As for Tony Hawk, that's from the same era as Limp Bizkit. Skating just isn't cool anymore. Military shooters are cool since they were invented.
MW3 was the low point of COD. It was very front loaded but the first BLOPS had better monthly sales later. BLOPS2 has good word of mouth so it may overtake both.
I'm not sure what to think of another Modern Warfare game. Perhaps Activision feared BLOPS2's reception and wanted a game in a proven time period next year. They did this with WaW, which was supposed to save the franchise if the modern setting flopped.
Or maybe they're playing it safe with the cross-gen title while the A-team works on something big for the first next-gen exclusive.
Natural Selection 2, Primal Carnage, Doom 3 again, Borderlands 2, Dishonored kinda, Counterstrike GO, Tribes Ascend, Firefall, Planetside 2, The Darkness 2, Gotham City Impostors, that sniper game I can't remember the name of, Halo 4, Serious Sam
'CoD-clones' in 2012:
CoD, Medal of Honor, Blacklight Retribution, maybe.
It works out even better if you count from Modern Warfare(so last four years). You get things like DX:HR, two STALKER games, Singularity, Metro, Borderlands, Cryostasis, FEAR 2, Crysis: Warhead, Crysis 2, Dead Island, RAGE... quite a list against what... two MoH games and Homefront? Maybe FEAR 3 if you want to try really hard? Killzone too if you want to include console-only titles.
I guess he refers to the multiplayer.
The majority of shooters nowadays use the same experience based system. The traditional gameplay where all the weapons are unlocked is almost gone thanks to Call of Duty...
DX:HR wasn't a FPS. At least, not a very good one if you played it that way.
The STALKER franchise has been over since 2010. *Sniffle*
Singularity worked out fairly generic. And it hasn't been heard from since 2010.
Metro was half-baked so hopefully the sequel gets it right. This is only upcoming FPS I'm even paying attention to now.
I mentioned Borderlands. 2 is one of my GotY contenders.
Cryostasis was in 2009 and didn't leave much of an impact.
FEAR 2 was poor back in 2009. It hasn't gotten better with age.
The Crysis series turned into CoD after the (still awesome) Warhead stand-alone expansion in 2008.
Dead Island wasn't technically a FPS - except when it tried to be in its second act and failed at it horribly.
Rage... What else even needs to be said about how badly that turned out?
There's not much going on in the FPS genre more recently. Only two pure FPSs I see as doing their own thing and doing it well right now are Borderlands 2 and (REALLY HOPEFULLY) Metro Last Light. Everything else is either an indie, an older game, or a completely scripted, QTE-riddled mess in between nice set pieces and topped off with "Press Left Mouse/Right Trigger to Continue".
Indies usually don't do shooters. They do first-person, but shooting things while in that perspective is usually never the game's focus.
When a Bulletstorm, Cryostasis, Singularity or Spec Ops comes along it bombs.
I blame retards that think every game with military dudes is a COD clone. I also blame antagonistic PC gamers that won't buy something because they're too good for it.
I don't begrudge people their choices. Ever since I started working at my new job, I found myself surrounded by console gamers who really, without any hint of irony, enjoy the AssCreed and CoD series. They're having fun, and we're not them.
As for why Bulletstorm failed to achieve its sales goals, there's a variety of reasons for that. It certainly didn't appeal to me, and I like stupid fun.
Yeah, I heard it's going to be called:
Call Of Duty: Strategic War Action Liberation Line Of Penetration
It jumped up to $500 million in sales within 24 hours. Not going away anytime soon.
To each their own. I borrowed MW2, did campaign. Had fun with a little online to get away from the PC (was on PS3). Some aggravating things but good dirty fun.
Have plenty of other great games to get pulled into every iteration, plus I like BF3 and vehicles more.
If you are insinuating cod is going to go the way of tony hawks and guitar hero then you are wrong.
Neither of those games had the amount of skinnerbox and gambling mechanics cod has. Cod is all about indulging in base instincts and as long as it does that people will buy it.
Activision found the magic formula to sell games to the mainstream, their version of highly caffinated and sugary drinks.
Those of us who stick to water can only shake our heads but nothing will change.
The people who indulge in these base instincts aren't even aware, cfr:
By all means criticise the devs and the game content, because I sure as hell do for bad indie art games. But this "OMFG COD MOUTHBREATHERS OMFFFGGGG IF THEY ALL DIED WE'D BE PLAYING DEAR ESTHER 6: RETURN OF THE LETTERS" kind of thing is basically the opposite side of the spectrum. Kind of like the extreme left arguing with the extreme right - neither side is good. CoD exists to fill that pointless-action blockbuster hole much like action movies. There's nothing inherently wrong with that at all.
I did not say people who like cod are hypocrites.
It's like complaining about racism then crossing the street when you see a black dude coming your way.