Type: Posts; User: Dare_Wreck
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28-03-2014, 12:38 AM
Interesting - this game is the first time I recall seeing a GOG.com key in a Humble deal.
24-02-2014, 02:52 AM
It took me awhile to figure out which game you were talking about - that's a horrible game name in respect to SEO.
21-02-2014, 02:42 PM
Thanks, I just stumbled across that a split second before seeing your response. Oddly, there's no link to that anywhere on Desura's site other than on their sitemap page.
21-02-2014, 02:35 PM
Where do you actually find your keys on Desura's site? I've only been able to find my 99 Levels to Hell Desura key on the IndieGameStand site where I got it. As someone who has a bunch of games on...
16-02-2014, 06:05 AM
Hmm, I just came across this:
which notes the same thing as you Alms. However, it also notes this important bit:
16-02-2014, 02:50 AM
Hmm, my Desura key for 99 Levels to Hell wasn't recognized on Steam.
12-02-2014, 06:13 PM
I can't tell if you're emphasizing "optional" because you think this additional functionality is worthless without everyone being required to use it, or if you're simply noting that you don't have to...
09-01-2014, 10:48 PM
It's not really a new low, it's actually an exact repeat of the Humble Frozenbyte Bundle from, I believe, 2011.
16-04-2013, 12:07 AM
Ahh, now I understand. The above I completely agree with!
14-04-2013, 07:39 PM
While I haven't tried Satazius personally, I don't get all the disgust for its looks here. It looks about on par for the level of graphics in Gradius III (SNES), not that abysmal Gradius 2 port...
09-03-2013, 08:50 PM
Wimp: Who Stole My Pants in the new Indie Royale bundle looks like Gish but with fun gameplay actually included. The three exclamation points after the first first feature in its description...
26-09-2012, 12:30 AM
Yes, but technically, the Steam keys are for your own private use. While the Humble Bundle folks know keys get passed around and generally look the other way, the Steam keys really aren't intended...
23-07-2012, 06:16 PM
Did you turn off VSYNC? That's the most suggested fix for this unfortunately really common problem, and it worked for me.
To me, the scariest thing about the game is the thought that you may have...
23-07-2012, 12:31 PM
That is an excellent question - I've started playing around with Game Collector and realized that this is going to be a huge undertaking to catalogue everything. For me, the reason I want to do this...
23-07-2012, 12:17 PM
This is where the idea of spreadsheet as a database starts falling apart. What do you do for games like Sanctum that cross genres? Do you put it in your FPS tab? Your Tower Defense tab? This...
23-07-2012, 04:16 AM
Found the answer to my (and others') question: once I hit 11 posts, I was able to create a new thread of my own.
23-07-2012, 04:05 AM
Oh geez, you're right. I knew 2007 increased the row limit a great deal, but didn't know the exact number offhand. I did a quick search on Excel's row limit, and came across this page on MS's...
22-07-2012, 10:08 PM
But what do you do when you get your 65,537th game?? (the row limit + 1) ;)
Seriously, though, if you're a spreadsheet guru, then a program like Excel can certainly give you a good bare-bones...
22-07-2012, 07:11 PM
Hi fellow RPS-ers,
As is probably the case with many of us, I'm finding that I have a boatload of game installers filling up my data drive thanks to contributing to numerous of the various indie...
Completely agree on that. Heck, I still get the theme song from the Carmen Sandiego spin-off television show stuck in my head from time to time!
11-07-2012, 06:32 PM
That's actually a really good point. I thought my wife might enjoy it, since she tends to do better with more casual 2D games, but she just wasn't getting into it and got tired of it. The changing...
11-07-2012, 04:51 AM
Totally agree with this. My wife is so finicky when it comes to games... I still have yet to be able to pin down a particular genre or style of game that she'll sit down with for more than 5 minutes...
Well, for what it's worth, plenty of people call C# a bloated devil (I do personally like it, though, but that's because I've been using it for awhile).
I haven't played it in several years, but I also second (third? fourth by this point??) this notion regarding Space Rangers 2.
As sabrage initially mentioned and a few others echoed, GISH! 1000 times Gish!! The control scheme is purposely sluggish, since your main character is a ball of tar, and it's frustrating beyond...
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