:52 PM
I mean it takes me a few minutes just to hook the damned frog. I must be doing it wrong. Trying both the action and jump buttons when he bites, or either one by themselves. Most of the time it doesn't register as an actual byte, that might be where I'm messing up, but I don't know what I'm doing wrong.

Rauten
19-01-2012, 10:34 PM
Yes, Big the Cat is an abomination that never should've existed. But other than that, SA1 is a pretty nice game. And hey, it has Gamma!

Edit: Sorry, hadn't seen this:

You know I never ran into any issues with All Stars Racing. What controller issues are you talking about? Works fine here with a 360 controller and only stuttering I get is a poor framerate on one of the tracks which is more than likely my machine's fault.

Well, back when I, uhm, "tested" it, yes, tested will do... so anyway, when I "tested" it, I didn't have a 360 controller, and it just refuses to support any other controller.
And the stuttering isn't a problem of your PC, it's just badly ported. Of course, if you're packing a powerhouse you won't notice, but still, that's a stutter that shouldn't be there.

For 5€ I might buy it anyway, though; it's a bad port, but the game itself is damn nice. Pity of a lack of online.

The JG Man
20-01-2012, 07:15 PM
Supposedly it has split-screen, so that may interest you.

Looking at Steam's Top Sellers, Sonic Generations is 2nd only behind Skyrim, although I imagine that'll change over the weekend, whilst 4 is 9th and CD is 12th. All I'll say is, all those people buying 4, and there are clearly many, are going to be bitterly disappointed. At least we've already got a basic texture mod out for it. Can't be too long till Episode 1 - Fixed Edition, is available, at this rate.

As for CD itself, I don't think it's as good as 2 or 3&K, but it is still a good game and I really feel the exploration element of it. I was playing the last few levels of Sonic 1 last night (I'm glad the emulation of it on Steam still allows for Up, Down, Left, Right, A+Start) and forgotten how bloody hard it gets and then thinking how it too is maybe a little worse than CD. Regardless, it is a helluva lot better than playing it on my iPod Touch. The special stages are actually doable for starters.

Urthman
20-01-2012, 07:20 PM
Sonic Generations is the first Sonic game I've played "for real" (I've messed around with the first Sonic game a few times, but never doing more than the first couple levels). And I love it.

I'm looking at Sonic Adventure DX in the Steam sale. Would you recommend it? Is it a good port? Is it a good game?

Flint
20-01-2012, 07:27 PM
I don't know about the port but it's certainly a very good game. It's aged and due to being an early 3D platformer it's somewhat mechanically wonky here and there + the Big the Cat sections are always going to be something that's going to cause ire for the vast majority of people, but beyond those it's still a solid, fun platforming experience. Mind you, it doesn't really play like Modern Sonic in Generations - that style was introduced by Unleashed, and SA is very much a platformer in the traditional sense. Sonic's equivalent of Mario 64.

Plus it's cheap as hell atm so might as well go for it. IMO it should be a part of every Sonic fan's general knowledge.

---

In Sonic CD related things, I've been playing it as Tails today and it somehow makes the game much more fun. The flying skill, while a bit gamebreaking, is definitely better than Sonic's pointless second boost. Just a shame that the achievements won't unlock if you play as him.

The JG Man
20-01-2012, 07:29 PM
I'm under the impression it is not a good port. I think it's mentioned elsewhere in this thread too, can't remember though (shouldn't take too long to look through though). As for the rest, I think it's alright, but not quite enough. Personally, I'd stick to the 2D games (excluding 4, for the love of god) until Unleashed or Colours come to the PC. That'll never happen (outside of mods and Dolphin emulation, but still). Glad you enjoy Generations though!

Sega are starting to tease out a little more for Sonic 4. If you have Facebook, you can look at a 'new' enemy that seems to look a touch like one in CD...while also sporting a Pokéball. (https://www.facebook.com/photo.php?fbid=10150528537107418&set=a.10150528535672418.399291.23050342417&type=1&ref=nf)

Talking about Sonic 4, this video has been doing the rounds. It's entertaining, at any rate.

http://www.youtube.com/watch?v=9Ck8233-NhU

Rauten
20-01-2012, 07:34 PM
The port is ok. Nothing stellar, but it works.
The game isn't just wonky here and there, it's an enormous mess of wonkyness. It's good, though, I really like it, but the mechanics tend to go fubar way too often; I remember back in DC I managed to break out of the world way too many times by abusing the mechanics. Fun times.

But yeah, it's cheap as hell, and overall it's a pretty nice game.

Creeping Death
20-01-2012, 07:40 PM
Just put an hour into Sonic 4 (and almost finished it, wow it's short). The physics... or lack of in that game is so strange. Something about the level design annoys me too but I can't quite put my finger on it. Oh and I absolutely despise Sonic's design in that game, but that's a personal preference. Overall it seems an alright game, maybe something I would've liked a lot more if I had played it before Generations.

Haven't played Sonic CD yet. I figured it would take more time than 4 so I thought I'd tackle 4 first. Plus save the best for last, right?

The JG Man
20-01-2012, 07:45 PM
It seems barmy to me that they could release Episode 4 knowing what Generations had in store for a 2D perspective Sonic. How could they possibly measure them up and look at 4 and go "Yup, this'll be fine!" Bonkers. The level design problem for me was that paths felt quite restricting, at times, especially because you seemed to be following this automated path of springs and speeder-pads for seconds on end, where you feel you don't really do anything. Even if there are similar elements to this in the original 2D titles, it's usually because you've set it in motion, like building up momentum to roll through a small section. Here it's hit one thing then be taken to the next section of the level rather than getting there yourself.

Of course the main issue with that post is admitting you bought Sonic 4 :P

Kodeen
20-01-2012, 08:43 PM
I'm looking at Sonic Adventure DX in the Steam sale. Would you recommend it? Is it a good port? Is it a good game?

Speaking for the port, it's not great, but it is better than it was when it first launched on Steam. Originally there was no configuration at all, but now when you go to the launch the game you are given the option of launching the actual game or the configurator. Pretty spartan on the options, but it's better than dealing with text files. Also, for some reason when I tried to force AA with the Nvidia control panel, it didn't work, and the game is very aliased.

The game is okay, I'd say worth the $5. My complaints are 1/3 of the characters (Big and Amy) are not fun, the music is very corny and the voicework is laughable. I love it because it reminds me of playing Dreamcast, which was by far my favorite console.

Urthman
20-01-2012, 09:07 PM
characters (Big and Amy) are not fun

I know you mean "playable" characters here, but this just reminded me one of my favorite little touches in Generations is how when you rescue one of Sonic's friends and he/she/it says a few lines of silly dialogue that is supposed to convey their personality. And then most of the time Sonic will roll his eyes at the character even harder than I just did. Or better yet, gives them a sarcastic-looking thumbs-up.

The JG Man
20-01-2012, 09:20 PM
The story was written by the same people who did Colo(u)rs on the Wii (and were the same people who did the script for MadWorld). They were clearly capped by the intentions of the game, but if you wanted to get a fuller experience of that, you could try Colours if you have access to it. It's Modern Sonic only, but the majority of the game is spent in 2D and for many, it just edges out Generations.

cosmicolor
20-01-2012, 10:32 PM
I have the disc version of SADX myself, and I was wondering if there was any way to get it working properly on Windows 7. The internet doesn't seem clear on this sadly :(

Creeping Death
20-01-2012, 10:58 PM
Of course the main issue with that post is admitting you bought Sonic 4 :P

I dunno... As someone that has bought every Sonic game I could find*, I'm sure there must be something worse I could admit to? Shadow the Hedgehog perhaps?

*Unfortunately I still haven't gotten my hands on Colours. Are the Wii and 360 versions the same? And if they differ is one better?

cosmicolor
20-01-2012, 11:07 PM
Colours is Wii/DS only as far as I know.

The JG Man
20-01-2012, 11:08 PM
Colours is Wii only (sneaky edit: Also a DS version, which is unofficially called Sonic Rush 3). You may be referring to Unleashed which was PS360 and had a Wii version (the PS360 version was the best)?

I'm led to believe that whilst Shadow the Hedgehog was stupid, it wasn't actually bad, or at least became so bad it's good, unlike certain other Sonic games that were so bad they're awful.

Urthman
20-01-2012, 11:51 PM
Colours is Wii/DS only as far as I know.

Also Dolphin.

cosmicolor
21-01-2012, 12:25 AM
Provided you have a beefy enough PC, yeah.

Flint
21-01-2012, 12:47 AM
I'm led to believe that whilst Shadow the Hedgehog was stupid, it wasn't actually bad
Yeah, I think the general consensus is that it's not bad as a game, but it just feels really, really stupid for trying to steer Shadow - and the series - in that kind of direction.

As a part of my patching holes in Sonic knowledge project, I'm intending to find that out for myself at some point this year. That and Sonic 06, which even I with all my 3D Sonic preferences might find a bit too hard to chew.

cosmicolor
21-01-2012, 12:49 AM
My brother has a copy of said game. I thought it wasn't too inspiring, the addition of guns felt weird but the branching level thing they did was cool.

Creeping Death
21-01-2012, 01:42 AM
That and Sonic 06, which even I with all my 3D Sonic preferences might find a bit too hard to chew.

I quite liked 06, the Sonic sections at least were quite enjoyable. The Silver sections were alright, interesting at least. The Shadow sections just ended up frustrating me by the end, but I dont think there were that many.

Colours being Wii/DS only would really explain my inability to find it second hand -.- I'll look in the Wii section next time!

The JG Man
21-01-2012, 02:08 AM
It's worth noting that the DS version is a different game. I know they share zones, music, etc. but I think the levels are all different. I really enjoyed Colours and got a good bit of fun out of it. If any recent Sonic game deserves a port to another platform, it's that one. I can't speak for 2006, but I feel pokecapn's LP of it is satisfying enough. They actually did a LP of Colours and really enjoyed the game. I imagine they'd enjoy Generations, but I think there's some sort of time limit on how often you can do a LP on SomethingAwful. Iono.

Anyhow, playing CD in glorious 1080 pixels. I'm taking some pics for the blog I do for when I review it, but if people wanted to see the different graphics settings:

Smooth (I have it set to this one)
http://cloud.steampowered.com/ugc/631862291323959978/71FBB9F43D531477ACE68784AB029E30516EFDF9/

The middle one, which it defaults to, but I can't remember the name of
http://cloud.steampowered.com/ugc/631862291323961864/7A14ACEE0C9CA7210F9E183AEB2787D6020F705A/

Nostalgic
http://cloud.steampowered.com/ugc/631862291323963697/EE3711D16999D402EF77A51AD227D93FBBB13130/

Bonus "Metal Sonic being a prick" picture
http://cloud.steampowered.com/ugc/631862291323957132/A390FE45A8AEB5EB9598B07ECE6F091927D511E7/

Some of the time changes don't leave too much of an impression, but Quartz Quadrant's is really startling.

Colonel J
21-01-2012, 04:03 PM
If anyone is looking for 4-1 cheap, it's £2.85 at ShopTo (http://www.shopto.net/DOWNLOAD/VIDEO%20GAMES/DWNLD28513-Sonic%20the%20Hedgehog%204%20Episode%201.html). Appears to be a Steam code so you don't have to mess with ShopTo's download service which was pretty appalling at launch. I haven't bought it from them and I've not used them for downloads/codes at all, but they were always very reliable for retail copies.

The JG Man
21-01-2012, 04:22 PM
That's pretty tempting considering a Steam sale wouldn't take it that low, but I'd still own it and there aren't any mods yet to make it good.

Anyhow, in playing through a bit more of Sonic CD, I can safely say that Wacky Workbench can go [swearing very removed]. You have very little control, seem to go hurtling into things that sap your precious rings away and the badnik transporters are a bitch to get to. I found one Metal Sonic hologram by accident. I used a lot of save scumming to get the transporters and have enough rings to get the bonus stages...still, I now have all the Time Stones, so that's good.

