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solipsistnation
24-06-2011, 06:13 PM
Things that are no longer creepy at all and mostly just make me roll my eyes when I encounter them in horror games:


Schools where it is heavily implied that a bunch of children were murdered and/or trained to be cultists/psychic killers/assassins
Writing in blood on walls
echoey noises like somebody down the hall is tapping on an oil drum


"Oh, I see. It's scary now. Okay, thanks for letting me know."

hamster
24-06-2011, 06:29 PM
Noises are the sorta thing that are really effective even though they are um, cliched, as you call it, simply because they indicate actual danger. Of course in many games the 'noise down the hall' is typically a scripted, atypical sound not actually/dynamically caused by a real enemy stumbling on something, thereby ruining the effect; but i think clever usage of sound can make things quite foreboding.

Writing in blood on walls: yeah, does seem a little contrived.

Schools: Sadly, too much recycling between games. Still, the original idea was a good one.

SirKicksalot
24-06-2011, 06:29 PM
Are you playing FEAR 2?



Icons that indicate when you're crouching, standing or prone. Come on.

Giaddon
24-06-2011, 07:22 PM
A big problem for me these days is just analyzing a situation through the game mechanics available.

Like, in Dead Space 2, you have many opportunities to crawl through maintenance vents that lace the Sprawl. They're small, claustrophobic, and dark. Sounds like a good situation for horror, right? But once I jumped in the very first one, I noticed you can't use your weapons in them. And because the only way to deal with monsters in DS2 is shooting them, I knew they could never put monsters in the vents.

Or in Amnesia: the only way to survive an encounter with the monsters is to find some place to hide. So if I was in an enclosed space with no cupboard, I knew I was safe. If I was in an enclosed space with a cupboard, I knew the monster would probably attack.

solipsistnation
24-06-2011, 08:17 PM
Are you playing FEAR 2?


No, but I have. I was thinking of FEAR 2, Dead Space 2, and probably others I'm forgetting because it's such a cliche that it all blends together.

The little echoey sounds thing CAN be good, if done right, but sometimes it's like there's a cave next door and a clumsy man carrying handfuls of screws and bolts across a metal floor. *tink* *ping* *tnk nk nk nk nk* all the time.

The JG Man
24-06-2011, 09:35 PM
I noticed you can't use your weapons in them. And because the only way to deal with monsters in DS2 is shooting them, I knew they could never put monsters in the vents.

That's lame. Having just finished Perseus Mandate (the second expansion for FEAR), there was an excellent sequence where you're being chased by a huge mech and have to run to pick up some heavy weapons as it comes crashing through the walls. It was great because there was an actual threat. It wasn't artificial - there was no scripting. If I didn't run, I would die. If I stopped to turn around and fire more than a shot, I would die. One of the scariest moments I've had in games recently is being deep down in a cave in Minecraft, lost, with lots of rare goodies, little health and no food supplies. You have something to lose with your resources. So what if you die in a horror game? Most of the time, 5 seconds of loading and you're back in.

The TV Tropes page on FEAR (http://tvtropes.org/pmwiki/pmwiki.php/Main/FirstEncounterAssaultRecon) highlights just how many clichés they've used (Warning: Link contains heavy amounts of TV Tropes. And probably some spoilers). Having not yet played Dead Space 2, I can't comment on that, but in DS1, it was laughable when you died as your body got ripped apart. There was no sense of loss.

I should probably add something shouldn't I? Alright - games where you have a chance to explore and by going off the beaten path, you're generally rewarded with something. Doesn't necessarily need to be good, but something that can be considered useful. I then loathe it when a game will have you go off the beaten path and your reward is...a waste of time as there is nothing there. It's like the level designers wanted to do a bit of a "Ha!" against you for exploring their content.

Grizzly
24-06-2011, 09:56 PM
I recommend STALKER.

Ravenger
24-06-2011, 10:03 PM
Cover shooters where you travel down empty corridors with no combat, then you suddenly enter a big open area with waist high boxes/desks/crates/rocks/pipes and you know you're about to go into combat.

ME2 is the worst offender, but it was pioneered in F.E.A.R.

Jaxtrasi
27-06-2011, 12:17 PM
Particularly bloody writing which repeats itself over and over because they've reused the same texture on every toilet mirror.

