Type: Posts; User: Prometheus
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26-07-2015, 07:32 AM
Giotech Inc area walkthrough
01-07-2015, 06:19 PM
Couple of screenshots of our prototyping Downtown city environment.
12-05-2015, 05:24 AM
14th Patch notes - http://exile-online.com/index.php/forums/11/changelog-14-12-05-2715-135?p=573#p573
09-04-2015, 07:25 PM
Changelog 13 - http://exile-online.com/index.php/forums/11/changelog-13-09-04-2715-132?p=560#p560
09-03-2015, 04:02 AM
Patch notes 12:
09-02-2015, 06:47 AM
11th Patch notes.
08-01-2015, 08:17 AM
New years patch notes. Have a good one!
22-12-2014, 10:20 PM
Early Christmas present. Get a little peak at the social system progress and a first public glimpse at our GUI.
11-11-2014, 07:44 PM
9th Changelog - http://exile-online.com/index.php/forums/11/changelog-9-11-11-2714-109
27-10-2014, 04:40 PM
Newly finished and textured subway zone entrance. Rest of zone is nearing completion.
21-10-2014, 06:52 PM
8th Changelog - http://exile-online.com/index.php/forums/11/changelog-8-21-10-2714-103
03-10-2014, 05:56 PM
7th Changelog - http://exile-online.com/index.php/fo...-03-10-2714-97
New environments are nearing completion, so expect some ingame footage soon.
19-09-2014, 06:27 PM
6th changelog - http://exile-online.com/index.php/forums/11/changelog-6-19-09-2714-94
12-09-2014, 03:33 PM
Some similarities to both will be noticed as the game is somewhere inbetween.
07-09-2014, 01:08 PM
5th changelog - http://exile-online.com/index.php/forums/11/changelog-5-07-09-2714-92
28-08-2014, 09:28 AM
24-08-2014, 09:04 PM
Ironheads gang concepts.
20-08-2014, 06:15 PM
Third patch notes are up -
13-08-2014, 02:38 PM
2nd patch notes -
06-08-2014, 03:17 PM
First official public patch notes. More to come soon.
01-08-2014, 05:41 PM
Check out this new concept for one of the many gangs that inhabit the world of Exile Online.
13-07-2014, 02:31 PM
02-07-2014, 07:54 PM
This new concept shows some of the characters that will inhabit Sector Sigma. You may be wondering what Sector Sigma is, but if we told you, some men in black suits may give you a visit.
09-05-2014, 09:06 AM
So we have been working on some great looking interiors. We have finished geo modelling of one of the smaller subway station stops. This is totally untextured at the moment. We will be making several...
04-04-2014, 07:12 PM
We have been hard at work behind the scenes, making some great looking art assets. Check them out here. These represent the final or near final vision of what our games art style and quality will...
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