Heliocentric
21-01-2012, 08:33 PM
Just had a ball playing S&K 3 with my son, yeah, the generations demo taught me, its coop or no sale for me.

The JG Man
21-01-2012, 08:56 PM
The Marble Garden boss fight goes from being something different and cool to simply bad-ass in co-op...man, I haven't played a co-op Sonic game in too damn long. At any rate, it seems like 4-2 will have co-op, or at least they'd be bloody stupid to not include it, so there's hope it'll be reintroduced in the series.

Anyhow, a few more pics from CD. I call this one the "Nar nar ne nar, you can't get me" one.
http://cloud.steampowered.com/ugc/631862291337862603/EF16CE915065FB2890A083F9B12AACE6FD6DB5DF/

This is actually from the last zone, Metallic Madness, but in the good future. I love how pleasant it looks for being a long, confusing at times, death-trap filled final.
http://cloud.steampowered.com/ugc/631862291337873783/BA4F2808435B5EC23B7699793724C2A0BD6167B1/

And introducing Cheat Mode!
http://cloud.steampowered.com/ugc/631862291337869003/779674861E9ECF4B3D88F0DCCD3FED20A6ABAAAA/

DarioSamo
25-01-2012, 06:36 PM
http://www.youtube.com/watch?v=8h78rtaMN5w

The JG Man
25-01-2012, 08:44 PM
I guess I can look forward to playing the good part of Unleashed soon then. Awesome.

DigitalSignalX
25-01-2012, 10:24 PM
TB reviews the Generations Casino night DLC spoiler: hates it.


http://www.youtube.com/watch?v=WN4yRcC-sfE

The JG Man
25-01-2012, 11:59 PM
"They don't even use the same assets." Oh come now, TB. It's *clearly* Casino Night in design. To be fair, I don't argue with him in terms of ambition; it should've really been more than what it is, but as a nice diversion to additionally have when I'm playing the game anyhow, I can't argue with it. I can otherwise see exactly where he's come from though.

Creeping Death
26-01-2012, 03:14 AM
I think the main reason TB disliked it was because he straight up went in expecting a completely different experience. I would like something more substancial for future dlc but really, did he think Sega was selling a new zone for 99p? Oo

Miker
26-01-2012, 05:42 AM
I got the Casino Night DLC for free (traded a coupon for it) and I still managed to come away disappointed.

DarioSamo
29-01-2012, 01:54 PM
http://www.youtube.com/watch?v=RnRJqKyIcE0

Trying to figure out how to fix the lighting. It seems the problem is the terrain doesn't receive shadows, and I'm not sure if it's a flag somewhere or some model/material incompatibility.

The JG Man
15-02-2012, 04:49 AM
Seems like some screens of Sonic 4: Episode 2 were leaked (http://www.sonicretro.org/2012/02/sonic-4-episode-2-screenshots-released-on-xbox-live-marketplace).

Honestly, it looks pretty good. If the graphical improvement of 2 to 1 is the same as the physics, this might be worth buying! Other details include 4 new zones as well as the Sonic 2 special stage (YESYESYESYESYES!) and, on the consoles at least, off and online co-op play. I'm hoping that carries over to the PC version, what with there being absolutely no reason for that to not be the case.

Also, I've been keeping a wry eye on your uploads recently Dario. Awesome, awesome stuff.

The JG Man
23-02-2012, 08:23 PM
Episode 2 gameplay trailer.


http://www.youtube.com/watch?v=2_fA_QRTfX4

Personally? Too damn quick to see if anything is fixed or not. It looks nice, if you can make out any scenery in between the springs and dash pads.

Heliocentric
23-02-2012, 09:37 PM
Episode 2 gameplay trailer.
Personally? Too damn quick to see if anything is fixed or not. It looks nice, if you can make out any scenery in between the springs and dash pads.
Looks wrong somehow, too slow i guess, its oddly slower than what I'd expect from mario.

The JG Man
24-02-2012, 01:14 AM
We need some gameplay footage, unedited, of someone who doesn't have a vested interest. Also, official word:

"Tails is playable, but not in single player."


It's genuinely amazing. The rerelease of Sonic CD was phenomenal in the amount of effort that went in. But play as Tails yourself in Episode 2? PFFFT. WE CANNOT ALLOW THAT! C'mon.

Flint
28-02-2012, 09:44 AM
The levels look nice but I just can't find any excitement or interest for this game.


But play as Tails yourself in Episode 2? PFFFT. WE CANNOT ALLOW THAT! C'mon
I guess it'd look silly after all the big bravado and noise about Sonic being the only playable character in Ep 1.

The JG Man
28-02-2012, 10:20 AM
They're retreading so much ground though, it seems silly not to have it included. Hell, the title screen is Sonic 2's, just with updated graphics and the newer models. The special stages are clearly aped from Sonic 2 as well. Yet, the one thing they can't do is let Tails be playable separately, which fans are fine with? If we get episode 3, I bet they'll go "Okay, okay, you can play as Tails. But you know how we've just introduced Knuckles? Yeah, not playable."

I'm not saying the Sonic community is easily pleased, but Sega do seem to be going about doing so in a very peculiar manner.

Flint
28-02-2012, 10:30 AM
I'm not surprised if Sega is confused about how to please the fans when the fanbase itself is completely confused and divided about what it wants.

All the Sonic 2 referencing kinda just makes me want a Sonic 2 HD though.

The JG Man
26-03-2012, 10:39 PM
So for anyone who bought Episode 1, is it worth it at 66% off? I'm unsure...

thegooseking
27-03-2012, 01:34 AM
While the core element that makes it Sonic (i.e. the motion) is missing from Episode 1, all the ancillary elements that contribute to making it Sonic are present and correct. As weird as it is to say, there is some value to be had from Episode 1, but it's somehow not in playing it. But what else are you supposed to do with a game? It's very odd.

The JG Man
27-03-2012, 01:39 AM
I get what you're saying. Sometimes something cheap doesn't make it worth it and I think Ep1 is a good example of that.

Incidentally, I've been playing Sonic Rush on the DS and you can really tell it's by the same people; same physics, level design, etc. The music is actually really good, but I don't think it's their work. The boss fights are a bit shoddy and the amount of pits is a bit silly, but it's otherwise pretty fun. I guess the fact it's on a handheld makes it seem acceptable to be doing the same mistakes.

The JG Man
28-03-2012, 01:43 PM
So the Alpha of Sonic 2 HD has been released. It's about 90mb. Looks, sounds and plays great. Contains Emerald Hill Zone and a false positive for a trojan (it's, somewhat ironically, DRM...). There are a few people reporting technical problems, but I ran it at best graphics with a consistently high FPS, so make of that what you will. It also contains controller support (although you have to manually set the button). You can change any settings by right clicking once it's loaded.


http://www.youtube.com/watch?v=QA5XqON9OcI&hd=1

Heliocentric
28-03-2012, 01:59 PM
That looks aces, is it set for coop yet?

The JG Man
28-03-2012, 02:29 PM
Nope, you can only play as Sonic. If you read the manual, you can find out how to play as Tails instead after you've beaten it once. Ahem.

The button mapping has support for numerous profiles, so I wouldn't be surprised if at the very least there was local co-op when it's eventually released.

CuriousOrange
28-03-2012, 05:38 PM
Episode 1 is worth it if you are a fan of the new Sonic style. It has the same physics and wonky controls that made me hate Generations (even though I loved the music, art style etc). But if you can't get passed that, give it a miss.

The JG Man
28-03-2012, 05:48 PM
I'd strongly argue with the physics being the same as Generations. They're not perfect, but they're not as atrocious as 4.

Also, I've found another 'easter egg' in Sonic 2 HD. Playing it at a high resolution but with low resolution textures? It looks like Sonic 2 actually did!..yes, I know that's not actually an easter egg.

The JG Man
03-04-2012, 06:53 PM
So I heard you like Unleashed in your Generations. (http://forums.sonicretro.org/index.php?showtopic=25598&st=1410&p=675577&#entry675577)

Flint
03-04-2012, 11:07 PM
Part of me is excited for that Unleashed mod, part of me feels a bit meh about it because as much as I'd love to play Unleashed on PC, that mod will still just be only half the experience (and I happen to like a lot of the bits outside the day stages!).

In other Sonic "news", rumours of SA2 coming to XBox Live Arcade (http://www.sonicstadium.org/2012/04/rumour-sonic-adventure-2-coming-to-xbox-live-arcade/) have started to emerge (and most likely PSN appearance as well). A PC port will be unlikely sadly because the game never appeared on PC to begin with and the recent Heroes re-release made no ripples on our beloved platform either. If the rumours are true and it'll appear on PS3 as well, I'll still be very happy though - SA2 is probably the most personally important Sonic title to me and I wouldn't mind having a more readily accessible copy of it.

The JG Man
04-04-2012, 12:54 AM
The night time stages are going to use Classic Sonic in 3D because he's slower, so all the levels will be there in some form or another.

I don't remember ever completing SA and I've never played SA2. Considering I didn't really enjoy that of SA that I did play though, I'm not overly bothered by not being able to play 2.

Rauten
04-04-2012, 01:36 AM
SA1 felt like a huge experimentation project; It was fun (for me at least) but it had many rough edges; waaaaay too many rough edges.
SA2 feels much more focused and complete, ridiculously less buggy, has a much more kickass OST, the Chao Garden was way more polished... I dunno, it's just way better than SA1 in pretty much every possible aspect imaginable.

PSA: I am horribly biased when it comes to SA2; it's my favourite Sonic game ever, and I can do nothing but shower it with praise as a result.

Flint
04-04-2012, 07:52 AM
The night time stages are going to use Classic Sonic in 3D because he's slower, so all the levels will be there in some form or another.
Still missing the hubs and story/Chip though, right? Both probably things that do not matter to most, especially if you only want the proper gameplay sequences, but to me they are fairly important parts of the whole of Unleashed and I really appreciate the whole of that game. I don't really expect or demand a mod to act as the full game but like said, even with all the stages it's still not the full Unleashed experience I'd love to enjoy on PC rather than console.

Rauten, agree with pretty much everything you wrote about SA1/SA2, including the PSA bit. SA2's a hugely influential game in my life and one with a genuine impact to a lot of things beyond just gaming. Though I can recognise it has some flaws here and there, it's by and far my favourite Sonic title (and one of my all-time favourite games in general by proxy); a title I'm not sure any other future Sonic title can ever challenge no matter how fantastic they are (hi Gens!) because they lack the huge personal importance associated with the game.

The JG Man
05-04-2012, 08:08 PM
If you skip to 29.45, there's a new trailer for Episode 2. (http://uk.gamespot.com/shows/on-the-spot/?event=on_the_spot20120405) It shows off a new desert themed zone, looking like a cross between oil rigging fields and elements of Oil Ocean from S2. It's due out on PC in 'May'. Looks alright, I guess.

In addition, if you own Ep 1 and 2, you get to play as Metal Sonic as well as in some bonus levels (it looks like they borrow the assets from Sonic Generations and he gets revived in the Bad Future of Stardust Speedway). So, yeah. A reason to own Ep 1...when it goes on sale.

Flint
05-04-2012, 08:20 PM
Well, it was on sale already and I still couldn't be bothered to grab it.

Maaaaaaaaaaaaaaaaybe one day.

The JG Man
05-04-2012, 08:23 PM
I know how you feel. Incidentally, playing Sonic Rush on the DS, where the physics are basically those used in S4, I think I'd be able to play S4 now. I dunno. Playing it on the DS almost gave it an excuse, but it managed to just work. With tidied physics in Ep 2, the only real concern I have is for the actual level lay-outs.

As for sales, well the summer sale should be at the end of June. Wait a month after release and pick up both for probably the price of one.

Flint
05-04-2012, 08:39 PM
Might do. Although my main Sonical sale goal is to grab the PC version of Generations and experience it again on the One True Platform (and then I might actually get to satisfy my sudden urges to randomly replay certain levels, instead of having the significant other's PS3 hogging block the way).