Creeping Death
27-06-2011, 12:22 PM
ME2 is the worst offender, but it was pioneered in F.E.A.R.

F.E.A.R. isn't a cover shooter?

I'm actually replaying it at the moment and as far as I have seen (about half way through the game) any obstacles they have are entirely logical. Pillars in a lobby, chairs in a waiting room, a tipped over vending machine in a lunch room etc

Unlike ME2's "hey look, this area has space crates!"

Ravenger
27-06-2011, 12:25 PM
F.E.A.R. isn't a cover shooter?

I'm actually replaying it at the moment and as far as I have seen (about half way through the game) any obstacles they have are entirely logical. Pillars in a lobby, chairs in a waiting room, a tipped over vending machine in a lunch room etc

Unlike ME2's "hey look, this area has space crates!"

True it's not a real cover shooter, but the enemies do use cover. However the game tends to have loads of constrictive corridors with no enemies then as soon as you enter an big open area it's combat time. ME2's space crates were several orders of magnitude worse though.

airtekh
27-06-2011, 12:30 PM
There was actually a clever use of 'blood on walls' trope in Penumbra: Overture.

It scared the crap out of me when I first encountered it.

The JG Man
27-06-2011, 01:18 PM
At least cover in F.E.A.R. looked like it was taking a battering. Seeing chunks of concrete falling off looked good and with lean, you at least felt like it was built-in well. Mass Effect 2's blatancy was a considerable disappointment. I remember the first time walking into Purgatory and you enter that room. The first thing I said to myself was "I'm going to be shooting people in here later." At least they didn't waste time...

New one - games still requiring the disc in the drive to play. I know it's a security measure, but I've done all your crap. I have to have Games For Windows Live open anyhow, is that not punishment enough? There's no need for it. Please stop!

Also, any time I see the Games For Windows Live banner on box art.

Basilicus
27-06-2011, 04:07 PM
Non-Russian developers who want to make a horror game should all be required to have played Shalebridge Cradle a dozen times. That is all.

TheLastBaron
28-06-2011, 03:03 AM
I hate anything that tries to be scary with the use of some creepy looking girl, like in FEAR and The Ring. When I watched the first episode of Game of Thrones and there was that one white-walker girl in the very beginning I almost stopped, but luckily I didn't

illestvillain
28-06-2011, 05:30 PM
I have the uncanny ability to sense when I will be told to protect some sort of thing against waves of other, presumably antagonising things in a particular level. How often does that actually happen in real combat, being expected to just slaughter wave after wave of people blithely wandering to their death in an ill-informed capture attempt. It's never fun, anyway.

Also, when I log in to a multiplayer game for the first time, and I see someone complaining that someone else has used a particular weapon or tactic - actually, when I log into a game and anyone is taking everything far more seriously than they should.

Also, when a game introduces some 'crazy' comic relief. When did the idea of genuinely interesting yet funny characters get lost to the 'wacky', pop-culture referencing, asinine cunts we're expected to drag through games now-a-days. I blame Shrek.

StormTec
28-06-2011, 06:14 PM
During multiplayer games where a member from a losing team begins to take out his frustrations by blaming everyone else on his team. It's tiring because it's not helpful in any way, aside from letting us all know how much of a dick they are.

sinomatic
28-06-2011, 06:22 PM
During multiplayer games where a member from a losing team begins to take out his frustrations by blaming everyone else on his team. It's tiring because it's not helpful in any way, aside from letting us all know how much of a dick they are.

Indeed. This seems especially prevalent in people who aren't necessarily even doing particularly well on the "shitty team" they're on. I've yet to work out the motivational benefits of telling everyone on your own team that they're crap.

Unaco
28-06-2011, 06:32 PM
Things that make me roll my eyes and sigh?

There was this girl I went out with when I was 19-20. Her name was Paula. 28 piercings she had. Alas, we aren't together anymore.

TheLastBaron
28-06-2011, 08:52 PM
Indeed. This seems especially prevalent in people who aren't necessarily even doing particularly well on the "shitty team" they're on. I've yet to work out the motivational benefits of telling everyone on your own team that they're crap.

