Originally Posted by
Casimir Effect
I don't think it's a mistake. The number of reviews - written, video or otherwise - I've seen where the reviewer misses something that would have been explained through reading hte manual or playing the tutorial is staggering. Said reviewer usually then goes on to slam the game for not explaining things clearly.
And I see this on forums all the time. With the death of proper manuals has come this sense of lazy entitlement; where people think they are veteren gamers who can play any game without help, so whenever they skip the tutorial yet don't know what's going on it's actually the games fault for not explaining things correctly. There seems to be no middle ground for so many people. So far better they get forced into a tutorial making sure they understand the basics, than to have them quit after 10 minutes and run off to bitch online.
And no, I don't think "nobody's time is worth anything unless they are doing what you think is important", that was intentional hyperbole on my part so that I could make a masturbation joke - it's kind of what all British humour comes back to. But tutorials aren't exactly dull these days, unless you're playing some sort of German RPG for the first time. They've gotten pretty good at interweaving the mechanics to the tutorial in a fun way. If someone can play the same fucking dungeon in WoW or the same fucking map on TF2 for hours straight, then they should be able to struggle through that first few hours of AssCreed or FarCry where they're being introduced to the story, characters and mechanics - while getting to use said mechanics - without throwing a moody.