The JG Man
10-04-2012, 02:21 PM
If anyone downloaded the Sonic 2 HD Alpha, you'll want to delete it in its entirety due to it including a keylogger. You can do this by deleting the raw files/folders, both the download zip and the extracted folder, as well as going into the registry and deleting and deleting the folder named NakaSMK. The chain for that is HKEY_CURRENT_USERS/Software/NakaSMK.

It's probably also worth saying that the Sonic 2 HD project will likely die a very quick death now.

In slightly more optimistic news, feedback coming out of PAX East suggests that Episode 2 is shaping up to be pretty good!

Kodeen
10-04-2012, 07:32 PM
Well crap, that might put Sega in a position to stamp on these various fan projects. Too bad, from what I can tell the Sonic CD project turned out very well.

The JG Man
10-04-2012, 09:27 PM
They won't stamp it out. They're obviously very supportive of the community, which is certainly crazy given said craziness. Besides, with Sonic CD, not only did they have that game, but they had an engine. Should we get Sonic 5...I wouldn't be surprised if we saw it use that; physics are done, controls already existing etc. The only thing you'd need to add would be the actual content.

If there were previous C&Ds, maybe. The Sonic Fan Remix was halted due to it being too much work/personal constraints, but Sega clearly listened and you can see its obvious impact in Generations' Green Hill Zone. Besides, the fan community is really all Sega has for Sonic at the moment, not until the brand is completely allayed of its issues.

The JG Man
11-04-2012, 01:24 PM
So it turns out it was a false positive of a false positive, possibly the worst series of events you could have. There is no keylogger, your computer and details are safe and you can go back to downloading the Sonic 2 HD Alpha again.

The JG Man
12-04-2012, 03:04 PM
Something a bit more optimistic.


http://youtu.be/r-mS3tiWeCM

Bonus secret video. (http://www.youtube.com/watch?v=31c9UjQqtBw)

The JG Man
19-04-2012, 03:28 AM
Sonic 2 HD is officially cancelled (http://forums.sonicretro.org/index.php?showtopic=28367&view=findpost&p=680456). Ah well.

The next Sonic title due out is 4: Episode 2, some time in May. All signs point to it being okay at the moment.

The JG Man
23-04-2012, 12:08 AM
So, Episode 2 was leaked on Steam for a little bit. I won't link to any of the many, many video clips put out, but general response seems to be that if you liked Ep 1, you'll like Ep 2 more and if you didn't, still don't bother.

DarioSamo
24-04-2012, 05:29 PM
I say do bother. It's far, far better than episode 1. My only gripe with it is the level design in certain areas, and the bad instrumentation of the music(the tunes are good but the instruments feel really out of place by now). Hopefully the community will do some nice remixes tho.

Like what it could've been...
http://www.youtube.com/watch?v=rDesOiEh3Fk

My other main problem is that the render is hardcoded internally to 720p and scaled. But that could just be a beta issue... hopefully?

The JG Man
24-04-2012, 05:37 PM
I loved that remix. The clapping at the beginning just seems to fit perfectly. Shame about the rest of the music though. I remember listening to the 'Genesis' remix someone did of Splash Hill (http://www.youtube.com/watch?v=MCtXDkMX9Ss) which made it instantly worth listening to.

Fair enough, I trust your word enough that Ep 2 is worth it. I'll probably pick both up in a Steam related sale.

PS. While you're here, amazing job with the Unleashed porting.

The JG Man
30-04-2012, 04:52 PM
Sequel to Sonic & Sega All Stars Racing confirmed. Introducing, Sonic & All Stars Racing Transformed (http://uk.xbox360.ign.com/articles/122/1223896p1.html). Looks like it's taking a few nods from Mario Kart 7...or whatever the latest was one called where vehicles can fly. Featuring driving, boating and planing, coming to 'PC digital download' (coughSteamcough) in late 2012, as well as almost every other device in existence from the looks of things. Videos in link, including a trailer and people talking about how amazing it'll be, both in Super IGN High Quality.

I never played the first one, but people said good things about it, apart from it lacking multiplayer. Hopefully this one will.

EDIT: Sonic CD is also 50% off on GamersGate at the moment. It registers on Steam. Didn't want to make a new post for this.

Rauten
30-04-2012, 05:51 PM
I never played the first one, but people said good things about it, apart from it lacking multiplayer. Hopefully this one will.

First one is a rather nice karting title, but for the PC, the lack of multiplayer, skewered graphical options, locked to 30 FPS, horrible optimization and eventual stuttering killed it.

If this second one is a proper port, and I hope it is seeing the rather great quality of the Sonic Generations port, and it has online multiplayer, it could very well be a blast.

Wow, a Bizzare ex working on the game? A Panzer Dragoon track? Richard Jacques remixing the SoundTrack? Vyse riding something resemblin the Delphinus? Between this and PSO2, it's like SEGA wants to reclaim my soul again!

The JG Man
30-04-2012, 10:34 PM
I can't tell who is doing the port for this one, but if this post (http://board.sonicstadium.org/topic/12679-sonic-all-stars-racing-transformed/page__st__140#entry475658) from one of the devs says anything, it's heavily inferring that PC will indeed have online multiplayer. Game is now on my radar. Based on already known content, it does seem that the game may again be locked to 30fps, but who knows? Generations was obviously locked to 30 on the console, but had no cap (?) on the PC version.

Now available in non-crappy IGN video.


http://www.youtube.com/watch?v=NkRVi9nVxOo

DarioSamo
01-05-2012, 04:54 AM
Based on already known content, it does seem that the game may again be locked to 30fps, but who knows? Generations was obviously locked to 30 on the console, but had no cap (?) on the PC version.


I don't remember the original being capped at 30 FPS on PC? I'll reinstall it to check but I don't think so.

The JG Man
01-05-2012, 05:09 AM
I think that was me getting it muddled. I have no real knowledge of the first one, so it was probably uncapped, or at least capped at 60. *shrug*

Flint
01-05-2012, 07:40 AM
Actually sort of vaguely interested in this if the port is good. Could do with some cartoony kart racing with good characters.

Kodeen
01-05-2012, 10:25 PM
EDIT: Sonic CD is also 50% off on GamersGate at the moment. It registers on Steam. Didn't want to make a new post for this.

Yeah, I got this with blue coins. Between the IGN discount, the refund of blue coins when you buy with blue coins (?), and the fact that I immediately rate all games I get as 4 stars just for more blue coins (yeah, I'm that guy), I got the game for about $1.80's worth of fake money. Not a bad deal.

Flint
02-05-2012, 03:25 PM
Multiplayer for PC confirmed:


Q: If there’s a PC version will it have online play? The ASR on PC not having online when many PC games always have online play was an absolute turn off.

A: There is a PC version in the works, and given all the complaints about lack of online last time…

Also:



Q: Are you guys aiming to make the game run at a solid 60fps or 30fps?

A: Aiming for 30. The water is the main reason as it’s a fully dynamic surface with proper physics, the second is the huge scale of the landscapes, we’re going as epic as we can. That said, it runs about 120fps on my PC right now…

These and other all sorts of questions answered here (http://www.sonicstadium.org/2012/05/steve-lycett-answers-fans/).

The JG Man
02-05-2012, 04:29 PM
I wonder if they'll take advantage of DX11. Sega are pretty good at making their games look sparkly.

Rauten
02-05-2012, 05:57 PM
These and other all sorts of questions answered here (http://www.sonicstadium.org/2012/05/steve-lycett-answers-fans/).

*Throws wallet to the monitor* There! Have at you, you bloodthirsty maniacs! Take it all already!


I wonder if they'll take advantage of DX11. Sega are pretty good at making their games look sparkly.

Considering it's just going to be a port, I doubt it. DX10 at most, and that'd already be surprising, since I believe the 360 (the easiest one to use as a base to port to PC) doesn't go beyond DX9.

Kodeen
03-05-2012, 01:56 PM
So is the Sonic Generations pinball DLC worth $0.80? The only experience I have with is is watching TB's overview, which was admittedly more negative than need be simply because he didn't know what it is. Doesn't look like there are any achievements from it.

Edit: Nevermind, I got it anyway.

Flint
03-05-2012, 05:50 PM
The worth of it depends entirely on how much you enjoy pinball minigames.

Kodeen
04-05-2012, 08:56 PM
So I played a little bit through Generations yesterday, through Robotnik's first boss encounter (I still hate the name Eggman), and I'm thorougly enjoying it. Definitely the best 3D portions of a Sonic game that I've encountered, though admittedly they can be frustrating at times.

Do new skills ever show up in the skill store as the game progresses? I'm not extremely happy with the jump height of either Sonic, and was hoping that could be fixed with a skill.

The JG Man
04-05-2012, 09:31 PM
The jump height isn't altered, but there are skills that affect speed/movement in general. You won't get Classic Sonic ever behaving like the Genesis games, although I feel it's certainly good enough. How do you feel playing through possibly the best level in the game then in the form of Sky Sanctuary?

Kodeen
04-05-2012, 09:45 PM
How do you feel playing through possibly the best level in the game then in the form of Sky Sanctuary?

You definitely need to be able to take those Robotniks with cannons out quickly, they don't waste time. All of the levels have been good so far. I'm curious to see the 2D takes on some of the 3D exclusive levels, like the highway level from SA (I think that's the next one).

Flint
05-05-2012, 12:39 PM
How do you feel playing through possibly the best level in the game then in the form of Sky Sanctuary?
I'd personally vote for City Escape as my favourite Classic Sonic level and Rooftop Run as my favourite Modern Sonic one. Although I'd have to give a very close consolation prize to both iterations of Crisis City, to the point that they too feel like my very favourites. The other two might be slightly better in terms of pure level design but the feel of Crisis City is so wonderfully epic: the utterly fantastic music, the high-tempo action and the sheer insanity going around you gets my adrenaline pumping in the way the other levels don't. Everything else in the game is joyously celebratory nostalgic glee for me, Crisis City is "I'm Sonic and I'm here to kick ass and rock this place".

The JG Man
05-05-2012, 01:00 PM
I think it also helped that Crisis City was the turning point in the game from being difficult to actually challenging. It, Rooftop Run and Planet Wisp are at their best when you've mastered them and are whizzing past. Planet Wisp obviously has its own issues, but CC and RR are very satisfying. I still think though that modern Sky Sanctuary just works and fits perfectly. Not so sure what I feel for that with Classic, but considering I've got Chemical Plant down to about 1m 7s, possibly that...

Flint
05-05-2012, 01:14 PM
Even if I disagree re: Sky Sanctuary, I can easily see why you'd think that (it is a fabulous level). And that applies to most levels in the game - the design is so great all around that you could name any level as your favourite and I'd nod in semi-agreement, perfectly able to comprehend where you're coming from.

The only level I'm not so keen on is classic Green Hill and that's less to do with any possible design faults and more because I've played so many iterations of Green Hill so many times during my life that it's stopped being anything particularly special for me. Not humongously excited about Modern Green Hill either for much the same reasons but it's got the obviously novelty 3D factor (and it doesn't follow the original level design like the SA2 version) going on for it - plus the bit with the giant Chopper chasing you is the game's first moment of Sheer Awesome.

In more general Sonic things, if anyone's interested in getting some Sonical literature in their homes, this year's your chance. A French publishing company released a 300-page book about Sonic's history (http://www.editionspixnlove.com/Tous-nos-ouvrages/L-Histoire-de-Sonic-The-Hedgehog/flypage.tpl.html) recently and an English version has been confirmed to appear later this year. Detailed look through the series' history, including individual entries for each game. And it looks fabulous.

http://www.sonicstadium.org/wp-content/uploads/2012/05/sonicbook.png

The JG Man
05-05-2012, 01:25 PM
That looks great. Hopefully they release an English version.

