1. LotR - the checkpoint system was awful. I saved using one of the statues mid-game only to discover it didn't work and I would have to replay an hour of game to get back.
2. Star Wars Saga - why were the characters silent during cutscenes? It would have been a great game but for this 'silence' I stopped playing as the only sound they made was lightsaber 'swuuzz' (which I love btw). Didn't feel like I am progressing on story, rather as if I play disconnected areas.
Overall, games with great potential, but these design decisions ruined the experience for me.
So I started Neverwinter Nights 2 yesterday and after modding out some annoying pieces am looking forward.
To be fair, those are extra puzzles. You don't need them to finish the game. Only if you want to completely get everything. I actually liked that there were some obscure and stupidly impossible puzzles. Not that I would even try to complete them, but at least they're there for the people who enjoy that kind of stuff.
Then after a few hours I just gave up as the game turned out to be way too dull.
Played about 90 minutes of The Swapper. I was actually bored for the first 15 or so minutes and thinking yet another one of those metroidvansomethings where I need to go back and forth n times before I figure out what I need to fetch to be able and get past this puzzle, until the revelation hit me like a bright flash of light and made me go "cleeeeeeeeeeeeeever" and from that point on I was properly hooked.
Just finished Moebius. I liked it and I thoroughly disagree with the WIT on the front page. Mostly because it reads more like Mr Walker had decided he didn't like then wrote arguments to support the preconceived notion. (especially cheap shots like the 'rape' picture, which makes sense in context, but ripped out of context you can wave it around and be offended by it)
Yes, the animations suck. No excuse here.
Yes, the story is not literature. Though I'd rate it about your average conspiracy fare. (and the ending wasn't the strongest part)
Yes, there are weak puzzles. Though they are a good deal more logical then I'm used to in adventure games.
I enjoyed the meta-puzzling with the investigations.
The rest of the WIT seemed more like an ad hominem attack to the developer in a case of mistaking the narrator for the writer. I did not find the game having contempt for women, nor men, except for certain individuals, which are indeed objectified as being puzzles/obstacles, especially considering how the examples are described.
I'd say if you enjoyed Gray Matter, and do not object the lead character resembling the one from QWOP due to the marring animations, you will enjoy this game.
Then I saw the word 'heir' and knew immediately I had missed something. So I scrolled back up a ways and saw the 'Playing Crusader Kings 2' line at the top.
Does this game always generate such in depth personal narratives? Much as I enjoy reading and a good intrigue, perhaps I overlooked this somehow.
Now, if only I could find something as atmospheric as Dark Souls without the frustration level...back to Steam I go.
You may not be able to play them, but if you have a GC, Wii, or very, very powerful computer you should give the Metroid Prime series a shot. They're absolute masterclasses in level design, difficulty, archaeological storytelling and atmosphere. Far better than DaS, I'd go so far as to say.
Kerbal Space Program, and lots of it. It's an unbelievably versatile game, I spent hours making my own sub-orbital aircraft based on The Flying Bedstead, quadcopter drones (except with rockets instead of propellers) and the Ryan Vertijet. Then I decided to just get on with it and made a rocket that was four stages of solid fuel boosters (the first stage is many, many rockets, second is 12, third is 3 and the final is just one) and two stages of liquid fuel rockets, though the second is completely redundant because the first has more than enough fuel to get me quite far away from Kerbin indeed... At one end of the orbit. The other end is still pretty low. I only started playing yesterday and I've already done 13 hours.
Just started Zork. It's really fun just trying to map the place! I started drawing a map, and the geometry of the place is really interesting and tricky.
I went back to playing Soul Sacrifice on my Vita. Been getting into the Multiplayer side of it, which is much more fun than the solo, though the solo side is where you'll get all of the really good lore from the game.
Well, I am playing AC Black Flag and Red Dead Redemption (ps3). Actually, these two games have pretty alive open worlds... but the most interesting thing is that second missions are more breath-taking than main quest lines... Also I bought Battle slots for my xbox360 (I am a fan of slot machines but I play only free=) ). And I bought it because I just found a video on youtube))) and it reminded me this game http://webslotcasino.com/battlestar_galactica. I used to play it for hours... well, lets see what xbox360 Battle slots can offer for my brainzzzzz=)
Looks like spam but has battlestar galactica on it... must resist clicking...