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  1. App update is live right now. Got some nice...

    App update is live right now. Got some nice additions and improvements in. I've implemented the ability to now exit the app using the Back Button on your Android Device. This was a big requested...
  2. I put together a solid press kit for the game. If...

    I put together a solid press kit for the game. If anyone wants to blog about it, or post up some news about the game, there are ample resources directly on this page to do so.

    ...
  3. Just got the newly submitted build published to...

    Just got the newly submitted build published to the Google Play link. I took almost all player feedback so far and implemented the changes in this version. Plan on putting through updates each week,...
  4. Put up a preview video of some gameplay. ...

    Put up a preview video of some gameplay.



    http://www.youtube.com/watch?v=CmkNVhf86y8&list=UU8wwKKr-GpntrUnFpN15kVw
  5. Skate N Crash - Android Mobile Game - PC/Mac Webplayer Coming Soon

    I've finally finished up a short term project called Skate N Crash. It's an endless runner, with a skater and obstacles you have to trick off of. The game took about 5 days to complete and is free on...
  6. Colossal squid/octopus modeling and UVs completed...

    Colossal squid/octopus modeling and UVs completed today. Have to rig him up soon enough, but he was a nice diversion this weekend. Check in and visit the brand new website too!...
  7. Purchased the new web URL today, the official web...

    Purchased the new web URL today, the official web site is live @ http://www.theaugustineparadox.com/


    In development news, I've started work on this AI (colossal squid).

    ...
  8. The Augustine Paradox - Android, iOS Development

    This is an older project of mine brought back to life part time this week. Some time back I was watching some Youtube game play of Cobra Triangle for the NES system. It inspired me to do something...
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    That Indie Game You Missed

    I've been working on an initiative to help independent developers gain exposure to their game projects. Just trying to compile some of the best that is out there, but may not have a lot of exposure....
  10. Still in a rough beta state. I'm not happy with...

    Still in a rough beta state. I'm not happy with the look of the "starting" light graphics. The camera follow also has issues when I drive up onto the banked oval.


    ...
  11. Hi everyone. I've put a forum up on Super Kart...

    Hi everyone. I've put a forum up on Super Kart Racing's main web site for folks to follow the progress of this game in one place. If you have interest in this game, go on over and create a...
  12. Working on the garage area for kart selection. I...

    Working on the garage area for kart selection. I had a really tough design constraint to try to work around with the decals. The karts can be painted several different colors and when I first used...
  13. Anyone who wishes to stay updated outside of the...

    Anyone who wishes to stay updated outside of the forum threads feel free to visit the Facebook page and connect over there.


    Super Kart Racing on Facebook
  14. Super Kart Racing for iOS and Android - Art Preview

    I've finally got around to capturing some gameplay images and video. I've neglected updates far too long, but I have been working on the game quite a bit lately. This is a game I've been working on a...
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    Cessna 172 Interior cabin is completed and...

    Cessna 172 Interior cabin is completed and shipped off to be rigged up for flight! Interior model came in at 2,870 polygons. Here is a webplayer preview and a link to the site with more information...
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    Yeah it's super important when you're putting...

    Yeah it's super important when you're putting aircraft into a mobile game that will need to run on a phone. Sure it's the same with Occulus. People have spoken to me about all kinds of ways I didn't...
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    Thought I'd post up the Work-In-Progress Cessna...

    Thought I'd post up the Work-In-Progress Cessna interior cabin. I've started modeling the exterior model for the Learjet, but didn't neglect to come back and do some more work on the cabin for the...
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    Low Poly Aircraft Pack

    I've started a low poly aircraft set of models, textures, etc. I would like to share an early preview of the first aircraft I'm working on, the Cessna 172. These are going to be highly detailed...
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    Classic American Vehicle (Car #15 based on 1976...

    Classic American Vehicle (Car #15 based on 1976 Gran Torino)


    This model came in at 894 polygons, and also uses a 512 x 512 hand painted texture. The reflection intensity and mask are contained...
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    Modern Performance Vehicle (based on the Dodge...

    Modern Performance Vehicle (based on the Dodge Viper)


    This model came in at 985 polygons for the LOD0. The model is loosely based around the design of a Dodge Viper. Check out the crowdfunding...
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    Classic Muscle Car (Vehicle 13) Inspired by...

    Classic Muscle Car (Vehicle 13)


    Inspired by the 1969 Pontiac GTO, this model came in at 990 polygons, using a 512 x 512 diffuse texture (with alpha channel reflection). If you'd like to know...
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    Modern Muscle Car (rendered in Unity Game Engine)...

    Modern Muscle Car (rendered in Unity Game Engine)


    #12 of the vehicles to be completed. This model came in at 978 polygons for the final count and uses a 512 x 512 texture for the diffuse and...
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    Vehicle #12 (Modern Muscle) Modeling/IUVs...

    Vehicle #12 (Modern Muscle) Modeling/IUVs completed.


    Model came in at 864 polygons for the LOD 0 (highest LOD). The vehicle is a reference to a 2010 Camaro, but has been modeled to not match...
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    This is the "Porsche 911" inspired vehicle. Came...

    This is the "Porsche 911" inspired vehicle. Came in for the final poly count at 930 polygons. Uses a 512 x 512 customizable PSD texture. I've also finally came up with a shader for Unity that will...
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    Vehicle #11 Modeling and UVs completed. 910...

    Vehicle #11 Modeling and UVs completed. 910 Polygons coated with a 512 x 512 UV template.



    http://www.youtube.com/watch?v=Z4C9q2elyj4&feature=share&list=UU8wwKKr-GpntrUnFpN15kVw
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