All great ideas! Did you think about the obvious ones like number of announcements and discussions? Or even comments in discussions... But even without this, it will be really cool!
Type: Posts; User: Aterdux
All great ideas! Did you think about the obvious ones like number of announcements and discussions? Or even comments in discussions... But even without this, it will be really cool!
That looks really nice, thank you! It's a pity though we don't know amount of votes but comments seem to be a good indication of how a game is doing. And wow, I didn't realize there were so many...
That's a very interesting chart! Much easier than to look at the whole list. I will check out some of the games on the "most commented" list - I didn't notice several of them, interesting to check...
That sounds like a good strategy. I told many devs asking me about publisher or Greenlight to form a plan - if they go to Greenlight, how they plan to promote, how long they think their campaign will...
Yes, despite me liking this game I have to agree - it's not a good method of advertising. I once made a comment on gamespot, about the game "I get this call every day" having not enough promotion,...
That is an awesome idea! I would love to read this kind of stuff and I think you could contact some sites with this info, they might be interested too and that could make Greenlight more popular.
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Hmm, how about Expeditions: Conquistador? They were on Greenlight, didn't go so well, they went to bitComposer and they were released on Steam 2 days ago. It might depend on the publisher, how big or...
You are right! But I would think that if a game is not promoted enough then there will be no significant increase in sales. Also, some games seem to do well on other platforms too, I think Legend of...
burninngpet, thanks for sharing this information. And yes, that would be interesting to know how many actually other projects sell compared to the number of yes votes. I actually would think that...
Really? Did you see how Papers Please did? Publications on all major gaming media plus youtube reviewers like TB - oh yes, they can compete...
Isn't it the same popularity contest? While I agree these things might be better, but it doesn't solve "fairness" question - devs would still rely on media to bring traffic to their page...
Short question: how? How Steam community should decide? How to give each developer fair exposure?
What should count? Random? Sorry, not half but at least 1/4 of those games on Greenlight seem really unprofessional to say the least. Who and how is going to choose whom to exclude? Basically, you...
How about they added a platform where you can show off your game to many people? Our campaign at Greenlight has now 114k visitors and that's not something I want to underestimate.
Also, now if...
But they were the gatekeeper before! And getting a game to Steam was really hard. Now it does seem easier. Why the hell not? Worth a try.
Agree about Nr.1 - that would be nice! As for Nr.2 - I wish RPG would be getting more votes, I think these days it's all about zombies and pixels :) On a serious note, some competition between genres...
burningpet, specifics are always nice! :) And they would be good to post into Greenlight dev group on Steam.
And yes, I do admit Greenlight is not perfect, said that many times, let's just stop...
Here is an article where Greenlight is defended :) Check it out: ‘Legends Of Eisenwald’ Developer Says Steam’s Greenlight Service “Is Great”, Explains Inner Workings, it has our internal Greenlight...
trjp, you don't think Greenlight is a step forward from the previous way of submitting games? I think it's a great idea and way better than just fill out a form on Steam web site and wait for an...
burningpet - if we stick long enough on Greenlight, than higher numbers would be possible too :) But I hope it won't last long and we will be greenlit.
I don't see any real problem here - Steam...
Hm, well, I think the thing with Greenlight is that you need to do some promotion and not rely on the organic traffic of the Greenlight too much. Our game at Greenlight (Legends of Eisenwald) has...
Yes, beta has only one scenario there, it might take longer to go through it depending on your approach.
To answer your questions:
1. Main campaign will have at least 6 scenarios, probably a bit...
No, it's not an open world - we will have one main campaign and several shorter scenarios. The current beta has one of these shorter scenarios called The Masquerade. This scenario is about 3-4 hours...
Now, wait a minute :) Where did you see dragons? We have low fantasy medieval setting, "things exist medieval people believed in". No elves, dwarves, dragons...
There is a nice video preview from Pixabyte guys. In my opinion, they made our game look really nice, here is the link:
http://youtu.be/R_NV2-FBa_M