Seriously. I also hate when during the game they try to disassociate themselves from their team and pretend that they're doing awesome and everyone else is just an idiot. Sometimes they try to buddy up with the winning side and just constantly insult their own team. Mostly though I hate when the game is over and everyone is civil and says GG and theyre that person who says "bg noob team"

Splynter
28-06-2011, 09:32 PM
What makes me roll my eyes and sigh? The cesspit that is the XBOX Live community. The only communication on there seems to be negative. While the communities of PC games aren't necessarily better, on many occasions I've witnessed people going out of their way to be nice and help people on a server; not so on the fleetingly connected matchmaking system.

solipsistnation
28-06-2011, 09:54 PM
Seriously. I also hate when during the game they try to disassociate themselves from their team and pretend that they're doing awesome and everyone else is just an idiot. Sometimes they try to buddy up with the winning side and just constantly insult their own team. Mostly though I hate when the game is over and everyone is civil and says GG and theyre that person who says "bg noob team"

So you've been playing World of Tanks, then...?

"NOOB ARTY"

Kamikaze-X
28-06-2011, 10:10 PM
World Of Tanks makes me roll my eyes. A LOT.

The community is terrible. Really terrible.

Case in point- in my T-43 medium tank, I asked at the start of a battle where I should go as I am a support tank. Instead of someone in a heavy saying "hey, I could use a medium with me on the left flank" or whatever, I get "OMG YOU SHOULD KNOW WHERE TO GO" and a load of "GO OUT OF THE GAME FFS".

what... the... hell.

I'm really starting to lose patience with it to the point that I will play two matches, and then just get bummed out.

Alez
29-06-2011, 01:42 AM
So you've been playing World of Tanks, then...?

"NOOB ARTY"

Haha i thought i was the only one thinking of Wold of Tanks while reading the above comments.

This game has the worst community i have ever seen. It seems to me that 1 out of 3 games in which you lose, there must be a guy(usually dead among the first) that bitches about the team. Either we are noobs with which he is forced to play with or they aren't as confident in their own skills but it's still our fault because we didn't support him.

And as being a mainly arty player, i get hate from both the enemy team and my own. No matter what you do, it's wrong. Every time someone asks if arty is sleeping i roll my eyes....then tell them to go fuck themselves(thus i also add to the shitty community with my response).

solipsistnation
29-06-2011, 04:19 AM
Not to derail what was originally me being bored with horror game tropes into a WoT discussion, I haven't had it QUITE that bad, but I do tend to ignore most of what goes by in the in-battle chat... I also am pretty picky about what I bother to read on the forums...

cybrbrnt
29-06-2011, 05:17 AM
Whenever someone says "People still play that game?" or something similar.

Edit: Actually, I think I should be a little more specific. Whenever someone says "YOU still play that game". Usually implying that it is old and therefore not worth anyone's attention.

Grizzly
29-06-2011, 07:42 AM
Whenever someone says "People still play that game?" or something similar.

Edit: Actually, I think I should be a little more specific. Whenever someone says "YOU still play that game". Usually implying that it is old and therefore not worth anyone's attention.

My reply to that once was "And you still play World of Warcraft, which has to be constantly updated in order to be interesting. This game is older then I am, and people around the globe still play it. It's THAT awesome".

Red Denim Warrior
29-06-2011, 10:40 AM
In terms of story, setting & scenery not a lot elicits that response from me. I'm pretty okay with whatever the game throws at me in that regard, if there's something I don't like chances are I'm not playing the game to begin with.

But gameplay clichés like escort missions or fetch quests, god-damn. If they're executed well then it's okay, true of everything really, but when it's the boring, lazy 'take this bloke from here to there but don't let him die!' or 'bring me 10 of x' then it's just off-putting.

GothicEmperor
29-06-2011, 05:11 PM
Every game protagonist is a brawnish broad-shouldered dude with a square-ish jaws,, with short hair or no hair at all. THEY ALL LOOK THE SAME.

At least in ME2 you an alter the dude's face to look more distinctive, or even better, play with Shepard as a woman voiced by Jennifer Hale.

Creeping Death
30-06-2011, 12:05 AM
This is something that really annoys me in games, needless turret sections! Some of them fit and work well within the context of the game, but some are absolutely dreadful and have no reason to be there at all.

