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  1. Replies
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    That's the NC infils. VS infils with the optional...

    That's the NC infils. VS infils with the optional C4 attachments are smart bombs ... and I really hope they're not going away :(
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    That right there is basically why I think that...

    That right there is basically why I think that HEAT's basically redundant. You need the same amount of skill/effort to kill infantry as with AP, but you don't get the additional damage vs vehicles. ...
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    They are effectively making HEAT round redundant...

    They are effectively making HEAT round redundant with this. There's basically no reason to ever use them, unless you're new and can't afford either HE or AP. Also, in their infinite wisdom, they are...
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    So ... that proposed shield for the AMS looks...

    So ... that proposed shield for the AMS looks like a pretty major upset of balance in combination with a cost reduction to half. Kinda curious whether they'll do any tuning before pushing it to live.
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    @Bank You do realise that the Vanguard HE cannon...

    @Bank You do realise that the Vanguard HE cannon is a direct upgrade of the Magrider one right now, yes? It has the same rate of fire, same splash, and more direct damage ... and is still doing...
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    @Eleven I think you misread something. Mattocks...

    @Eleven I think you misread something. Mattocks lead the pack for KPU (then BS, Nebula, Hacksaws) and Mattocks/Hacksaws are on top @Q4. Same with KPH. Also, there actually isn't much of a difference...
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    So, no more global alerts! And the threshold is...

    So, no more global alerts! And the threshold is finally back to something that's actually worth fighting for ... and you can now lock continents. At this point, I don't even mind whether Hossin is...
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    Woah, that's quite a lot much sooner than...

    Woah, that's quite a lot much sooner than expected! Should be awesome!

    --
    This post goes into more detail regarding the mag's problems in the new meta, for those that are interested. The stuff...
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    Lockdown prowlers have way higher velocities than...

    Lockdown prowlers have way higher velocities than anything else that can shoot you though (with the exception of lancers), and to evade them too, you need to be back a bit further. Either way, adding...
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    No, it's the whole package. First, the velocity +...

    No, it's the whole package. First, the velocity + gravity changes cause some range compression because shooting at stuff at longer ranges will a) be harder and b) more ineffective due to strafing,...
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    @Boffin That would be insane. Now that stuff has...

    @Boffin That would be insane. Now that stuff has been play-tested by somewhat experienced crews, it's apparent that this whole thing is MASSIVE buff for vanguards and an equally massive nerf for...
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    Everyone pretty much prefers racer these days....

    Everyone pretty much prefers racer these days. It's allows for a play-style that's more dynamic. Also, it's way more fun to drive than rival.
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    Yeah, no. direct nerfs to racer, buffs to HE for...

    Yeah, no. direct nerfs to racer, buffs to HE for TR/NC, relative nerf of mag reverse speed, relative nerf of mag projectile drop (drop is most noticeable on the slowest projectiles), introduction of...
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    We're getting velocity nerfs on AP and HEAT.

    We're getting velocity nerfs on AP and HEAT.
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    Ugh. They're taking the piss with those patch...

    Ugh. They're taking the piss with those patch notes. If we hadn't had so many shitty patches for tanks already, this one would have a good chance to qualify as worst ever.
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    @Fish With a 2/2 AP config, TTKs are really close...

    @Fish With a 2/2 AP config, TTKs are really close to each other. A prowler kills a mag in 7 and a van in 7.5, a van kills in 8 and a mag kills a prowler in 7.5 and a van in 9 seconds. I think this is...
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    YESSSSSSS! Those lib nerfs sound fucking...

    YESSSSSSS! Those lib nerfs sound fucking excellent and I do think that every single one of them was long overdue. Did you guys know that the Dalton and Shredder EACH haver higher KPHs (kill/h) than...
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    Speaking of the State of RPS ... it's official...

    Speaking of the State of RPS ... it's official now, isn't it? We're not a Giraffocracy anymore. The age of the oligarchy of the Sexiest Giraffes has begun!
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    Ha, does anyone remember the Hydraffe? To me, hex...

    Ha, does anyone remember the Hydraffe? To me, hex is superior precisely because it allows for more freedom. The downside of that freedom is that ghostcapping happened more often. With the spawn...
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    This could go wrong so horribly. Logistics are...

    This could go wrong so horribly. Logistics are getting less and less important due to spawn changes (gal, sundies available in wider radius, reinforcement, etc) meaning that people can just redeploy...
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    Come on, Dom. This is really not needed in this...

    Come on, Dom. This is really not needed in this thread, especially if you're still mostly RTRS.
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    Good proposal, Dewi. I have long since tired of...

    Good proposal, Dewi. I have long since tired of the democratic model and the loooong discussions it often entails. Anyway, I have two remarks:

    1.With rotation and a 6 + 1 (+2) system, we could run...
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    I don't like the idea, for obvious reasons. The...

    I don't like the idea, for obvious reasons. The faster normal launchers are, the more trouble MBTs are in because people will be able to make ranged shots connect easier. I.e., this would result in...
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    @Bank You guys might be used to playing with half...

    @Bank You guys might be used to playing with half a squad, but for RPS that's not an effective or fun size. Personally, I won't join up until there's at least a squad (preferably more) as i think...
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    @carl: fuck being part of the problem. i enjoy...

    @carl: fuck being part of the problem. i enjoy tanking and i think the ganking they're able to do at the moment is cheesy as hell. i sure as hell won't join them.

    also, sorry for bringing this up...
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