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  1. We have been hard at work behind the scenes,...

    We have been hard at work behind the scenes, making some great looking art assets. Check them out here. These represent the final or near final vision of what our games art style and quality will...
  2. Hey guys, the new Dev Journal section is now up...

    Hey guys, the new Dev Journal section is now up on our site. Be sure to check regularly to get a glimpse of the crazed inner workings of the minds of our team.

    http://exile-online.com/dev-journal
  3. The game features section is now live on our new...

    The game features section is now live on our new site here - http://exile-online.com/gamefeatures

    Further articles are being added in the coming days so stay tuned. Be sure to register on the site...
  4. Indeed, Julien is great at what he does. I know...

    Indeed, Julien is great at what he does. I know he is very busy atm so you would have to contact him directly to talk about that kind of thing.

    As to Hero Engine, as with any engine, it has its...
  5. You can now register on the site at -...

    You can now register on the site at - http://exile-online.com/forums/user/register

    All registrations will automatically be added to the testing opt in for the chance to be entered into future test...
  6. Indeed Bioware was using an alpha 2007 variant of...

    Indeed Bioware was using an alpha 2007 variant of Hero Engine that looks nothing like its current iteration.
  7. Ok folks, our newest website design is now up and...

    Ok folks, our newest website design is now up and running at - http://exile-online.com/. Forum and account integration will be done very soon. All users will need to recreate their account as we had...
  8. Big updates on both code and art based progress...

    Big updates on both code and art based progress coming soon after the new year guys.
  9. Hey guys, here is a small update. Some concept...

    Hey guys, here is a small update. Some concept art for one of the nightclubs that populate the city.

    http://imageshack.us/a/img11/1708/2x82.jpg

    http://imageshack.us/a/img834/7017/6mi9.jpg
  10. Update 7 - 20/10/2713: Randomised statistic item...

    Update 7 - 20/10/2713: Randomised statistic item generator has been tied into the mission and task system. Generator can be configured to reward any item type, amount, stat set, level range etc.
  11. Destroy all humans. Mech War Walker concept. ...

    Destroy all humans. Mech War Walker concept.

    http://imageshack.us/a/img94/7213/4lif.jpg
  12. Update 6 - 03/10/2713: Missions and task system...

    Update 6 - 03/10/2713: Missions and task system has been undergoing major tweaking and work to ensure multiple task types for missions are supported. Created system to allow "go there" type missions...
  13. Early character concept splash. ...

    Early character concept splash.

    http://imageshack.us/a/img21/394/quhj.jpg
  14. Update 5 - 10/09/2713: Further additions and...

    Update 5 - 10/09/2713: Further additions and tweaks to mission system are ongoing. New mission parameters using triggered events have been added which enable us to create several new mission types.
    ...
  15. Update 4 - 04/09/2713: Initial implementation of...

    Update 4 - 04/09/2713: Initial implementation of mission/quest system has been achieved. Standard basis allowing for multiple quest types and chains included. Player to NPC dialogue has been tied...
  16. Update 3 - 18/08/2713: Initial player to NPC chat...

    Update 3 - 18/08/2713: Initial player to NPC chat dialogue system is in place. This system is now multifunctional based upon situation and dialogue needs. Will be tied into upcoming first phase...
  17. Update 2 - 13/08/2713 Character...

    Update 2 - 13/08/2713

    Character Creation/deletion - Now requires users to Confirm character deletion by typing in DELETE (case sensitive). Character preview window is now also active and live when...
  18. Update 1 05/08/2713: Basic character...

    Update 1 05/08/2713:

    Basic character selection and creation system has been implemented. Players can currently create a maximum of 3 character. Possibility to expand this number later.

    Basic...
  19. Storyboard concept - Exodus Arrives. ...

    Storyboard concept - Exodus Arrives.

    http://imageshack.us/a/img189/2725/77a9.jpg
  20. Storyboard concept - Exodus departs. ...

    Storyboard concept - Exodus departs.

    http://imageshack.us/a/img209/1032/uwbj.jpg
  21. Central transit hub concept. ...

    Central transit hub concept.

    http://imageshack.us/a/img843/5987/centraldistrict.jpg
  22. A character concept for "The Voice" character. ...

    A character concept for "The Voice" character.

    http://imageshack.us/a/img837/1300/thevoicelab3.jpg
  23. Here are a couple of additional character...

    Here are a couple of additional character concepts.

    http://imageshack.us/a/img94/8940/cyborgcommandodrones.jpg

    http://imageshack.us/a/img694/5703/mibg.jpg
  24. Our website is currently in a state of total...

    Our website is currently in a state of total reconstruction. Some graphics are placeholders until we get everything sorted out. The forum and account creation has also been taken offline for an...
  25. Commando Shocktrooper. ...

    Commando Shocktrooper.

    http://img713.imageshack.us/img713/66/commandosoldatslabfinal.jpg
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