A particularly bad example of this, to me, is in the original Dead Space. Turret sequences were the last thing that game needed -.-

sabrage
30-06-2011, 02:42 AM
I hated the turret sequences in Shadow Complex.

My gaming pet peeve is when there is literally no progression at all. Case in point: the first Assassin's Creed. I played it for about 2 hours, and I felt like I had literally seen everything the game had to offer. I'd done every mission, parkour move, combat maneuver and assassination type. Every minute after that was like trying to eat a 3 day old bagel.

The Innocent
30-06-2011, 07:27 AM
Sexualized female armor showing off impossible bewbs. I hate that.

coldvvvave
30-06-2011, 09:13 AM
Assassins Creed 2 on PC.

Tutorial mission - "Press *foot* to jump", "Press *head* to look around".

Seriously.

TheBlobThing
30-06-2011, 09:25 AM
Sexualized female armor showing off impossible bewbs. I hate that.

This! 1000 times this! It's embarrassing showing off a new game to the GF when it features chainmail bikini in the main menu! Why would she even wear armour if it only covers about 1/20th of her body? It makes no sense, and it insults my sense of logic.

Ansob
30-06-2011, 10:06 AM
For what it's worth, I really liked that FEAR had the decency to announce the horror bits with the unknown transmission stuff and the fights with an autosave. It made knowing when to remove/put on my headset infinitely easier.

And yes, boob armour is the worst thing ever.

Grizzly
30-06-2011, 06:15 PM
Assassins Creed 2 on PC.

Tutorial mission - "Press *foot* to jump", "Press *head* to look around".

Seriously.

Yes. The whole 'foot' 'head' etc. thing wa incredibly stupid. Especially if you forgot what the bloody key binded to the 'Context Camera' or 'This weapon' etc. was.


Sexualized female armor showing off impossible bewbs. I hate that.

I love Neverwinter Nights and Mass Effect spefically for NOT doing this.

Tikey
30-06-2011, 07:15 PM
@Grizzly.
To be honest. Mass Effect 2 had the assari justicar (hope i'm spelling it right) with enough cleavage to land the Normandy.

GothicEmperor
30-06-2011, 07:36 PM
This is something that really annoys me in games, needless turret sections! Some of them fit and work well within the context of the game, but some are absolutely dreadful and have no reason to be there at all.
The KOTOR ones come to mind. Huge genre skips for no reason.

@Grizzly.
To be honest. Mass Effect 2 had the assari justicar (hope i'm spelling it right) with enough cleavage to land the Normandy.
I just never took her along. Did the same with Miranda; just too silly.

Joseph
30-06-2011, 07:43 PM
The KOTOR ones come to mind. Huge genre skips for no reason.

I just never took her along. Did the same with Miranda; just too silly.

I honestly didn't mind the bits where you were defending the Ebon Hawk, probably just because my brother was watching me play and it gave me a chance to shout "I got one! I got one!" and then for him to say "Great Kid, don't get too cocky!"... :)

Rinox
30-06-2011, 07:58 PM
In the spirit of the season: my Steam library.

The JG Man
30-06-2011, 08:51 PM
Setting something to download only to discover it's a lot, lot bigger than you thought.

Case in point, downloading the Open Source Project update overhaul thing for Freespace 2. Thought it'd be several hundred megs, possibly a gig. I started it this afternoon. It is currently at 5gb and rising. Glad we don't have a download limit.

CuriousOrange
02-07-2011, 01:09 AM
I did the same thing last night. Still, it does look quite fantastic now and there is a lot of content there.

sockeatsock
02-07-2011, 01:24 AM
Going back to the discussion on multiplayer communities: I often find that the people calling NUBZ TEEM at the end of a match feel validated because of their high K/D ration or similar score. In Bad Company 2 I often have a high score but low K/D because I tend towards playing a support role. I like to work as a team. These so called SKILLD PLAYEZ tend to just run around by themselves getting kills - but failing to complete any objectives or help the team in any way. Like people who insist on sniping in BC2 when you're attacking. They have unlimited lives! You can snipe all day and they still win! For gods sake, stop sniping and do something useful.