Also, the first Moment of Sheer Awesome (or Crowning Moment of Awesome, damn you TV Tropes!) surely has to be the game opening up with the jingle before loading up into the 2.5D Classic Green Hill. Even if the zone is subdued due to its numerous incarnations, it's hard to not go "...wow." when loading it up. This is what you wanted a modern Sonic game to look like and they delivered.

I will say though that the absolute best moment in the game is the clock tower descent in Rooftop Run. The build-up from running up the damn thing and then just being shown this amazing spectacle that you're hurling yourself downwards at. Damn.

Flint
05-05-2012, 01:44 PM
An English release has already been confirmed (http://www.sonicstadium.org/2012/05/pixn-love-english-history-of-sonic-will-be-published/), tentatively by the end of June!



Also, the first Moment of Sheer Awesome (or Crowning Moment of Awesome, damn you TV Tropes!) surely has to be the game opening up with the jingle before loading up into the 2.5D Classic Green Hill. Even if the zone is subdued due to its numerous incarnations, it's hard to not go "...wow." when loading it up. This is what you wanted a modern Sonic game to look like and they delivered.
Ehhhh, I can't say I agree there. Like said, I'm so accustomed to Green Hill by now that when the game opened up with it, all I could think was "well, it's Green Hill but prettier". Plus I've already established my slight disenchanment with 2D platforming in this thread before so another 2D version of that particular level didn't really make me go woah. The giant Chopper interlude is the first time the games takes a familiar level and does something unexpected with it; combine that with the way the escape from the Chopper looks simply awesome as Sonic breezes by it and yeah, it's a clear indicator to start your giddy engines, it's all going to be epic from now on (until Time Eater, anyway).

Plus, when it comes to major nostalgia bonus, it's the Sonic 2 opening that does it for me. I got both Sonic 1 and 2 at the same time when I was a kid but Sonic 2 was the one that properly stole my heart. Green Hill? A fine thing and an understandable classic but give me Emerald Hill and we're talking.


I will say though that the absolute best moment in the game is the clock tower descent in Rooftop Run. The build-up from running up the damn thing and then just being shown this amazing spectacle that you're hurling yourself downwards at. Damn.
Yeah, that's definitely one of the greatest moments in the game. I especially love the ascent this time around (the descent was already spectacular in the original version. In the original version the ascent takes the form of a small platforming/quick time event section - this time around, Sonic does what Sonic does best and runs the goddamn thing to the top without a care or trouble. It's one of those minor things that give the game such a grand, celebratory feel.

Flint
05-05-2012, 05:25 PM
Apologies for double-posting but GamersGate are having a Sega Sale (http://www.gamersgate.co.uk/games?prio=relevance&q=segaweek) which includes all the Blue Blur titles as well (new and old), just in case you're missing something.

The JG Man
13-05-2012, 07:10 PM
The mod call for Sonic Generations Unleashed goes out. Watch this video (http://www.youtube.com/watch?feature=player_embedded&v=vwPU96Wzcww) (linked because there are annotations in it that are useful) and then go here for more information (http://forums.sonicretro.org/index.php?showtopic=28826). The trial is for Windmill Isle Act 1 (the tutorial stage) and the mod packager. It's a hardware test, in essence. We're a small community here, but any feedback we can offer up will be useful I'm sure.

Of course, some of us have exams tomorrow, so they may not be able to act on this immediately!

In addition, Episode 2 comes out on Tuesday.

thegooseking
14-05-2012, 11:49 PM
There's a review of Episode II up on 1UP (http://www.1up.com/reviews/sonic-hedgehog-4-episode-ii) that calls the physics "fixed" because there are fewer glitches.

Except, uh, the glitches weren't the major problem with Episode I's physics.

I don't like the review overall (hell, I don't really like 1UP overall), so I'm not sure how much to trust it, but it seems generally positive. At least the part where they talk about the improved level design seems to resonate with the problems I had with Episode I's level design, even if the part where they talk about the improved physics doesn't.

(Also, the description of the game refers to online co-op, but the Steam details boxout thingy on the listing makes no mention of this. Is this another stupid case of online being a console-only thing? Edit: There's a Steam achievement to "upload a multiplayer score", so I... guess not?)

thegooseking
15-05-2012, 12:39 AM
Ok, sorry for the double post, but I figured I should make a new post for my initial thoughts after playing the first act.

Firstly, the physics. It's still a little floaty, and the acceleration is still a little slow, which is a slight disappointment, but at the same time it's not nearly as bad as Episode I. It definitely seems to feel a lot more fun to play. I can't really comment on the level design after only the first act, but I haven't seen anything yet to dash my hopes that it's better. I do have to say that the Tails flying controls feel actually pretty good, which is something not even Sonic 3 managed.

As for the multiplayer stuff, obviously I haven't played multiplayer yet, but the options make it look good. I guess I was probably worrying over nothing on that front.

The JG Man
15-05-2012, 02:48 AM
I haven't looked at 1UP for a long, long time. The only places I go for news now are here, Giant Bomb and NeoGAF, what with them collating all the news there is anyhow. Reviews for Episode 1 were spotty as hell. I don't really think that people got what they had expected, at all, so reviews were all over the place. Sonic Generations in the mean time should've been the standard to aim for. Anyhow, that's that.

I'll pick up Episode 2 in the Steam summer sale, likely along with E1 because, eh, it'll be cheap enough and Episode Metal might be worth it. My problem is fundamentally the price though. Here:

Episode 2 - £10.
Episode 1 - £6. Now, obviously, E1 was added only earlier this year so the price was reasonably kept low. It however came up against
CD - £4. Now I haven't played E1, but I have seen a lot about it. CD offers a hell of a lot of content. Similarly S3&K, 2 and arguably 1. Spinball and Blast being at £4 is probably a bit much, but nothing gratuitously so. Then we have
Adventure - £6. I think this one makes sense. There's certainly a lot to do here, even if you don't necessarily like all the content. Finally, there's
Generations - £20 (or £10 on Amazon for retail). Even at £20, the content offered is massive, generally considered a fantastic price at release, if not a steal already.

Why then is Episode 2 £10? At most it should be on par with E1, considering the content is about the same. They absolutely nailed the pricing with CD and Generations, but £10? I'd rather spend £12 and get Sonic 2, 3&K and CD, which is hours of far more content and, very easy to argue, better quality. Come on Sega.

thegooseking
15-05-2012, 05:22 PM
Eh, it is a little on the high side, but I'd say I'm definitely happier having paid £10 for E2 than I was having paid £6 for E1. Maybe that doesn't tell you much, though. I agree that Sonic 4 as a whole should be a £12 game, not a £16 game. But the thing is, I wouldn't mind if that £12 were £4 for E1 and £8 for E2. Subjectively, like.

But Episode II feels like a different game. The fact that it's only the size of half a game notwithstanding, I'm almost tempted to insist on calling it Sonic 5.

The JG Man
15-05-2012, 06:06 PM
If they stripped Classic Sonic from Generations, made new levels in the same engine and tidied up the physics, I'd have what I'd be happy with in Sonic 5. I think a lot of people would feel similar. Like I said though, I'll be waiting for the sale before picking up E2.

Anyhow, here's a release trailer just in case you didn't know it was coming out today. Feel the excitement wash over you.


http://www.youtube.com/watch?v=fq-VFj6YpBA

The JG Man
17-05-2012, 02:06 PM
Episode 2 is currently 20% off (http://www.greenmangaming.com/s/gb/en/pc/games/puzzle/sonic-hedgehog-4-episode-ii) at greenmangaming. I'm inclined to believe it will go on sale for more during the Steam summer sale, which will be in about a month and a half, I reckon. Maybe not that much more, but hey. Generations is also 20% off, but probably not quite as good a deal as you'll be able to get elsewhere soon.

Memph
17-05-2012, 05:20 PM
If they stripped Classic Sonic from Generations, made new levels in the same engine and tidied up the physics, I'd have what I'd be happy with in Sonic 5.

This ^
Dear god this. I don't even think they'd need to tweak the physics, as whilst being undoubtedly different to real classic, they still worked.
I honestly don't know what they're playing at with this episodic stuff. I snagged 1 for a couple quid and by act 3 I still felt robbed. The graphics were abysmal (i checked settings but couldn't seem to fix the horrible jagged shimmer on Sonic) and the complete lack of inertia/momentum and cheap falling out of the sky deaths were just painful. The music was also rather a letdown for a Sonic game.

Ep 2 looks no different tbh. At least not different enough. I can't really justify 10 squid on a platform game when I have a million and one other options from 20 years ago that do the job better.

The JG Man
17-05-2012, 05:54 PM
Right. The point of sequels is to improve on the predecessor, but all they've done is given the game a lick of paint which in 20 years won't look as good as the original trilogy and CD still hold up to be. Generations wasn't perfect, but it was good enough that most people were happy to waive the complaints at the fact that it was simply fun.

Anyhow, two videos that you may be interested in watching regarding Episode 2. The first is a Quick Look (http://www.giantbomb.com/quick-look-sonic-the-hedgehog-4-episode-ii/17-5984), whilst TotalBiscuit also did a WTF Is...? (http://www.youtube.com/watch?v=haxshfqtiHQ). Do take a look at the link that TB lists in the description to Errant Signal. It's a good watch, summarises most people's feelings on the series in an eloquent and accurate manner.

The JG Man
22-05-2012, 01:02 PM
File this under massive rumour (http://www.neogaf.com/forum/showpost.php?p=38087463&postcount=8875), but we may be getting some Generations DLC, which would be in order, I'd say.

Rauten
22-05-2012, 02:50 PM
File this under massive rumour (http://www.neogaf.com/forum/showpost.php?p=38087463&postcount=8875), but we may be getting some Generations DLC, which would be in order, I'd say.

Not just Generations DLC, but a load of other stuff. Most sites are disregarding it as nothing more than a massive troll, though. There are apparently, from what I've read, certain inconsistencies in what he says.

Kodeen
22-05-2012, 09:01 PM
File this under massive rumour (http://www.neogaf.com/forum/showpost.php?p=38087463&postcount=8875), but we may be getting some Generations DLC, which would be in order, I'd say.

Looks interesting. I'm currently taking a break from Generations just because the last couple of levels were just frustrating, but I'm sure I'll get back in at some point to collect some shinies. Hopefully the new levels don't want to crush my soul immediately.

Flint
20-06-2012, 08:32 AM
Some Sonic news that are slightly more confirmed - HD'd-up Sonic Adventure 2 is heading towards PSN/XBLA (http://www.sonicstadium.org/2012/06/sonic-adventure-2-confirmed-for-xbox-live-marketplace/). Looks like it's the SA2: Battle re-release version as well, and will most likely contain achievements etc like the recent SA:DX HD re-release did. Nothing about a PC version yet but considering SEGA have been pretty happy to release Sonic stuff on PC for a while now, I'd guess it's likely.

According to the article comments the PSN/XBLA listings seem to have now vanished so looks like we're dealing with an accidental info leak.

Arguably one of the series' most divisive entries thanks to its wild gameplay-flipping and introduction of Shadow (although we should remember that in this game he wasn't yet the emo git he later became), but for me it's not only one of my very favourite Sonic games but generally one of the most important games released for me on a personal level. Would be very excited to get this running nicely on my computer.

The JG Man
20-06-2012, 12:50 PM
Intrigued because I never played it, but put-off, because I'm fairly certain I didn't play it because of its apparent quality. Release date is some point in October, which means we can expect it on PC maybe January?

Looking forward to getting S4: E2 now. I think it'll be worth it on sale. For what it's worth, and to fill up my post with a bit more content:


http://www.youtube.com/watch?v=xX147jIWiIs

It's amazing what actually doing what you say you're going to do helps with musical quality. Even though the original track is actually one of the best in-game anyhow, I can't see how this isn't better in every way. It even fits with the game better. Dammit, music guys.

Flint
20-06-2012, 02:28 PM
I played S4:E2 at a friends' place and it has to have one of the most abysmal soundtracks in Sonic history, particularly that winter zone that sounds like a 10-second loop. Turning the songs into 16-bit seem to make them a little better, at least.

