Type: Posts; User: Procrastination Giant
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Ber invited 18/08/2014
Spoof invited 18/08/2014
Thought i might aswell add my go-to build, some thoughts and explain my general approach to content with this class - Spent quite a lot of time DPSing endgame and vet content on mine, afterall.
02-08-2014, 05:13 AM
Desync is not a problem that's unique to path of exile (i'd argue it's actually worse in D3 - they just hide it a lot better) and i do agree that it's a bit annoying in any game... But (!) it is most...
01-08-2014, 07:20 PM
Sshhhh! Don't give the developers any ideas... Considering what a dick that guy is it is quite surprising that you're not also blinded during the main big-aoe-of-doom-bouncy-ball-avoidance phase...
And you picked the perfect time to roll up an Esper, since yesterday's content drop included a couple of fairly fundamental changes to some of our skills - Probably one of the main reason why that...
17-07-2014, 04:58 PM
I'm not 100% sure, but i think that's a solo instance, so doing that in a group might be impossible. The enemies in there are most certainly killable, but they're fairly punishing for stationary...
15-07-2014, 12:45 AM
Since Pyralos is a bit of a random mess right now i've decided to write down one and a half dirty little tricks that helped me and a couple of other fellow snoglugs cross him off of our...
This is Lopp... err... Cesspa the Esper!
23-05-2014, 06:13 PM
Sounds to me like you're trying to invest into too many stats at once? If you play a character that actually requires an investment into vitality than you don't really need as many points in the...
17-05-2014, 07:29 PM
When it comes to your on-paper damage: I'd say your crit chance is definitely decent at this point and you'd probably get the most out of investing into crit damage a bit more - Replacing that ruby...
16-05-2014, 01:57 AM
Just to confirm: You're correct, you don't have to kill the Last Giant first to be able to fight him - And right now he's so easy to kill that it might very well be the first enemy you kill with a...
16-05-2014, 12:31 AM
Yeah, just to clarify: It wasn't my intention to make it sound like i was using "linear" in a completely negative way either - I'm definitely not saying that DS2 is "too casul" or anything along...
15-05-2014, 11:12 PM
I really don't think that they had speed/suicide running for gear in mind when they designed the overall progression of the game to be honest. I'd say it's mostly just a side effect of them trying to...
15-05-2014, 07:01 PM
On the other hand i'd argue that there's quite a bit of placebo effect involved aswell, or rather: Adaptability as a stat does less than some people gave it credit for shortly after release, and...
15-05-2014, 06:31 PM
Hmm, i don't quite understand what you mean by "dilutes the rewards for skilled play"? Do you have a problem with the fact that people who have worse reaction times can invest into adaptability and...
11-05-2014, 03:42 PM
I think that's supposed to happen. Not 100% sure where it happens exactly (if i remember correctly it was somewhere in drangleic castle?), but at a certain point in the game it starts to list every...
10-05-2014, 12:58 AM
Just some general non-class/build specific pointers:
You really don't have to worry about it too much since you can easily reallocate skillpoints - The required item isn't exactly common, but...
09-05-2014, 07:53 PM
I think Pimpel is thinking of another item when he says that it's only reachable later on, since the one you're talking about can be (more or less) easily reached via running jump right away - Just...
09-05-2014, 06:04 PM
I'd recommend exploring the area with the scaffoldings (not just the scaffoldings themself of course, that whole "pit") as thoroughly as possible and as reckless as possible before moving on to other...
09-05-2014, 05:33 PM
Hmm, "a few seconds before one starts going in" makes it sound like you're talking about the royal rat vanguard, and not the authority? Since you want to get rid of the 4 rats ASAP and all at once if...
09-05-2014, 05:15 PM
I'm not 100% sure if i was overpowered or ridiculously overpowered (the former would mean a +10 magic archdrake staff, the latter of course the +5 magic staff of wisdom) when i fought Zombie Sif, but...
09-05-2014, 05:00 PM
Since the swordman's attributes aren't entirely terrible i'd just soldier onwards. You could either try to push just a little bit further into the Forest of the Giants to find a guaranteed shield...
09-05-2014, 03:59 PM
If you want to take another shot at the single ogre you can find just before the old hag's hut:
There's one attack in particular after which he's fairly vulnerable - You want him to do the three...
09-05-2014, 01:55 PM
Something i noticed when i was tinkering with a str based character sporting a large club: Have you noticed that that thing in particular feels like it has the durability of wet newspapers? I'm...
09-05-2014, 01:33 PM
Don't worry, it's mostly just an annoyance since nothing can break completely - If you carry around either some sort of backup weapon or two and maybe some spare repair powder you won't run into...
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