So I would like to rebut them: You are the NUBZ TEEMATE.

BillButNotBen
02-07-2011, 09:40 AM
- Enemies that stand around shouting out their intentions and alertness states.

To be fair, there's not really a better way of doing it, and it was cool back when games first started doing it (Jedi Knight being the first i remember (but i think unreal was first first), Thief, etc..). But recently it's gotten to silly levels.

- Games that have adverts featuring impossible armour and bewbs, but have no such thing in the game. (also see all GOG promotional screenshots).

- Random battles and things clearly designed to pad out the length of the game.

- People who say Freespace 2 is better than Tie-Fighter.

- Any threads about Bethesda RPGs.

Gentleman Jim Stacey
02-07-2011, 10:07 AM
The communities of every multiplayer game, most especially Valve's.

I was willing to learn Versus mode in L4D, but it was just impossible with all the name-calling and instant kick votes after you make one mistake.

Valve has the rep of being the nicest, most down-to-earth, gamer understanding developer around and its mostly well deserved. Which is why its so jarring that their fans are the biggest jerkwads around. Bleedover from Counter-Strike, I suppose.

DigitalSignalX
02-07-2011, 11:09 AM
@Grizzly.
To be honest. Mass Effect 2 had the assari justicar (hope i'm spelling it right) with enough cleavage to land the Normandy.

There were also several dialogue shots where the camera was deliberately placed to show off the rear end of your female party companion or player character. I laugh out loud every time.

http://img695.imageshack.us/img695/1967/102bd.th.jpg (http://img695.imageshack.us/i/102bd.jpg/) http://img543.imageshack.us/img543/2590/107gl.th.jpg (http://img543.imageshack.us/i/107gl.jpg/) http://img189.imageshack.us/img189/9393/119uit.th.jpg (http://img189.imageshack.us/i/119uit.jpg/)

On a completely unrelated note, a thing that bugs me in some games is when pc controls are so clearly just bolted on to a console port that it makes me think the developers were lazy or deliberately just fucking with us. Dungeon Siege 3 (pre-patch) the most recent offender. But there's a long, long list going way back. I'm not a developer/programmer so perhaps there's a whole dimension of difficulty I don't know about. I also recognize that perhaps it's just my perception, and that others may have no issue at all. But when it happens it makes me sigh.

How hard can it be to just make a seperate control scheme and test it for a couple of days to see if people like it and can use it well. That you don't have to press 8 keystrokes to exit the game. That the mouse can be used to navigate menus. That the ability to rebind keys is present. That tutorials don't say "use (A) (B) (X) (Y) or [RB] [LB] to do this" when I don't have a 360 pad plugged in or have selected Mouse/KB as primary controls.

Mk Sorry that turned into a rant rather then a "rolls eyes" thing.

Gentleman Jim Stacey
02-07-2011, 11:16 AM
I'm not one to masturbate to video game characters and hentai, but Miranda ranks up there as one of the hottest game characters ever. I don't mind the ass shots.

Wunce
02-07-2011, 01:30 PM
The communities of every multiplayer game, most especially Valve's.

I was willing to learn Versus mode in L4D, but it was just impossible with all the name-calling and instant kick votes after you make one mistake.


Apparently I'm an idiot (sorry, "fking dumass") for not running in and dying as an infected in a verses match. Unfortunately I made the mistake of asking why he thought I was an idiot which of course resulted in more flaming. I wish there was a way to simply filter out people like that so I could play with more fun-loving people.

I think that the behavior of some communities is appalling but there is nothing we can do about it aside from playing with friends only.

Ondrej
04-07-2011, 12:34 PM
Unskippable scenes, logos, pretty much anything I can't directly control.

EndelNurk
04-07-2011, 12:43 PM
Apparently I'm an idiot (sorry, "fking dumass") for not running in and dying as an infected in a verses match. Unfortunately I made the mistake of asking why he thought I was an idiot which of course resulted in more flaming. I wish there was a way to simply filter out people like that so I could play with more fun-loving people.

I think that the behavior of some communities is appalling but there is nothing we can do about it aside from playing with friends only.

Glad it's not just me. I did get myself killed but managed to spray three survivors with boomer bile which I had thought would be a good trade. Apparently not. Anyway, if all of us are annoyed at the PuG folks then we could just play together.