Rauten
20-06-2012, 02:53 PM
SA2 on PC, be it the DC or the GC version, would be a Dream Cast true (har har har).

It seems that SEGA is intent on reselling me all my classic DreamCast games for the PC; And I'll happily oblige and buy them all, even if I still keep all the GDs as if they were the key to the holy grail.

@JG: SA2 is one of the finest games for the DreamCast, and as far as I'm concerned, one of the very best 3D Sonics. While it does have camera issues up the proverbial backside every now and then, the gameplay is solid, the different playstyles all feel good and well fleshed out, and it has one of the very goddamned freaking best, if not THE BEST OST of any Sonic game ever. God damned Jun Senoue at his best, I tell ya.

Flint
20-06-2012, 03:07 PM
and it has one of the very goddamned freaking best, if not THE BEST OST of any Sonic game ever.
Hell yes. The only other Sonic OST that could challenge it is the Generations one and, well, that's a best of compilation in the first place.

DarioSamo
13-07-2012, 03:33 AM
PC Master Race reporting in. Please enjoy your additional content. You're welcome.


http://www.youtube.com/watch?v=LemZaeW7q_0 (http://www.youtube.com/watch?v=LemZaeW7q_0)

If you do not own Sonic Generations for PC, it's at 40% off right now on Steam til the summer sale ends. It might be lower later on, since it's not a daily deal, but consider it if it doesn't happen to pop up later on.

The JG Man
13-07-2012, 12:56 PM
I imagine it will go on sale because there are enough Sonic games to justify a Sonic franchise sale; the rest of the Sonic games are on individual sales too, but low down, as well as the fact that when the Generations DLC and CD came out, they did a cheap Sonic weekend. It's certainly not unprecedented.

Anyhow, the more important part: damn. It's amazing to think what has been achieved without mod tools on Generations in such a short amount of time. I've been keeping up with the hacking/modding thread on Retro and there's a buzzing excitement whenever I see a YouTube video linked, regardless of whether or not it's a test or a level demo. Still, good luck with the hacking contest!

Flint
15-07-2012, 01:04 PM
For what it's worth, the Sonic Adventure 2 re-release has now been officially announced. With a teaser trailer where Sega self-deprecatingly pokes fun at how they can't seem to keep anything secret anymore.


http://www.youtube.com/watch?v=xJ_-0Cmi5z4

The JG Man
15-07-2012, 11:05 PM
Warning, includes terrifying screaming fans.

Why hasn't Episode 2 been on sale yet on Steam? And by that, I mean down to a more reasonable price (although I will buy it if it doesn't go further on sale).

The JG Man
23-07-2012, 12:37 AM
I bought Episode 2 when it was 40% off.

Maybe if it was 70% off, I might have found it more enjoyable.

The only things I can think of it doing better than, say, Sonic 2 is that you can restart levels, as well as bonus stages, from the pause menu and you have a level select. That's it. I don't believe that in 20 years time, its graphics will hold up as much as the Genesis Sonics have.

It's absolutely hilarious that a fan engine re-release of a 20 year old game can be such a better product in its entirety than a budget title made by the people who're supposed to be good at making them. Granted, CD was a remake, but, still. Classic Sonic Generations beats Episode 2 by a long, long margin.

Memph
23-07-2012, 08:03 PM
I had my doubts, but I still had it in my cart at 40% off... until I read that. I'll wait for 75%.
Cheers :)

The JG Man
23-07-2012, 08:11 PM
I should say, it's not a bad game, it just doesn't so anything out-standing and any good things are countered by a few bad ones. Rolling/spin-dashing is a waste of time (especially with the tag-team move which moves you quicker and gives you the same protection/damage) for example. It's not worth £10, nor £6. £4 and less, sure. You need to spend a bit of time once you've got it giving the game AA too. The graphical tweaks can turn the game from looking "acceptableish" to "Actually, this looks pretty darn good." What they need to do is get the person who did the level design for Sky Fortress acts 2 and 3 and get them to exchange their knowledge with the rest of the team. The level design is probably the worst thing in the entire game - the third level has a massive wall (literally) that prevents you from going anywhere and essentially trapping you, forcing a restart. Chuck in a few bottomless pits for no real reason (hello Oil Desert act 1) along with the spring and booster pad sections and there are some levels that are just not good.

Here's hoping with a Sonic 5, they use the Retro engine, either keep the graphics in the Genesis style or keep them as they are now because, whilst not as stylish, they're certainly above functional and then use the Genesis sound-front (or the music bods from Generations), make some good levels and you'll have a great game.

As it is, I can see no real reason why you'd pick Ep 2 over, say, Generations if you wanted a quick blast of a Sonic game.

Flint
01-08-2012, 08:50 PM
Aaaaaand (indirect) confirmation that SA2 is heading to our beloved PC. (http://www.sonicstadium.org/2012/08/sonic-adventure-2-coming-to-pc/)

The JG Man
08-08-2012, 02:46 AM
Mmm, I'm interested in what its release means, but I don't know if I'm prepared to get it. Wasn't a massive fan of Adventure, but then I did play it several years after release (as in, I bought it about a year and a half after the Wii came out and got the GC version) so things just got better, 3D platformer-wise. I can't imagine I'll feel any differently for SA2. Who knows?

So I was having a think. Until the new Sonic/Sega arcade racer comes out, there isn't a whole lot to talk about. Just wanna throw out some ideas for some sort of community challenege or playing. Firstly, who out there has 4: Episode 2? If there's enough, perhaps we can organise a co-op meet-up? What would also be cool would be to do time attacks against each other, so who has Generations? We can add each other on Steam and then try and compete with best times etc. Maybe there are other avenues too, such as "Who can beat Sonic CD the quickest" and maybe base it off the time attack mode in that etc.

I know this thread is more to do with discussing Sonic, but it might make it a bit more active this way, rather than talking about the odd new game and the occasional mod news for Generations.

Actually, talking about mod news for Generations:

http://www.youtube.com/watch?v=46VAz4zhSII

Looks pretty cool!

In addition, the fan game "Sonic: Before the Sequel" has had a re-release. I haven't had chance to check it out, but I did play the previous version and actually, it was good. Generally fun level design, pretty good physics etc. Worth a look at for sure. Here's a clicky (http://youtu.be/NOiCa7IgpCo)! Not a rom-hack, by the way.

The JG Man
10-08-2012, 02:27 AM
For what it's worth, the SAGE (Sonic Amateur Game's Expo) website has opened (http://sagexpo.org/games), so there's a few free Sonic games to try out. I may play some over the next day or so, try and report back with findings.

The JG Man
22-08-2012, 03:20 AM
Generations modding report:


http://youtu.be/E8rl1zdqGc0
(60fps version (http://www.moddb.com/mods/sonic-generations-unleashed-project/downloads/windmill-isle-act-2-video-at-60-fps))

As it goes, I recently installed the Dragon Road level from Unleashed. It's rather hard, but at the same time incredibly satisfying to pull off. The action is done well and it's really easy to feel powerful; the water running section is fantastic. I can only imagine what dizzying brilliance there'll be in Jungle Joyride. Anyhow, I strongly recommend giving Dragon Road a download. It's great fun to play. I've got my time down to about 3:10 without skills, but I reckon I could get it sub 3 with some improvements. There's a substantial time saver early on, involving boosting off an incline and jumping into a light dash. I am forever screwing up that jump.

I'm also shamelessly stealing this image that Dario posted on SonicRetro a bit ago. Sonic Generations: Unleashed indeed.
http://i.imgur.com/DWzwi.jpg

DarioSamo
28-08-2012, 04:30 PM
Actually, that's Generations ported to Unleashed. :P Just for the heck of it. Glad to know you enjoyed Dragon Road tho, keep in mind the difficulty is considering it's the 4th stage.

The JG Man
28-08-2012, 06:20 PM
Ha, well, still pretty cool! Dragon Road was still fun to play, despite the challenge, but then I've never shied away from challenging games so long as they're reasonable; DR was/is.

Cooper
29-08-2012, 03:13 AM
I've had generations sitting on my HDD for a while. Got it in the summer sale.

Bugger me is it brilliant. I feel like an idiot for not having fired it up earlier...

Last time I played a sonic game was Sonic Advanced. Can't believe it's been that long...

The JG Man
29-08-2012, 03:21 AM
I think there's an understandable apprehension going into new Sonic games for people who haven't been paying attention recently. Also, it's not like the PC has had any good offerings; Sonic Heroes and 4: Episode 1 aren't exactly a stellar showing off. If you have a Wii (and Dolphin emulation - the vids of it being played in 1080p make it look great), I strongly recommend Sonic Colours, as it plays pretty similarly, but with original content and a bit more emphasis on exploration rather than the faster pacing of Generations.

I forgot to say in my previous post, I completed Sonic Rush (DS) over the weekend. Well, that's a lie. I completed the Sonic portion of it. I don't think I feel the need to play as the other character, Blaze, especially considering that involves getting another set of emeralds when the last ones were difficult enough as it was. Anyhow, the levels are pretty good in terms of theme, albeit nothing new. The actual level design is lacking though. It's very Sonic 4, which makes sense given the same team behind it. It just lacks the spirit of the Genesis games though. It being 2D is a good ruse to sucker in punters. Eh. It's not bad, I just couldn't whole-heartedly recommend it. The music's great though!

Cooper
29-08-2012, 04:10 PM
I strongly recommend Sonic Colours, as it plays pretty similarly, but with original content and a bit more emphasis on exploration rather than the faster pacing of Generations.I kind of enjoy the fast pacing. I think that's why I liked Sonic Advanced. It focused very tightly on doing not much else but going fast and getting higher to go faster. It's a bit of a boiling down of Sonic to only one of the bare aspects, but it's an aspect I've always prefered.

The JG Man
29-08-2012, 05:05 PM
Fair enough. That's not to say that Colours is wildly different - the main gameplay is in the same realm as Generations, but there's a shift of the 'gimmick' (which I hate to use because it's actually integrated fantastically). If the option is available to you to play it, I heartily recommend to do so.

Flint
03-09-2012, 05:39 PM
More Sonic Adventure 2 re-release news!


The re-release will follow the format of the SA:DX one - that is, the main game will be roughly the original version with some visual etc improvements here and there and the GameCube release's extras (in this case, SA2: Battle) will be sold as additional DLC. IMO this isn't as bothersome as the SA:DX one, only thing SA2:B really added were some more multiplayer stuff and a new Chao mode which isn't as strikingly big to me as SA:DX's extra challenges and GameGear bonus games.
Speaking of bonus content, the game will also include bonus developer interviews. Apparently this is going to be something included in all future Sega re-releases eg Jet Set Radio.
And to the joy of everyone, Big the Cat's several cameos in the game will once again be readily visible like in the original version rather than hidden behind secret access codes like they were in SA2:B.


Re: Colours. Not played it (not got and will not get a Wii) but 1) but have looked into it and can readily say two things. One, it's one of the funniest Sonic games and the constant comedy and snark between Sonic and Tails is priceless. Two, the soundtrack is really dull for most parts (or maybe it just seems that way because the 3-CD soundtrack is composed largely of dull cutscene music).

The JG Man
03-09-2012, 05:50 PM
They also released this vid (http://youtu.be/1lT02KHfS0Q) that also shows off Jet Set HD and NiGHTS HD. As it goes, Jet Set looks great and you can tell that their art style still holds up. Not so sure about the other two and I haven't actually played the three of them. Probably give SA2 a miss.

Anyhow, Generations unto Unleashed.


http://youtu.be/NbVpdXQj0wM
(60fps link here - get it, it looks smashing) (http://www.moddb.com/mods/sonic-generations-unleashed-project/downloads/savannah-citadel-act-2-at-60-fps)

There were some grumps that it didn't play exactly the same as in Unleashed; the explanation for changes can be found here (http://forums.sonicretro.org/index.php?showtopic=25598&view=findpost&p=706743).

