Type: Posts; User: evilbobthebob
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06-12-2012, 01:43 AM
One thing to say to you guys: NYAAAHHHH NC ARSENAL IS MINE
Well for about two minutes
01-12-2012, 02:34 PM
The recoil in-game was completely redesigned from beta where it was almost entirely cone of fire blooming. NC guns have a lot of vertical recoil and some horizontal; TR have almost entirely vertical...
20-11-2012, 07:30 PM
Waiting on the download now. I'll be glad to join the Traitors on Friday :D
Judging by this: http://www.reddit.com/r/Planetside/comments/13crcm/miller_is_the_place_for_organized_eu_outfits_to_be/ it seems that most major EU outfits are ending up on Miller. Release is on my...
A good on-stand soldier with proxy grenades can stop nearly every capper if they are not killed before they throw their proxies. It never really needed the damage buff since its role in stopping...
Uhh proxies were nerfed
Sounds like you need a blue plate special arena competition to me!
07-08-2012, 10:48 PM
Rebound: I think I was one of the first to die. Highlight was the friendly grenade that killed four.
Poctalon: had fun riding in the helicopter. Shot nothing :D
Cratesistance: lots of running until...
03-08-2012, 05:21 PM
Sorry guys, just had a chat with my team and I'm needed for our 7s game tonight. Maybe next time.
03-08-2012, 12:49 PM
I might be available to help unless my team needs me for their 7v7 match tonight.
02-08-2012, 12:46 PM
Make sure you have the Reach perk. It makes grabbing the flag much easier! There are a lot of videos about for cap routes. Just searching for "tribes ascend cap routes" should give you a lot of...
30-07-2012, 01:57 AM
Heartbreakerz are a very, very, very, very good team. Only idk are better, and that's only sometimes. If you want to get a sense of team ranking, check out the 7vs7 ladder here:...
30-07-2012, 12:04 AM
5v5 routes are designed to be extremely fast to set up because you don't need to set up some ultra fast special route to avoid snipers.
27-07-2012, 02:45 PM
I am pretty sure that Looter is ammo from nuggets, not base ammo count. "Get 50% more ammo from ammo drops".
27-07-2012, 11:41 AM
Unfortunately it does not have full-team matchmaking but they have added a five player party system. Haven't tried it myself.
26-07-2012, 12:08 PM
Well, if you can use the Thumper you can use both of the soldier's thumpers and the pathfinder's bolt launcher. They all have very similar arcs. Speaking of arcs, you'd probably be okay with the Arx...
26-07-2012, 11:27 AM
Yeah, there were a few members of major Tribes (should I include myself in that? :P ) turning up to try out the new maps in a pub setting. My impressions are that Dangerous Crossing is too small for...
24-07-2012, 09:38 PM
It's sad that so many of the comments consist of "RAAGGGEEEE PAY2WIN HOW CAN YOU SAY THIS GAME IS GOOD" when, for example, the default SLD loadout (plus a couple of perks, sure) is one of the best in...
24-07-2012, 04:06 PM
In case you need more incentive for the 5v5 tournament, the prizes are:
For reference, there are group stages and then the elimination stage.
23-07-2012, 12:22 PM
It is possible to do that, yes.
23-07-2012, 11:17 AM
Not possible to ban specific weapons, I'm afraid.
22-07-2012, 12:27 PM
Don't forget to sign up on www.gameshrine.org! Once this is over, if you've enjoyed yourself, you can apply to teams on the main ladder or leave yourself available for recruitment if you like.
21-07-2012, 12:30 PM
Please join it! "Newbloods" teams (average rank below 20) get gold for just taking part. My team is probably going to field a couple of small teams, though we're not 100% sure on that yet.
As a fellow Star Wars modder (www.eawpr.net) on a slightly less dead game (Empire at War) I can only commiserate. I work in a three-man team (in terms of permanent members) and we have the same...
18-07-2012, 04:04 PM
Well, my team is quite pleased with most of the changes. The nitron nerf is a nerf to chasing though. Even with the disk jump buff the speed gains won't be enough and cappers still have enough time...
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