Icarus
04-07-2011, 12:48 PM
Unskippable scenes, logos, pretty much anything I can't directly control.

Yes, pretty much this. If I've seen a cutscene before I want to be able to jump through it and get into the action. I don't want to sit through forty seconds of publisher logos every time I load up a game.

measurements
04-07-2011, 01:50 PM
Yes, pretty much this. If I've seen a cutscene before I want to be able to jump through it and get into the action. I don't want to sit through forty seconds of publisher logos every time I load up a game.

There's a delicious sense of satisfaction when you find the workaround for this. Some games don't have it (looking at you metro 2033) but when they do, it's also more delicious than if you could just skip them by hammering escape. I urge you all to consult the mighty googel for tips on skippin' dose introes. Ass Bruv cutscenes were annoying but you could skip them by hitting escape then 'skip cinematic', which I didn't need but also didn't notice for some time.

I don't remember what I roll my eyes at. Lately I roll my eyes at Crysis 2's shoddy rendering distance limitations. When a bar stool five metres away pops into view, that's a fail. When a plant pot pops in but the plant has been there for some time, that's a fail. When I'm shooting a guy but a vent that I cannot see is keeping him alive, that's a total fucking fail.

Ondrej
04-07-2011, 02:43 PM
There's a delicious sense of satisfaction when you find the workaround for this. Some games don't have it (looking at you metro 2033) but when they do, it's also more delicious than if you could just skip them by hammering escape. I urge you all to consult the mighty googel for tips on skippin' dose introes. Ass Bruv cutscenes were annoying but you could skip them by hitting escape then 'skip cinematic', which I didn't need but also didn't notice for some time.

I don't remember what I roll my eyes at. Lately I roll my eyes at Crysis 2's shoddy rendering distance limitations. When a bar stool five metres away pops into view, that's a fail. When a plant pot pops in but the plant has been there for some time, that's a fail. When I'm shooting a guy but a vent that I cannot see is keeping him alive, that's a total fucking fail.

Looking for NoIntro patch is amongst the first things to do when I buy a new game. But now that I'm thinking of it, those things won't make me roll my eyes and sigh, they make me radiate rage.

measurements
04-07-2011, 09:50 PM
When a platformer steals your control of the camera and locks it somewhere for a specific section. And your movement direction is entirely relative to the camera location. See Ass Creed: tombs and shit.

Gentleman Jim Stacey
05-07-2011, 01:25 PM
The communities of every multiplayer game, most especially Valve's.

I was willing to learn Versus mode in L4D, but it was just impossible with all the name-calling and instant kick votes after you make one mistake.

Valve has the rep of being the nicest, most down-to-earth, gamer understanding developer around and its mostly well deserved. Which is why its so jarring that their fans are the biggest jerkwads around. Bleedover from Counter-Strike, I suppose.

Scratch that. I bought Modern Warfare 2 when it was on sale for $20 (can't take BC2's horrible performance on my dual core anymore, needed a new military man shooter) and it has the worst players I've ever seen, by light years.

I come from the old Call of Duty 1/United Offensive games. It was a good community. People were normal. What the hell happened? MW2 on PC is like every Xbox live horror story I've ever heard; at least thank Christ no one uses the mic. I've seen "noob" more times in the past two days than I ever have in the rest of my life. You get one decent kill and you have to listen (read) some 13-year-old Beavis clone whine and rage in all caps for 20 minutes calling you a "HACKER FAG CUNT LIL BITCH YO."

If this is the next generation, then George Carlin was right. (http://www.youtube.com/watch?v=yIXlwYoOV9k#t=2m56s)

Ansob
05-07-2011, 01:33 PM
Scratch that. I bought Modern Warfare 2 when it was on sale for $20 (can't take BC2's horrible performance on my dual core anymore, needed a new military man shooter) and it has the worst players I've ever seen, by light years.

MW2 is also an objectively terrible game, so the community fits it to a T. Sorry to hear you spent money on it. :(

Gentleman Jim Stacey
05-07-2011, 01:38 PM
It runs at a constant 60 fps and has impeccable hit detection if you have a good host, so it has those going for it vs. BC2.

