Hey folks, we have an update! Adam Smith mentioned the demo in yesterday's Kickstarter Katch-up, but did you know that I just updated the demo today? It's true!
Among other things:
The...
Type: Posts; User: Craig Stern
Hey folks, we have an update! Adam Smith mentioned the demo in yesterday's Kickstarter Katch-up, but did you know that I just updated the demo today? It's true!
Among other things:
The...
Telepath Tactics now has a free alpha demo to let you get a sense of the game's mechanics! Go ahead and check it out:
WINDOWS DEMO
MAC / LINUX DEMO (Mac users will need AIR to install the Mac...
Hey there, turn-based tactics fans! Remember the time that Adam Smith wrote about the Fire Emblem-style strategy RPG with bridge building, throwing characters into lava, mod support, and 2-to-6...
I don't know what result you think I was aiming for there--I just felt like sharing my opinion, since we're talking about the qualities of good RPG combat. You're free to disagree, obviously. *shrug*
Thought of another one today: "Go mental."
This is part of why D&D is not a good combat system to use in a computer game. Gary Gygax was fascinated with the idea of risk from his days as an insurance underwriter, and he ended up making way...
Heh, nice.
Ha! Great stuff; I knew you guys wouldn't disappoint. Keep 'em comin'! :)
(Incidentally, I thought of another one on the train home from work today: master mind. It works on a couple of levels,...
Fewer if you confine yourself to PC, yes.
Okay, some quick background here. I've been developing a multiplayer turn-based tactics game (devlog here if you're curious) which features elevation effects, destructible obstacles, high explosives,...
Harsh. I'd argue that there have been at least a handful of good turn-based tactical RPGs released in the last 12 years.