In free-to-play shocker, new content will cost you money. Unprecedented.
Type: Posts; User: Joof
In free-to-play shocker, new content will cost you money. Unprecedented.
The Shards of Alara block introduced colored artifacts for the White/Blue/Black faction in the block. Then, in the New Phyrerxia set in the Scars of Mirrodin block, some artifacts had colored...
"Why does my game about simulating city development simulate city development?!"
It might be a Diablo 2 type thing where it saves as it goes?
Magic, 100%, doesn't work that way. There are many in-game skills that play a huge part in the outcome of each game. Deck construction might be a significant part of the game, but in game play is...
Or they've been playing Diablo 3 instead of arguing about it on a forum?
Command and Conquer Renegade.
I played it's multiplayer for hours each afternoon after I got it.
Putting aside the fact that that part was an obvious joke, could you expand on what you mean here? I'm having a bit of trouble figuring out the rest of the implied premises I should be assuming and...
The community of people playing the game. The same way that Diablo 2 had a community even though it's one chat hub and a bunch of instanced games. The same way that Kingdom of Loathing has a...
/me shrugs.
If someone else doesn't think it's worth it, or don't ever want to play online, that's fine, and they can keep requesting a standalone client, and if Blizzard can make it so it can't...
What you said above? It doesn't. What someone who wants to use the single player engine to reverse engineer exploits used to disrupt the wider community? That lessens my enjoyment of the game.
That's cool. But, when included with some other features, I see enough value in protecting the legitimacy of the multiplayer that compromising parts of single player can be defensible if the single...
Saves my characters, legitimizes the economy and characters, and some other features, yeah, pretty much.
/shrug
There's nothing wrong with that. But I can see enough value in not allowing it from a security and character legitimacy perspective, and I think that it's enough value to make it a...
Part of it is also Blizzard's track record with that. They are still running servers for games that came out 16 years ago, so I'm not all that worried about it.
The big reason I'm okay with it is the same reason I'm a huge fan of Steam. I downloaded Steam right after it came out, and didn't really do much with it. Several years later, I reinstalled Steam...
Visceral. I hate it so much. It also implies the game being marketed is mindless, which also annoys me.
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