Giaddon
04-07-2011, 02:02 PM
Alright, it's been a few days since the Steam sale started and I'm sure a few of us have taken the opportunity to grab some games that we had never really heard of, or heard bad things about, and give them a try. And be pleasantly surprised! Tell us about them here.
I'll go first, with Delve Deeper.
It's a simple but fun hex-and-turn-based strategy game, in which you control a team of 5 dwarves against up to three other teams in a race to see who can collect the most loot before the turn counter is up. At the beginning of each match you can customize the composition of your team with a mix of fighters (slow but strong, with a medium carrying capacity), scouts (fast but weak with a tiny carrying capacity), and miners (medium in speed and strength, with the largest carrying capacity). The carrying capacity is important, because your dwarves need to haul the loot to certain spots to cash it in for points. You get loot in three ways: mining it out of the rock, slaying monsters and taking it from them, or through treasure chests. And as the title implies, the deeper into the mountain you go, the the more valuable everything is and the more dangerous the monsters are. Digging is accomplished by placing a tunnel hex at the beginning of your turn (the maps are partially dug at the beginning, so you have some goals to dig toward). Each tunnel can uncover a chest or minerals as well. Cashing in your loot is a strategic decision - if you return to your mining camp, you get full value. If you turn it in at a gnome bank inside the mountain itself, you lose two points on the transaction (blasted fees!). Scouts can run from the bottom of a mine to the camp in one or two turns, but it will take fighters four or more! Also worth mentioning are the chests, which can contain over a hundred treasures, each of which has a funny description. Some are bad and take away from your score, so turning one in is always suspenseful.
There are two linked caveats -- one, there's no online multiplayer. Hotseat only! And two, the AI's not the greatest. It is alright though and it has beaten me. By tweaking the number of monsters, and amount of gold in a map (both customizable from the options screen) I was able to find the right challenge for myself. Great to play with your family(the fights are bloodless), with some friends, or if you want a pleasant way to spend half an hour or so.
And there is a demo, on the developer's site. It has some flaws which have been fixed in the current version, namely the tunnel-placement is clunky and watching monsters move on their turn takes too long. In the current version, tunnel-placement is simple and there are variable game speeds which work very well.
Lastly, it's not actually on sale. But it's only 5 bucks and it has DLC in the prize booth. I've had a lot of fun with it, and maybe you will too.
What have you guys found?
I'll go first, with Delve Deeper.
It's a simple but fun hex-and-turn-based strategy game, in which you control a team of 5 dwarves against up to three other teams in a race to see who can collect the most loot before the turn counter is up. At the beginning of each match you can customize the composition of your team with a mix of fighters (slow but strong, with a medium carrying capacity), scouts (fast but weak with a tiny carrying capacity), and miners (medium in speed and strength, with the largest carrying capacity). The carrying capacity is important, because your dwarves need to haul the loot to certain spots to cash it in for points. You get loot in three ways: mining it out of the rock, slaying monsters and taking it from them, or through treasure chests. And as the title implies, the deeper into the mountain you go, the the more valuable everything is and the more dangerous the monsters are. Digging is accomplished by placing a tunnel hex at the beginning of your turn (the maps are partially dug at the beginning, so you have some goals to dig toward). Each tunnel can uncover a chest or minerals as well. Cashing in your loot is a strategic decision - if you return to your mining camp, you get full value. If you turn it in at a gnome bank inside the mountain itself, you lose two points on the transaction (blasted fees!). Scouts can run from the bottom of a mine to the camp in one or two turns, but it will take fighters four or more! Also worth mentioning are the chests, which can contain over a hundred treasures, each of which has a funny description. Some are bad and take away from your score, so turning one in is always suspenseful.
There are two linked caveats -- one, there's no online multiplayer. Hotseat only! And two, the AI's not the greatest. It is alright though and it has beaten me. By tweaking the number of monsters, and amount of gold in a map (both customizable from the options screen) I was able to find the right challenge for myself. Great to play with your family(the fights are bloodless), with some friends, or if you want a pleasant way to spend half an hour or so.
And there is a demo, on the developer's site. It has some flaws which have been fixed in the current version, namely the tunnel-placement is clunky and watching monsters move on their turn takes too long. In the current version, tunnel-placement is simple and there are variable game speeds which work very well.
Lastly, it's not actually on sale. But it's only 5 bucks and it has DLC in the prize booth. I've had a lot of fun with it, and maybe you will too.
What have you guys found?