Anthile
05-07-2011, 01:50 PM
Scratch that. I bought Modern Warfare 2 when it was on sale for $20 (can't take BC2's horrible performance on my dual core anymore, needed a new military man shooter) and it has the worst players I've ever seen, by light years.

I come from the old Call of Duty 1/United Offensive games. It was a good community. People were normal. What the hell happened? MW2 on PC is like every Xbox live horror story I've ever heard; at least thank Christ no one uses the mic. I've seen "noob" more times in the past two days than I ever have in the rest of my life. You get one decent kill and you have to listen (read) some 13-year-old Beavis clone whine and rage in all caps for 20 minutes calling you a "HACKER FAG CUNT LIL BITCH YO."

If this is the next generation, then George Carlin was right. (http://www.youtube.com/watch?v=yIXlwYoOV9k#t=2m56s)

There have always been idiots, just that back then people had no means to communicate that fact with the rest of the world.

Grizzly
05-07-2011, 01:51 PM
It runs at a constant 60 fps and has impeccable hit detection if you have a good host, so it has those going for it vs. BC2.



But MW1 also did that and actually allowed you to select hosts, so you always had a good one.

Gentleman Jim Stacey
05-07-2011, 02:05 PM
But MW1 also did that and actually allowed you to select hosts, so you always had a good one.

Played that already :)

I would have preferred Black Ops for the dedicated servers but thats still way overpriced.

MW2, super lame XBL matchmaking aside, isn't bad if you decide to not take it seriously and just treat it like the crazy action movie mess that it is. The fact that I play free-for-all 90% of the time since CoD4 might have something to do with my forgivingness. I actually find it a lot less spammy compared to CoD4 in the nade and claymore department...some of the killstreak rewards are "I win" buttons, though (the nuke literally so). Something like this is worth $20 to me but nothing more.

Anyway we're getting derailed here.

Another thing that makes me sigh and roll my eyes: the empowered tough chick who's the developers answer to charges of chauvinism...but still wears nothing but a few strips of dental floss.

GothicEmperor
05-07-2011, 03:59 PM
I would have preferred Black Ops for the dedicated servers but thats still way overpriced.

All CoD games are overpriced, especially no Steam. You can buy the first two CoD games over the internet for more than they used to cost in retail 4 years ago.

Activision really, really, really, really, really, sucks.

AI hasn't improved much in the past 4 years. I think this has to do with the increased focus on multiplayer, but damn, outside of strategy games game AI has become simpler rather than more complex.

Ayam
05-07-2011, 07:54 PM
Bad Company 2's server search facility, having to wait for the full list before it shows the results (if my memory serves me correctly). Much prefer the dynamic updating of server lists as per, like, every other game. An annoyance that probably has made me roll my eyes, if not then sigh, maybe not both, though.

Gentleman Jim Stacey
05-07-2011, 10:48 PM
Bad Company 2's server search facility, having to wait for the full list before it shows the results (if my memory serves me correctly). Much prefer the dynamic updating of server lists as per, like, every other game. An annoyance that probably has made me roll my eyes, if not then sigh, maybe not both, though.

This reminds me of the most annoying thing: server lists that change which server is highlighted when it adds more servers. You go to double click on a server, then it updates in a nanosecond and you end up joining some empty server.

SirKicksalot
06-07-2011, 12:57 AM
People that call any sequel which doesn't live up to its predecessor "shit". Civ 5 is a good example (or victim) of this trend. It's especially annoying when it's compared to BTS. It's not reasonable to expect the same amount of content, balance and refinement as Civ 4 + two expansions.

Related: people that call any game that's not the best in its genre "shit".

lunarplasma
06-07-2011, 11:08 AM
Stripperific (http://tvtropes.org/pmwiki/pmwiki.php/Main/Stripperiffic) clothing always makes me roll my eyes.

hamster
06-07-2011, 11:24 AM
Wizardry.


10stupidchars

Wizardry
06-07-2011, 03:57 PM
PEOPLE WHO DON'T AGREE WITH EVERYTHING I SAY!
Interesting.

The Innocent
07-07-2011, 07:32 AM
Things that make me roll my eyes and sigh, part two: Personal attacks on people in forums. Seriously. Are we twelve?

