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Type: Posts; User: JackShandy

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  1. You can complete those missions through...

    You can complete those missions through investigation and sabotague, though. I completed all the missions by capturing the target, so the solokov mission was more of the same for me.
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    So once you've explored 90% of the map to find...

    So once you've explored 90% of the map to find the best resources, the game has thrown so many resources at you that exploration is pointless.
  3. Plenty of investigation and sabotage missions...

    Plenty of investigation and sabotage missions around if you want to try them. The game just never forces you.
  4. Right now it seems like they're both weighed down...

    Right now it seems like they're both weighed down with the problems of each other. If I buy from a brick and mortar store, I still have to deal with steam as if I'd downloaded it online. If I...
  5. Recklessprudence's anger seems pretty justified...

    Recklessprudence's anger seems pretty justified to me, honestly. When I bought Human Revolution, steam just shut down and stopped working. Gave me an error message when I booted it up, leaving me...
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    I think the major design shift has been towards...

    I think the major design shift has been towards making the game tighter. I'm not saying that makes it better, but they've obviously tried to eliminate the loose aspects of X-COM. They cut down the...
  7. Well, fair enough. I don't want to tell you...

    Well, fair enough. I don't want to tell you you're wrong to feel that way. I do really disagree with one point, though:



    -that's the games' art style, which is beautiful.

    Edit:
  8. These issues seem mostly trivial, to be honest....

    These issues seem mostly trivial, to be honest. They really turned you off before you even played half an hour? Be honest. Did you actually pay money for this game?
  9. Poetry aside, Dishonoured has a "Dark Vision"...

    Poetry aside, Dishonoured has a "Dark Vision" mode that lets you see enemies and their vision cones through walls. So you can still watch enemies before they can see you.
  10. Who are you talking to?

    Who are you talking to?
  11. You're addressing some ghost audience who...

    You're addressing some ghost audience who believed Planescape was innovative and told you to like it because of that. Who are those guys? I can't be responsible for what they're saying, and I can't...
  12. Well, that's a horrifying look inside your mind....

    Well, that's a horrifying look inside your mind.

    (Somewhere in the darkness, Mohorovicic sniffs the air. What's that, on the breeze? The sickening stench of someone being positive about a...
  13. Almost as if fighters and rogues have appeared in...

    Almost as if fighters and rogues have appeared in other games before.
  14. Man, what's yours? I'm saying the team of...

    Man, what's yours? I'm saying the team of professionals probably don't consider their years work a microwave burrito. As far as I can tell you're saying "Who cares if the game's no good, it's fast...
  15. If your burritos take teams of professionals a...

    If your burritos take teams of professionals a year or more to microwave, sure.
  16. Weird to see so many negative comments.

    Weird to see so many negative comments.
  17. Refinement is generally more important than...

    Refinement is generally more important than innovation, because making good stuff is more important than making new stuff.
  18. Nostalgia is over-hated. The entire videogame...

    Nostalgia is over-hated. The entire videogame industry is only a few decades old. Looking back isn't miring ourselves in mawkish sentiment, it's just stopping for a while to get some perspective. We...
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    Tip: You can go to an NPC in the church near the...

    Tip: You can go to an NPC in the church near the gargoyles to pardon your sins, which will stop NPC's you've hurt from being hostile.

    Not that it does you any good now, patch.
  20. I love that they actually have a pen-and-paper...

    I love that they actually have a pen-and-paper ruleset. That's genuine old-school.
  21. Those OXM squad videos are great, but they really...

    Those OXM squad videos are great, but they really showcase how unintuitive the cover system is. He shoots through multiple walls to kill an alien, then he has only a 48% chance to hit when one is...
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    I'm going to be using this. Edit: Wait, I...

    I'm going to be using this.

    Edit: Wait, I didn't realize you can edit that. Maybe I'd better take it down.
  23. Do heavy Armour and guns actually go together? I...

    Do heavy Armour and guns actually go together? I thought it became useless once guns became a thing.
  24. Maybe this isn't the place for talking about Old...

    Maybe this isn't the place for talking about Old X-Com, but I've just been playing it for the first time and having a blast. Just infiltrated my first alien base. Went through the place with soldiers...
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    Poll: My point before was that it doesn't really matter...

    My point before was that it doesn't really matter how good the games being made in this era are. We can still play the games from every other era, often with better graphics, better performance, and...
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