Looks ace.

Flint
03-09-2012, 06:56 PM
Probably give SA2 a miss.
Now that's just SILLY.

Rauten
03-09-2012, 09:21 PM
And to the joy of everyone, Big the Cat's several cameos in the game will once again be readily visible like in the original version rather than hidden behind secret access codes like they were in SA2:B.



Oh for the love of... LET THE GODDAMN CAT DIE ALREADY!


Probably give SA2 a miss.


Why do you hate Sonic? Why do you hate Jun Senoue? Why don't you have a soul?

The JG Man
03-09-2012, 09:57 PM
Why don't you have a soul?

That alone is


http://youtu.be/lBkhh7n017o

insufficient.

mashakos
25-09-2012, 04:04 PM
So back at the other Sonic thread at the general forum, you people've been listing Sonic games that haven't been ported to PC, and you listed specifically Heroes, 2006 and Unleashed, which brings me to the question:

Has Sonic Adventure 2 ever been ported to PC in any form or manner?


Well crud, there go my hopes.
Can you handle using an emulator? If so, buy a used gamecube copy, rip it, and go play it on Dolphin 3.0 in widescreen HD (http://www.youtube.com/watch?v=c7G8PfHO3-w)

Flint
26-09-2012, 03:45 PM
SA2 heading to consoles on October 3rd/5th (depending on region), PC version officially confirmed but release is TBC (http://www.sonicstadium.org/2012/09/sonic-adventure-2-available-in-europe-october-3rd-pc-version-officially-confirmed/).

Well, at least it's official confirmation.

DarioSamo
30-09-2012, 03:44 PM
http://www.youtube.com/watch?v=f_l8xprPWt0

I realise maybe I'm just cock-teasing you for the next months, but that's just how it is I guess. I'd rather release the full mod with the eight playable levels than another demo. I guess you all got a taste with Dragon Road anyway. ;)

Flint
18-10-2012, 10:07 AM
Still no news of a PC date for SA2HD, but Sega's already previewing the next in the re-release line: Sonic the Fighters (http://www.sonicstadium.org/2012/10/sonic-the-fighters-coming-to-xbla-psn-honey-the-cat-eggman-metal-sonic-playable/). Hits Japanese console networks this autumn, no PC or Western dates available yet.

The JG Man
21-10-2012, 10:03 PM
Gaaaaaaaaaaaaaaaaaaaah! I've been trying to do the Sonic CD acheivement "Saviour of the Planet" - destroy every robot transporter and Metal Sonic hologram.

http://cloud-2.steampowered.com/ugc/541815921141198052/24AEA119D27952D88D79C8148F7C82C1D0A0EDBB/

This bastard. This complete, utter bastard. It's a combination of hating this zone and him being in a stupid place. Screeeeeeeeeeeew you! There is actually a cheekier one earlier on, but it didn't require me to look online to find it. Wacky Workbench can go die in a fire. Horrible, horrible zone.

EDIT:
http://cloud-2.steampowered.com/ugc/541815921142756757/CA72C1C4CE2CE4056D857BC899A26CDBAD1401EF/

I don't think I'll be trying Sonic 4 Episode 2's achievements any time soon.
/EDIT

In other news, Sonic & Sega All Stars Transformed will be coming out soonish. Anyone definitely going to be picking it up? I probably will, but likely not at full price.

Rauten
22-10-2012, 09:04 PM
I'll wait to see how the PC version works this time around (they did promise stable 60FPS and working online, I'm hoping they'll deliver) but will likely buy, either shortly after release or during the Xmas Steam sale.

The JG Man
05-11-2012, 07:01 PM
I have a feeling I'll be doing similar. NFS:MW was something I was interested in, but its reception has basically been "Burnout Paradise, with some refinements." Whilst I'm not against that kind of iteration in gaming, I've 100%'d BP on my 360 and got it for free at some point on Origin, as it is now waiting to be installed. With that in mind, my considerations of which racer to get, when, is now a lot more emphasised towards ASRT. While I doubt I'll get it on release, considering it'll probably go on sale during Christmas, I'll likely pick it up then. Cheap? Maybe. I wouldn't argue against anyone calling me that! Also, still no known release date. Console versions are coming out mid-November, whilst handhelds (Vita and 3DS) are out mid-December. Being logical, it would make sense that the PC version came out somewhere between the two, but who knows?

Generations modding: Sonic 06 edition.


http://youtu.be/W5b26aV7VyI

Looks like it could be quite fun. More platform heavy, albeit with some good movement thrown in.

In addition, I gave the Generations Adventure mod a go. That's the one that currently has a Classic and Modern version of Emerald Coast. Despite it really being a case of "Look, we can do something like this!" I generally didn't like it. Bugs I'll dismiss because it's not even a full release, but they've altered the physics to give the level some more length. As a result, movement feels slow and cumbersome, whilst boosting is almost worthless. There's a lot of cheap placement of obstacles in both levels too. The model used for Classic Sonic, despite its intentions, is poor. I really don't see it as a justifiable download at the moment.

In fan gaming, I downloaded the final version of Sonic: Before The Sequel (BTS) (http://forums.sonicretro.org/index.php?showtopic=27166&view=findpost&p=645439). Level design is mostly very good, physics are good, art style is generally very good and in-line with the classic stuff, probably helped by some re-use of assets. Original soundtrack that fits excellently and is damn good to listen to. I recommend giving the game a download. As an amusing side, both BTS and its sequel, After The Sequel, actually have TVTropes pages! I've yet to try ATS, as I wanted to finish the final version of BTS first, something I'm fairly close to doing.

And to round this off, Sonic Jump (http://blogs.sega.com/2012/11/02/sonic-jump-on-sale-for-99-cents) has been released for smart devices. It's a remake (read: graphical overhaul) of an older mobile Sonic game, also titled Sonic Jump. It looks like it plays like Doodlejump, if that means anything to you. No interest in picking this one up, but it's hardly a pricey game if you wanted to take the plunge.

The JG Man
09-11-2012, 03:35 PM
Bit'o' news!


http://youtu.be/jJt4_aLgZAs
(60fps video d/l link. Get it while it's hot!) (http://www.moddb.com/mods/sonic-generations-unleashed-project/downloads/arid-sands-video-at-60-fps)

You should also read this (http://forums.sonicretro.org/index.php?showtopic=25598&st=2925&p=716633&#entry716633), which explains some perceivable differences between the Generations and Unleashed versions, as well as some of the creative techniques used in the latter.

Perhaps bigger, if not entirely unsurprising news, Sega confirms new Sonic titles (http://www.sonicstadium.org/2012/11/sega-confirms-new-sonic-games-for-2013/)coming out next year, including one boxed title. Considering the gap and the specific mention of digital releases, I wouldn't be surprised if it was S4: Episode 3 included somewhere there, but who knows? Similarly, I'd be unsurprised if the new boxed copy was WiiU only, as it has the biggest install base on the platform for Sonic fans. That said, considering there'd be little issue porting between WiiU, PS360 and PC, I can't think of any reason why it couldn't be released for these, especially the PC as digital only (or digital with European retail, which was the case for Generations). I suppose it does mean at some point in the new year, we could expect a trailer for a brand new title! Hopefully it won't be shit!

Finally, I found this (http://youtu.be/ZMnx2eDb_Co), which is pretty decent.

The JG Man
15-11-2012, 05:21 AM
Just a warning, but the console releases of All Star Racing Transformed has proven some...interesting spoilers. You have to go out of your way to find them, but if you are interested in not finding them out, just avoid any Sonic/Sega orientated places. I have had a look and for the most part, they're thoroughly excellent. PC version looks like it may have the best secret characters through sheer audacity alone. Character spoilers: Team Fortress 2 vehicle and...Shogun: Total War?! Super Secret character spoiler for final unlock (?) that you may want to completely blank out on: SEGA! Play as the Daytona car on road, Afterburner Jet in the air and A BLOODY DREAMCAST CONTROLLER IN THE WATER!It's beautiful. To top it off, transformations are occasionally accompanied with the classic "Seeeee-gaaaaa" or the Saturn's "SEGA!" shout. Music that I've heard from the clips as well seems to be nothing short of fantastic. It looks and looks-like-it-plays like a properly fun arcade game.

In actually getting it, that remains up in the air. Still no PC release date, but I checked Amazon (http://www.amazon.co.uk/Sonic-All-Stars-Racing-Transformed-DVD/dp/B00844SOSO/ref=sr_1_1?ie=UTF8&qid=1352953040&sr=8-1) and Play (http://www.play.com/Games/PC/4-/33967166/0/Sonic-Sega-All-Stars-Racing-Transformed/ListingDetails.html?searchstring=sonic+and+sega+al l+stars+racing+transformed&searchsource=0&searchtype=allproducts&urlrefer=search) and both have it down for £21 too (this is £4 cheaper than the console releases too, apart from the WiiU due to New Console Tax). No idea if this will be retail or digital or both.

All in all, it's looking like a very fun game, probably worth the initial asking price too.

I also found this (http://www.youtube.com/watch?v=hrZ6GPK9YVI). It's a bit different, but still enjoyable. I hope you like Sonic 2 music. (And if you don't, you're wrong!)

Flint
17-11-2012, 03:54 PM
PC date for Sonic Adventure 2 confirmed as 19th November.

Woo!

Rauten
17-11-2012, 04:17 PM
ABOUT MOTHERF'ING DAMN TIME!! Source?

Edit: ok, found the source, SEGA's Twitter account (https://twitter.com/SEGA):

"Sonic Adventure 2 & Battle Mode DLC is coming to PC Digital Download on Monday, November 19th in HD widescreen & with all-new bonus content!"

All-new bonus content?! As in, different from the console versions? The hell?

Flint
17-11-2012, 04:52 PM
All-new bonus content?! As in, different from the console versions? The hell?[/FONT][/COLOR]
I think it's just an unclearly worded reference towards the bonus interview videos that come with the re-release (and which weren't in the original, hence all new.

So excited though. Might not get it straight away - only just got Darksiders 2 and I want to focus on that for now - but got to play the console re-release at a friend's place a week ago and it turned me into a giddy mush. Definitely in my shopping bag after I've finished Death's Adventures in Unclear Exposition Land.

Rauten
17-11-2012, 05:35 PM
I think it's just an unclearly worded reference towards the bonus interview videos that come with the re-release (and which weren't in the original, hence all new.

Yeah, that makes more sense. Still, absolute insta-buy for me.

The JG Man
17-11-2012, 06:42 PM
I almost feel unclean for posting in here and not wanting SA2. I feel this is a case of someone feeling guilty for something they shouldn't be, even though I've never played SA2.

The JG Man
19-11-2012, 08:38 PM
SA2 now out on Steam for £6. Battle DLC for £2.

Urgh. Urgh and I haven't even played it.

Flint
19-11-2012, 10:17 PM
I recommend skipping the Battle DLC, unless you really want more forgettable multiplayer stuff (although Chao Karate is more fun than Chao Races, admittedly). It's not even a fraction as good as the DX update for the first Adventure.

Bought it anyway already, even though I've no plans to start playing it immediately. I just wanted to own it... !

Rauten
19-11-2012, 11:37 PM
Bought it, started it, making my way through the Dark side story. ALL EMBLEMS SHALL BE MINE!!

The JG Man
20-11-2012, 07:10 PM
Asked Sega on Twitter (https://twitter.com/The_JG_Man/status/270904558211956736) when Transformed was coming out on PC. No details, yet. I've seen murmurings of it perhaps not being till early 2013 (January, maybe?). If it's the same as Sonic CD, we'll be waiting a bit.

Flint
21-11-2012, 12:06 AM
The HD re-release of Sonic the Fighters is heading to the Western console world this year already (http://www.sonicstadium.org/2012/11/sonic-the-fighters-hd-one-week-away/), in a week in US and in early December in Europe (alongside Virtua Fighter 2 and Fighting Vipers). I'd guess this will also make an appearance on the PC eventually, seeing as that's how Sega rolls these days.

