Nah, you're getting me wrong. I totally want the mercs to have the personality and interplay between them like in JA and JA2, I'm just not really interested in the formation of their organization....
Type: Posts; User: Curry
Nah, you're getting me wrong. I totally want the mercs to have the personality and interplay between them like in JA and JA2, I'm just not really interested in the formation of their organization....
What's wrong with them taking another shot at it? I don't know any good games like JA2 released in the last few years, and I wouldn't mind one. Maybe we'll get lucky and get something better than JA2.
I'm happy this is going to be a thing. I'm slightly miffed at it being a prequel, cause I think it might lose the freedom of JA2 in favour of story. The only story I want is the state of the country...
Believe it or not, but the first two Call of Duties did that for me (the ones set in WW2). Sure it didn't really make me feel bad about the people I was shooting, and you still gun down germans by...
What if it's multiplayer games though? Won't they just empty of players every year, forcing you to buy the next installment? What if the game has bugs? Will they spend time to fix 'em or just plough...
I think there's pretty big potential for a realism-based shooter akin to Red Orchestra to make you extremely immersed into the fighting you're doing by making the killing you do gripping. Red...
Looks great. I'm pretty excited about this, it looks like it's not just a gimmick and the price isn't crazy either. I wonder what it's like to play with that thing and a headset on.
If that was a reply to me you're getting me wrong. I don't think all games go this way, not nearly. I just meant the games from those big corporations, most of the time. There's plenty from Valve and...
To me this is logical and near unavoidable. The big companies like Ubisoft, EA, Activision are based around making money quickly, in the short term, especially with shareholders having power. It's...
I kinda think a lot of the guns in RO2 were a let-down. They're not loud enough! Compare RO1 and RO2 and the guns in RO2 just don't have any punch to them, nor is it particularly scary when you get...
Resistance and Liberation (the mod) had it nailed down pretty well for me. Great supression sounds, loud weapons, crapping yourself when an mg42 fires at you. Too bad they stopped developing it,...
That's pretty much it, most of those games looked bad. Especially the hack and slashy one with the damage numbers, doesn't look like cryengine at all.
Obligatory gameplay footage:
http://www.youtube.com/watch?v=9cbMIKiGjy8
What do you think about that, satire aside? Seems a bit stupid to me.
IIRC there were two guys who founded wikipedia. One was a 60s-spirit guy that wanted everyone to be equal on wikipedia and be able to edit anything, whereas the other wanted special privelege for...
I thought it was terrible compared to Blood Money. I got up to the wrestler and then I just didn't want to play anymore. All the levels are chopped into bits, so it doesn't matter if you mass-murder...
Well, that's a shame. I like world war 2 more. Although I imagine the style of gameplay won't change that much, so it's probably alright.
That's pretty damn stupid. It's just a game. Skip it, or wait for a sale.
That's what I'm afraid of. I loved the silly options in Blood Money (Insane Florist rating!), but I think the player got a silent assassin rating for murdering the guy without a mask in front of...
"Maybe it's an option" doesn't sound very convincing to me. I think it's too easy to sweep it under the table like that. Maybe I am just too cynical, but I've seen it happen time and again.
Baffles me too. One round of playtesting 1 multiplayer map will show you what a huge problem this can be. Apparantly, they don't bother even though they go through a lot of effort to make the...
French! That explains everything then.
With great scepticism I've looked forward to this game. I don't think I'm too cynical if I think people shouldn't get their hopes up after the initial direction the game seems to be taking is so very...
What does this mean to a layman?
Isn't he right though? The atmosphere in the city is marvelous, but the story is predictable and dull. There is no huge twist, and the ending just felt really shallow. Going around the city is great...
A lot faster than the second, creatures didn't have that much issues with pathfinding. Training rooms had nice mechanicy sounding death balls in them. Heroes trying to breach your dungeon thumped...