Ayam
07-07-2011, 06:17 PM
Things that make me roll my eyes and sigh, part two: Personal attacks on people in forums. Seriously. Are we twelve?
Disciples?

Kehno
07-07-2011, 06:20 PM
I roll my eyes and sigh each time a game has an enemy called "Reaper". Not restricted to games, though.

Tikey
07-07-2011, 06:36 PM
you must roll your eyes and sigh a lot :D

hamster
07-07-2011, 06:41 PM
Interesting.

What? I was talking about the game. But i guess that doesn't change anything.

Wizardry
07-07-2011, 07:47 PM
What? I was talking about the game. But i guess that doesn't change anything.
Okay. I'll believe you just for a second. What about Wizardry, the game series, annoys you? This'll be good.

The Innocent
07-07-2011, 07:54 PM
@Tikey

Haha, I suppose that's why they ache.

I guess I should rephrase: Personal attacks on people in [the RPS forum].

kirrus
07-07-2011, 10:43 PM
@Innocent there's a report button.. use it if you see anything like that here :)
On topic:
- Video Intersticials after you die, before you can reload. Batman: Arkham Asylam, I'm looking at you. Yes, I've died for the 30th time, I'm playing on hard. Yes, I've seen harley quinn that many times as well. At least have more lines.

Slightly on topic:
- Misuse of computer technology in films and games. (With exceptions allowed for artistic licence.) No, it is not possible to hack that site in 20 minutes. No, random talk about computers doesn't make it true. NCIS:
http://www.youtube.com/watch?v=u8qgehH3kEQ
CSI (spectacularly wrong): http://www.youtube.com/watch?v=hkDD03yeLnU

Berzee
07-07-2011, 11:16 PM
Okay. I'll believe you just for a second. What about Wizardry, the game series, annoys you? This'll be good.

stats
turns
edit: magic

But in all theriouthneth-- tiny naked tree people and watching hordes of them inch toward me from a mile away. I only ever played 8, and loved it up until the giant tree. Someday, I play it with a modesty mod and a combat-speeder-upper. =)

Wizardry
07-07-2011, 11:20 PM
Just like the majority of the genre then. Would have been easier to say that all fantasy CRPGs annoy you.

Berzee
08-07-2011, 03:24 AM
Just like the majority of the genre then. Would have been easier to say that all fantasy CRPGs annoy you.

They all have tiny naked tree people that inch towards you?
;_;

(anyhow I wasn't answering for *myself*, I was guessing his reply in advance =)

solipsistnation
08-07-2011, 04:58 AM
Well, that got surreal.

Tiny naked tree people? Is that actually in a game?

TheLastBaron
08-07-2011, 05:47 AM
Do you expect tree people to wear clothes?

Squiz
08-07-2011, 08:53 AM
@Kirrus: That's not a solution. Around here, in general a friendly tone is what you can and should expect. Ignore-buttons may come in handy in case of spam, but it doesn't help anyone to read only the "better" half of a thread if it is necessary to ignore the rest. From time to time the RPS crowd comes up with rather smooth ways to deal with aggressive types.

hamster
08-07-2011, 03:29 PM
Okay. I'll believe you just for a second. What about Wizardry, the game series, annoys you? This'll be good.

Obviously the way you bring up that fossil of a game every time someone talks about a contemporary RPG. Which you endlessly criticize; which you probably haven't played.

Wizardry
08-07-2011, 03:47 PM
Obviously the way you bring up that fossil of a game every time someone talks about a contemporary RPG. Which you endlessly criticize; which you probably haven't played.
Baldur's Gate II - 2000
Wizardry 8 - 2001

kirrus
09-07-2011, 10:16 PM
@Kirrus: That's not a solution. Around here, in general a friendly tone is what you can and should expect. Ignore-buttons may come in handy in case of spam, but it doesn't help anyone to read only the "better" half of a thread if it is necessary to ignore the rest. From time to time the RPS crowd comes up with rather smooth ways to deal with aggressive types.

Aye, if it can be dealt with by the community, all the better. But, if it's getting out of hand, don't hesitate to use the report functions, it's what they're there for. Some people will need a slap-on-the-wrist from an admin or mod before they'll calm down, more's the pity