you write Theif 4 and i have hope for Thief 4. since its created by those who made Deus Ex HR. which is only sequel to classic that turn out amazing and only consolize sequel that is actually good and live up to original.
i have hope for thief 4.
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Actually no,it didn't lived to the original,but at least it tried.
Why would i even compare it to the "crap we have nowadays",compare it to original..
Kinda funny the dated game still beats majority of games,same with System Shock 2,its like devs went downhil from that time of age.
Lets go back to the topic,i want to bash hitman little bit more :P
http://i.minus.com/i7DdjJmsWloQU.gif
How is facing a hulk of a man in melee the best option? Is agent 47 that powerful, or is just the game being silly? Lets not even talk at how lame a QTE is... press square to stealth...
After Kane & Lynch this is not the least bit surprising. Farewell, IO Interactive, we hardly knew ye.
Worst thing about game is that there is only one path to the goal,its FULLY linear experience.. For example option one is,shoot all the guards who are standing before house,or second one,wait to turn their backs and go through doors "Stealthly" :|
You misunderstand me. I mean that using a QTE for that sequence is probably the best way of representing it, otherwise the developers would have had to create a whole set of wrestling mechanics for a fight that only takes up a very small part of the game. A generic melee system wouldn't work there. I don't mean that it makes any sense for Agent 47 to have a wrestling match with some three times the size of him.
Biggest issuse is that he takes of his mask ? Why ?!
If you don't know yet,devs who made original hitmans left the studio and created new one,their game is generals & something,ww2 rts/fps game,looks quite good.
From what I understand, the consoles limited the game and forced checkpoints and smaller levels into the game. I still think that IO know how to make a good Hitman game.
Er wut?
They tried to pack far more detail into this game than they ever did with Blood Money, and checkpoint systems and the way it resets disguises is definitely an indicator they have memory issues workin on consoles.