Type: Posts; User: Fanbuoy
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15-12-2014, 02:48 PM
Oh, I thought we were valuing things differently, but now I see that you're just wrong. God, those were annoying.
My ranger mode comment was targeted at the gas masks, that maybe those...
15-12-2014, 09:42 AM
I've only played the non-redux version of 2033, but I didn't recognize much of that. It's silly dark in places, but that's how it should be. I also bounced off eventually, but that's due to the damn...
14-12-2014, 10:58 PM
Good thing you added that in, I was about to pounce :)
But it wasn't my intention to pick nits (figuratively) with the expression, although it may seem that way. It is indeed a valid point....
Or he's saying that China is ahead of everyone else. But yeah, I think your interpretation is closer to the truth.
14-12-2014, 04:51 PM
Okay, I think this is the cause of my confusion. To me, substance is something beyond content. If it isn't worthwhile and fitting in the context, then content - even good content - is just content,...
I find this comment interesting because it works great as sarcasm, but it's also an argument that could definitely be used by the console companies.
14-12-2014, 03:53 PM
I didn't know that this complaint was a thing. Would you mind expanding on what you mean by this? Good mechanics, but dull surroundings?
11-12-2014, 06:03 PM
@Fumarole: Is there some way to quickly put a lot of things up for sale or did you do all that manually?
11-12-2014, 04:50 PM
Totally! Some of those aren't even compatible! I mean, you can't have realism and strong female characters.
*Brofists slightly less than half of humanity, then runs away and hides*
11-12-2014, 04:41 PM
No. But I will say that you can brute force a lot of the puzzles, removing much of the challenge and thinky things.
11-12-2014, 12:06 AM
I haven't really reflected much on how cutting is used in different media, and it's interesting to see a comparison of its use in cinema and video games, but I'm not sure about the "frequent...
I would pay serious money for a post-apocalyptic RPG featuring the Brotherhood of Feels.
I was just randomly reading through some of my old posts (Don't ask me why. Nostalgia?) and realized that this happened! That's awesome!
09-12-2014, 06:41 PM
Well... guilty. And I guess there is merit to that thought, since I'm not sure if I would have enjoyed the game as much were it not for the historical aspect of it. I'm not a huge medieval buff,...
09-12-2014, 06:16 PM
Is this how memes happen in real life?
09-12-2014, 03:48 PM
I hear a lot of complaints that CKII (and to a lesser extent EUIV) is somehow impossible to grasp without taking a PhD in them first, but I really can't relate to that. I sat down with CKII, did...
One might say that you're... inXitement.
-Pause for laughter and applause-
That's pretty much my thoughts as well. Then again, Bethesda/Zenimax aren't really known for being very vigilant...
09-12-2014, 01:20 PM
09-12-2014, 02:05 AM
Heh. Yeah, god forbid, they do something new, right? Remakes and spiritual successors are good and all, but I don't think it's healthy for a studio to make that its thing. Sure does bring attention...
09-12-2014, 12:21 AM
Right. So why go for that so soon after releasing a sequel to Wasteland? Misdirection?
08-12-2014, 11:42 PM
Wasn't Van Buren just a cancelled Fallout game? I mean, they just did Wasteland 2.
08-12-2014, 03:29 PM
Yeah, while my laptop played FO3 just fine, it struggled severely with FO:NV. However, while it struggled, it was at least stable and didn't crash, unlike my desktop, which plays like a dream but...
08-12-2014, 10:13 AM
Really? It worked just fine for me on my old 2009 laptop. What hardware are you on?
07-12-2014, 11:50 PM
Not really, it works just fine and hasn't aged badly IIRC. However, it's one of those games that's fun for a while and then you play it for ten more hours without realizing that you haven't enjoyed...
06-12-2014, 11:38 AM
It does breed debate, though. It makes more people think about and reflect on the issues presented. I'm not saying it's preferable, but it's an efficient way of bringing people's attention to...
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