Flint
26-11-2012, 01:57 PM
The PC Unleashed mod continues its journey, Skyscraper Scamper/Empire City completed.


http://www.youtube.com/watch?&v=bYUzZI59lIs

The JG Man
26-11-2012, 04:08 PM
It's interesting charting Sonic Generations in the Steam sale. Since it was a daily, it slowly worked its way up into the top 20. I'm glad, in a weird way, that Sega use digital distribution as much as they do, as they must surely see the PC as a perfectly viable platform to release Sonic games on. Obviously we've got the last bunch, but it's a good sign for the future. Considering active modding communities too, Sega probably have a good idea of the raw numbers of people who will definitely buy on the PC, assuming a 1:1 uptake with those in those communities.

Anyhow, I'm still not sure if I like the music for Empire City, but wow, that level looks crazy fun.

Flint
26-11-2012, 05:06 PM
Anyhow, I'm still not sure if I like the music for Empire City, but wow, that level looks crazy fun.
I like the Unleashed soundtrack a fair bit but whoever thought that introducing jazz elements for a good chunk of it really needs to be given mean looks every day (if there's one good thing about this mod not featuring the Werehog, it's that we're spared of his combat theme...).

The JG Man
06-12-2012, 10:09 PM
Now for a bit more soundtrack coverage:


http://www.youtube.com/watch?v=vu7mrncYGzo&feature=share&list=UUUbTj0etjJ PsiuR-k4c2n4A

Bonus silliness (http://www.youtube.com/watch?v=9TnQVJWi1T4&feature=share&list=UUUbTj0etjJPsiuR-k4c2n4A). The reference to Gamegrumps is that they are Let's Play!ers. I've watched a fair amount of their Sonic 06 stuff and it's hilarious; in the last episode (20) one of the two was broken by the game. I recommend you giving it a watch. Episodes are moderately short (10 mins a pop) and are a good fit if you happen to be eating at your screen.

Actually, come to think of it, those headphones used in the banner image for that vid are pretty cool.

The JG Man
19-12-2012, 03:08 PM
Ready for a joyride?


http://www.youtube.com/watch?v=CazwYoVe1rE&feature=youtu.be
(60 FPS vid (http://www.moddb.com/mods/sonic-generations-unleashed-project/downloads/jungle-joyride-video-at-60-fps))

That looks fantastic.

TomxJ
27-12-2012, 04:25 PM
My days, that mod is looking brilliant!

Rauten
10-01-2013, 04:50 PM
Seems like Racing Transformed is close to release! Spotted on the Steam CDR, added on January 9th:

http://cdr.thebronasium.com/sub/18947

http://cdr.thebronasium.com/sub/18948

My wallet is ready.

The JG Man
10-01-2013, 08:11 PM
Suh-weet!

What are our bets on price? Hands-down it's £20, which I think is a great no-waiting-for-sale purchase.

Rauten
10-01-2013, 08:18 PM
No idea, but Amazon has it for 50$ (wat) which I hope is just their assumption and not the final price; I'm expecting a lower price point because, you know, 3 months of extra wait.

The JG Man
10-01-2013, 08:25 PM
Well also the fact that Sega are actually fairly clued up when it comes to pricing. The original All Stars released at £20 too, so it wouldn't be unreasonable. I would like to see a price reduction for waiting, but it's unlikely.

Ahem. Also, I can't wait for any assets to be ripped and to be used for Generations levels. Unless they already took them from it to start with.

EDIT:

I'm going to go with £20. So, I saw at GMG (http://www.greenmangaming.com/) that the game is £20, but has a 10% discount. On top of that, until the 18th of Jan, you can use a discount code (on the front page) to get a further 20% off. By the end, I was able to pay £13.50. I haven't gone for it...yet, but it might be worth investigating. According to GMG too, its release date is the 31st of Jan, which is a Thursday.

Oh, also, the Steam registry suggests a 4-pack, so it might be worth investigating that. I don't want to miss out on getting the GMG deal though as it seems particularly great. We'll see what happens in the mean time.

EDIT THE SECOND:

It's now up on Steam. £20, with a 10% pre-order bonus. 4-pack is £53, making it £13.25. Given the price difference between it and GMG being fairly negligible, I'll happily go in if other people are interested.

And release date is confirmed 31st Jan.

Rauten
13-01-2013, 11:38 PM
Me and a bunch of IRL friends are looking for a 4th for the 4-pack. If you still haven't grabbed it and you're interested, you'd be instantly in.

The JG Man
14-01-2013, 12:49 AM
I invested in the GMG version last night. I knew I should've waited a tad longer! D'oh! Well, at least there'll be someone playing this game when it comes out!

Rauten
14-01-2013, 01:23 AM
Ah well, we'd rather do a 4pack, but if need be, we'll buy it from GMG aswell.

The JG Man
18-01-2013, 06:16 PM
http://youtu.be/wc0wRj4-I70

For comparison (http://www.youtube.com/watch?v=2qyH04qONlA).

That...actually looks kinda fun.

The JG Man
29-01-2013, 06:02 PM
Unleashed Project update (http://www.moddb.com/mods/sonic-generations-unleashed-project/news/video-of-cool-edge-ported-to-sonic-generations-and-a-very-lengthy-faq-2).

Seems the mod will be with us soonish. Estimated size is 3gb. The final level list is:


Windmill Isle - Tutorial
Windmill Isle
Savannah Citadel
Rooftop Run (Unleashed version)
Dragon Road
Cool Edge
Arid Sands
Empire City
Jungle Joyride


http://youtu.be/Gr3u7ahDno0

When I've watched videos of Unleashed before, Cool Edge has never really done much for me, but hey ho. It looks polished and enjoyable enough, but I maintain my previous thought.

In other Sonic news:
-All Stars Racing Transformed is out on Thursday on PC.
-Rumoured announcement of a new title early Feb. There's a day-long Sega live-stream thing, including a part from Sonic Team. The fact the latter is happening gives some credence to the rumour as the dates would align (the 2nd), so we'll see. It's about time a new main-line title was announced. Or Episode 3. We can only live in hope of the former.

Flint
29-01-2013, 06:12 PM
Cool Edge is really fun to play. The moments where you make an acquaintance with some of the local wildlife are wonderful. One of my favourite Unleashed levels, actually.

Also, according to the rumours there will be an announcement for a new mainline title come next month, with possibly a teaser on the early Feb stream and proper reveal later in the month. A 'credible source' has already detailed some gameplay information but A) rumours and B) we'll see next month anyway (hopefully) whether they're true. But I'd say it's pretty much certain we're getting a new Sonic title announcement.

The JG Man
13-03-2013, 05:05 PM
Vroom. Vrooom. Vrooooooooooooooooooom. Racers, Sonic racers! Start. Your. Engines.

It seems like a decent amount of us now have Racing Transformed and want to play online. So, what better way to do it then playing with fellow RPSers?

Here's what I propose:
The game - Racing Transformed
The when - 3.30pm GMT, Saturday (16th)
The what - 'Lucky Dip' racing and arena mixed action fun
The who - Whoever wants to turn up.

It'd probably be best to add people on Steam prior (you can find my profile in my signature). Interested? Why not say so here and let's get some hype going!

Rauten
13-03-2013, 06:46 PM
That'd be 4:30 my timezone... I might be able to show up for a bit.

Ayam
13-03-2013, 07:03 PM
Will try to be there, quite digging the game apart from the dwarf who was a massive anticlimax after unlocking him.

Any voice-commage going to occur over Mumble or stick to the in-game comms?

The JG Man
13-03-2013, 08:30 PM
If most people are playing with controllers, my only thought is that mumble might be quite hard to navigate. Not to mention the fact, it's unlikely you'll want to be communicating with people who aren't in your game. If it gets popular enough where having a channel may not harm, then maybe I'll look into it, but I doubt that. The main thing of this event, I think, is for Racing Transformed players of RPS to know who each other is, make friends and then be able to shout out randomly going "Hey, gonna play Transformed, wanna join me?" or something like that.

PeteC
13-03-2013, 10:12 PM
Vroom. Vrooom. Vrooooooooooooooooooom. Racers, Sonic racers! Start. Your. Engines.

It seems like a decent amount of us now have Racing Transformed and want to play online. So, what better way to do it then playing with fellow RPSers?

Here's what I propose:
The game - Racing Transformed
The when - 3.30pm GMT, Saturday (16th)
The what - 'Lucky Dip' racing and arena mixed action fun
The who - Whoever wants to turn up.

It'd probably be best to add people on Steam prior (you can find my profile in my signature). Interested? Why not say so here and let's get some hype going!

I'm up for that. Should be fun. I should have some spare time then.

Also just added you. My Steam profile is in my sig if anyone else wants to add me.

The JG Man
16-03-2013, 04:12 PM
Gonna be running a little late. I'll try to get on ASAP, but if there are people interested in starting, which based on the response and friend invites on Steam would be unfortunately minimal, you should go ahead and start.

PeteC
16-03-2013, 04:38 PM
I'm not going to have as much time as I'd hoped due to my sister coming round with her baby but she's also running late so I should be able to get a few races in.

I'm surprised more people here aren't playing this game though. It's such a good game that runs like a dream on my machine.

The JG Man
16-03-2013, 05:00 PM
Okay, I'm in-game. If you want an invite, send me a message on Steam. If you're not already a friend on there, you can find my profile in my sig.

The JG Man
16-03-2013, 06:20 PM
Okay, so that obviously didn't go as plan! Never mind. We'll try again at another point, hopefully get some more people interested.

The JG Man
20-03-2013, 02:38 AM
http://youtu.be/LBE2EFNQoEo

DL link. (http://www.moddb.com/mods/sonic-generations-unleashed-project)

My god. It's full of rings.

EDIT to avoid double post:

http://cloud-2.steampowered.com/ugc/542955513205477241/7D6982B11D25C62303946574AC9FBEE0B0E5A66B/

http://cloud.steampowered.com/ugc/542955513205480545/887D741A391E696F30C2043825899F893412F869/

http://cloud-2.steampowered.com/ugc/542955513205481938/D4BE8066A7D9D59282716E5BE9560D7937A1A9DA/

http://cloud-2.steampowered.com/ugc/542955513205483431/7D3D865445D3F6DC0FAACE05F77CA8B442CB01C9/

So I got through all the levels as Modern Sonic. Overall, it's great! There's a lot of fun, extremely challenging content there that I'm sure I'll sink many hours into. That said, I have encountered a few issues and am compiling a notepad doc with some errors/issues that I've encountered. It's possibly me, but the main thing is that Sonic's handling seems a little off and I'm not sure how. His handling on water seems to be quite weird too. It's not unplayable, but it does feel a little unweildly. It's weird as well because I had absolutely no issues with the Dragon Road demo, but I could tell there was a noticeable handling difference between then and now.

But, like I said, it's fun and it works. Minor frame rate dips on some of the more intensive levels, but I do have the FX PipeLine Renderer going. Doesn't dip to anything near unplayable, but it is noticeable. Rest of the time, steady, steely 60fps at 1080.

DarioSamo
21-03-2013, 06:15 PM
Very happy about the coverage on the front page, I applaud Craig for his story at the start.

The JG Man
21-03-2013, 06:50 PM
Hey Dario, congrats on the media coverage. Really great timing with that Sonic sale on Steam. Almost as if it were planned!

I applaud you on the challenge of the levels (I may or may not have read a certain thread on Retro...). It's definitely going to be very hard, but I don't see any reason why Sonic can't both be enjoyable and satisfyingly challenging. Of all the levels though, I can't put my finger on exactly why, but there's just something about Savannah Citadel and Jungle Joyride that epitomise the idea of Sonic for me. Maybe it's the sudden change of locations that highlight just how fast you're moving, or the fact that you're doing things that just shouldn't be possible (wall running and running on water). I just feel like these levels really get Sonic. It helps that they're really vivid in their use of colours.

