Originally Posted by
Antares
I particular, I strongly dislike how crucial roles, mostly vehicle-related, are either locked out or simply underpowered unless one pays up or grinds for 30-40 hours for the weapon bringing it up to speed. AA is the best example, what with base turrets being rubbish and 1-burster MAXes being far inferior to the two-armed variant, but not the only one. OTOH, there's also the Liberator gun, the Lightning main cannon, the Magrider's Saron turret and of course the fighter's respective secondary weapons (to be honest, I don't know why you brought up the infantry weapons. Those are all fine sidegrades and I've yet to see anyone complain about them).