Type: Posts; User: Mechanicus_
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So the physics are currently processed 120 times a second, though that is easily adjusted; I'm unlikely to need it any higher.
I'm not applying lift, either buoyant or aerodynamic, in any of the...
So still just been working on possible methods to simulate the structural parts of rigid airships. Annoyingly most of the approaches I've come up with don't actually look any better than the gif of...
So the past week or so I have been working on getting to grips with GameMaker's built in physics system, which I intend to use for simulating the internal wood/metal structures of the larger rigid...
I think I'll probably be staying away from the warfare aspect of airships to begin with - adding any form of combat will complicate things while I'm just trying to get the physics together. But later...
So I've had this little project ongoing for a while, and I've decided it's time to start sharing it with people on a few forums where I lurk.
I've been working in the games industry the last few...
TripTong - EU1 - Vanu
Looking forward to playing Vanu again, had lots of fun with them in PS1 - high-tech pewpews just have way more class than the other faction's gauche slug throwers.
28-05-2012, 04:37 PM
Oh, heh - I didn't notice you were talking about benchmark 2. That one is pretty hardcore and CPU bound, and not really representative of normal ArmA2 gameplay.
What do you get in benchmark 1 with...
28-05-2012, 04:26 PM
Those frame rates do seem quite low for your spec.
You should not have the "video memory" option on Low though - set it to "default", restart ArmA and try again? You may also want to try turning...
28-05-2012, 03:57 PM
ArmA2 is much more demanding than most games - if you are hoping you can get it to run at the same frame rate as a corridor crawl FPS then you are in for disappointment.
The setting that has the...
30-12-2011, 11:51 PM
As promised, I have had a play about with it and here are some quick thoughts.
I was surprised to find that this is not just a static mission based game like Steel Fury - it actually takes many...
23-12-2011, 09:50 PM
I asked Tim about it in the comments on the FP and he is doing a review of it for the next PC Gamer, so can't really review it on RPS.
I had a bunch of blue coins and was able to get it for a...
23-12-2011, 07:03 PM
This is bizarre; I've been looking forward to this but didn't even know it had been released! The game has had almost zero promotion, they stealth release it and immediately drop the price to £10? Is...
Alright guys I win:
50% off Toki Tori
Half-Life 2 Episode 1
04-11-2011, 08:51 AM
Eh? Amazon lists it for £3.50 in the UK and $5 in the US.
19-08-2011, 10:13 AM
Exact same boiler plate response to my refund request too. Judging by the Steam forums nobody is getting refunds (unless you believe that nutter in the RPS comment thread who said he knew the secret...
01-08-2011, 11:51 AM
I was hoping someone from the RPS ArmA 2 gang could suggest some coop missions that would be suitable for a group of about 4 players, most of whom are very new to ArmA? The server has ArmA 2 + OA and...
06-07-2011, 10:08 AM
Flying in the face of all advice, I bought Fire and Sword rather than Warband (I like woosh-bang MUSKETS!).
However it would be really nice if it looked a bit less bums. Are there any mods for...
This also reminded of Shattered Horizon, being a great example of the type of game I'm describing.
Space games are an interesting example - they sort of inherited their groginess from PC flight...
The last Heavily Engaged article by Tim reminded me a long held desire I have to see more sim-like games with fantastical elements and settings.
An interesting example of this type of game is the...
21-06-2011, 11:33 AM
If anyone is kicking about on UK2 I am Mechanicus_
I have so far staggered to one wobbly victory, so beware!
If you are going to run another tourney I'd love to join in.
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