One thing though; where do you get classic homing attack from? I'm supposing it's still locked to red ringing one level, but which one? I kept trying the tutorial level and just couldn't nail that jump onto the spring atop the column. I know the levels aren't optimised for classic play, but I figure with the homing attack it should be considerably easier!

DarioSamo
21-03-2013, 07:22 PM
You need to get the red rings in Windmill Isle Act 2 for that (enter it from the Tutorial gate). >Really great timing with that Sonic sale on Steam. Actually the sale started the day after the release of the mod. I think it was the other way around. lol

The JG Man
21-03-2013, 07:45 PM
Thanks, I'll get that next time I play then!

Any word from Sega to you guys? Obviously people have thrown around the notion that Sega might not be particularly keen in having part of one of their games lifted from one to another, although I can't see how this isn't a good thing in this case (you're hardly depriving them of sales, for one thing). If anything, it speaks to how Sonic Team really dropped the ball in one of the few games where DLC wasn't just desired, but could fit perfectly into the game without breaking any sort of narrative cohesion.

DarioSamo
21-03-2013, 08:12 PM
Nothing yet.

The JG Man
21-03-2013, 08:17 PM
Let's hope it stays that way, unless it's a "Well done on a good job" kinda thing.

The JG Man
25-03-2013, 06:13 AM
http://cloud-2.steampowered.com/ugc/542955513245917143/D204F45B5F5897822020CAEF817A950C5478BF3F/

http://cloud-2.steampowered.com/ugc/542955513245987402/4AB307A3EE3D011FFDD805D22EDB93FF9DD06FC8/

http://cloud-2.steampowered.com/ugc/542955840934765424/F35F51D41A7ED8509F2A1BD6698D7F6943E894D8/

Gosh darn it...

...

...

http://cloud-2.steampowered.com/ugc/542955840934763231/BC5F3F4551418D673D956473A0B50DC8C261234C/

Well, it's not all​ bad. Loving the challenge in this! Been able to beat JJ as Modern now in 4.25, problem is I cannot do it with a full compliment of rings. Really bringing my score down!

Kodeen
17-05-2013, 03:29 PM
The Nintendo Direct broadcast is occurring now, and it appears that Sonic's new exclusive home is the Wii U/3DS ...

Rauten
17-05-2013, 03:46 PM
It's just one game, SEGA is in no situation to give full exclusivity to anyone. Nintendo would have to pay with their blood to be able to buy full exclusivity.
This is probably similar to those exclusive Wii Sonic games deal (Sonic and the Black Knight, Sonic and the Secret Rings).

The JG Man
17-05-2013, 03:58 PM
Sonic: Lost World, and that one screencap do look interesting enough. Very zone based (which is good). I mean I was already planning on getting a 3DS XL, so yay for me, but I imagine after the Wii U version bombs because the Wii U is bombing, they'll be forced to port it just to make any money off the project. Either way, after first hearing the name (the claim for the website was noticed yesterday) I did think it'd be another game in their storybook series, like Rauten mentioned above, but yeah...if it's a Sonic franchise publishing exclusive, then we can kiss goodbye to any new Sonic games on the PC for a while.

We'll have to wait and see for more details.

Anyhow, I was going to post a few more tid-bits that'd come up recently.

If you own a 3DS, you'll be happy to know there's a new version of Sonic 1 being (re)released that enables 3D viewing. There's a few other smaller features that don't necessarily contain any noticeable weight, but it's there if you want.

The Retro engine that powered the recent re-release of CD is being put to good use again; an improved version of Sonic 1 is now available on iOS and Android. If you already own the game, it's a free update. Basically, remixed/enhanced music, widescreen, unlockable playable characters, optional spin dash etc. No other platforms confirmed, but it will hopefully roll out elsewhere. Murmured plans for similar treatment to Sonic 2 as well (and I imagine if the sales all do well that 3&K would be somewhat inevitable).

Kodeen
17-05-2013, 04:00 PM
It's just one game, SEGA is in no situation to give full exclusivity to anyone. Nintendo would have to pay with their blood to be able to buy full exclusivity.
This is probably similar to those exclusive Wii Sonic games deal (Sonic and the Black Knight, Sonic and the Secret Rings).

I was wondering about that. I'm not watching the broadcast, so I'm trying to find text. Nintendolife's life reporting only mentioned Lost World, but a brief IGN update seemed to imply all future Sonic games. I guess I'll wait for a comprehensive write-up.

The JG Man
17-05-2013, 04:04 PM
Just found this link (http://gonintendo.com/?mode=viewstory&id=202852) with a copy of the PR sent out.

It seems to imply that the only exclusives would be Lost World, the new Mario and Sonic Olympics game (it did sell well on the Wii/DS, so that's perfectly understandable and at the end of the day is just a mini-game collection that I'm sure no-one will lose sleep over) and maybe virtual console releases of Game Gear games.

So, whilst Lost World might look cool (I envisage it being a sequel of sorts to Colours) I think it'll simply mean longer till we get something, not that we won't for a considerable amount of time. Bearing in mind there are now two Sonic Team teams, there's nothing to say we won't get an announcement for another, more general market game somewhere down the line.

EDIT: He'll also appear in the next Smash Bros. game for sure.

Rauten
17-05-2013, 04:12 PM
Personally, more than the exclusive Sonic, what hurt me the most was that Yakuza 1+2 HD for WiiU. I'd LOVE that on the PC =(

The JG Man
17-05-2013, 04:18 PM
Confirmed: next 3 Sonic games Nintendo exclusive. Well, we know what two of them are...

Kodeen
17-05-2013, 04:41 PM
Confirmed: next 3 Sonic games Nintendo exclusive. Well, we know what two of them are...

Unless they're referring to Lost World, OG Sonic 3D, and the new Mario & Sonic Olympics game.

The JG Man
17-05-2013, 04:48 PM
As much as I would like that to be the case, they've made a dedicated point of saying the third title is unannounced. Considering Lost World is due out later this year, it's likely that the third game is being worked on by a smaller part of that studio, or the other Sonic Team division is working on it. I have no idea who makes M&S though; I would imagine that is a branch of Sonic Team. The good news is that SEGA/Sonic Team have broken their connection with Dimps, so all the versions should hopefully be pretty well polished.

Also, I wonder if they'll release a Sonic/3DS XL bundle with Sonic decals...

Kodeen
17-05-2013, 04:51 PM
Just looked at the previous M&S games, they've all been developed by Sega Sports.

The JG Man
17-05-2013, 08:15 PM
Third game pretty much confirmed.

Sonic vs. Mario Kart. (https://twitter.com/S0LSUM0/status/327921575968010240)

It'll be a shame, especially after Transformed, not to have that available to other consoles, but it does make an extremely large amount of sense. It means then that, in terms of a raw Sonic game, the only one we'd be missing would be Lost World.

Rauten
17-05-2013, 08:41 PM
<sarcasm> Ohhhh noooooo I'm going to be missing on a Karting game populated by Mario and all the other FANTASTIC characters of the Mario universe!! How shall I go on with my life now!!</sarcasm>

Yeah I think I'll be able to handle the loss.
Also, something tells me it won't be developed by Sumo, so I doubt it'll reach the heights of S&SASRT

The JG Man
17-05-2013, 09:00 PM
Mario Kart U is coming out this year and I doubt Sumo have the kind of turn-around to release another game ~1 year after releasing another. It would however mean that there'd be three karting games featuring two of the biggest franchises Nintendo has availability to within maybe 2 years of a console release. That's...not very well spread out. Then again, Nintendo isn't exactly in a position where it can argue with what it can get on the Wii U (much less so on the 3DS which is doing well and, most likely, will get a version of the game too, especially considering the two confirmed titles will be). Interesting tid-bit; Wii U sold 1,000 pieces of hardware last month in the UK.

Rauten
17-05-2013, 09:12 PM
They probably do have the turn-around for it, because they're now working on the next Little Big Planet for Sony, while Media Molecule (the creators of LBP) works on TearAway.
But yeah, they're kinda busy with LBP.

The JG Man
28-05-2013, 11:53 PM
http://www.youtube.com/watch?v=D-sIkDWfccU

Honestly, I like what I see. It's clearly inspired by Sonic Xtreme (the cancelled Saturn game) and Mario Galaxy, but I have no issues with that. IGN also had a preview (http://uk.ign.com/articles/2013/05/28/sonic-lost-world-taking-a-page-from-mario-galaxy). Has a load of screenshots from both versions too, so take a look even if you don't care for the words. Does confirm a return of the Wisps from Colours too, which will certainly be interesting! 3DS version looks pretty cool and hopefully won't be man-handled by Dimps.

The JG Man
07-06-2013, 06:22 PM
Another IGN article (http://uk.ign.com/articles/2013/06/07/e3-2013-exploring-sonic-lost-world) following-up Lost World, so no PC news here. Anyhow, contains plenty of footage from both versions. Have to say, pretty impressed. 3DS version looks properly neat, which I was very concerned over. I'd also say the music is fantastic, but that hardly seems surprising.

Heliocentric
07-06-2013, 06:31 PM
Just finished Generations' main story, only about 24% done with the actual content. Not sure what upgrades I want but it's hard to knock super sonic.

The JG Man
07-06-2013, 07:34 PM
It's easier to get S ranks being good at the level and having a variety of power-ups rather than just Super Sonic. That said, you can't do this (http://cloud-2.steampowered.com/ugc/631859838118923383/BDC6E450C6A0DCA02355EB4F7CACFB0141F3D1CF/) without Super Sonic, so it has its perks.

Anyhow, I completely forgot to mention my progress with the Unleased mod recently. Mostly 'completed', with 7 of the 9 levels fully complete (so that's 6 + tutorial, and by complete I mean S ranked and 5 red rings). I can't say I ever really annihilated the S rank times like I did in Generations, but then that was the point.

Windmill Isle
http://cloud-2.steampowered.com/ugc/540704942835577542/C7E445049CB6151B2645A32724772FD3BD9F0550/

Dragon Road (although the demo certainly helped)
http://cloud-2.steampowered.com/ugc/542957096011712139/556D7971E15D6403EF59480C388A4311374AE2D9/

Rooftop Run (FORTY POINTS(!!!) and bonus Sonic Blur)
http://cloud-2.steampowered.com/ugc/542957096051671700/2EAD4FCD6F73F2625647C44CFB5CD0319C6E50AE/

Jungle Joyride (this took hours, but was so, so incredibly worth it)
http://cloud-2.steampowered.com/ugc/542957096076944244/FF05C68D298D92189B254D794805F6D23AA05289/

Cool Edge too (http://cloud-2.steampowered.com/ugc/542957096060310045/62AB8FA7FFFA2528B66F580AE097BB6197F40C08/). Not a big fan of Arid Sands and Empire City, so haven't really tried much with them so far. Bonus picture of Classic Sonic being extremely cool (http://cloud-2.steampowered.com/ugc/542955513245109121/C2F6FFA12141B1F47CE91000D8E233058CB3EED1/).

The JG Man
16-06-2013, 10:44 PM
After The Sequel fan game has been released (https://sites.google.com/site/sonicbtsbooth/).

Obviously haven't played it yet, but I'm sure it's good stuff.


http://www.youtube.com/watch?feature=player_embedded&amp;v=TesdgOUB5f4

The JG Man
04-07-2013, 07:41 PM
New playable character has arrived for free on Racing Transformed, which incidentally has a free weekend and is 75% off on Steam (along with the DLC). You should buy it if you haven't and make sure to update it to get the next character.

If you want to know who it is: General Winters, from Company of Heroes 2.

EDIT: Turns out it's a 75% off all Sonic titles, not just RT. There's a Sonic hits collection (you can find it on some Sonic pages) for £20: Both racing games, Sonics 1-3&K, 4: Episodes 1/2, Sonic CD, Generations, 3D Blast, Mean Bean Machine, Adventure and Adventure 2 (and this includes all DLC for said games too).