Type: Posts; User: Deck 1000
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I'm Deck, the developer of Slingray. I like long walks on the beach, candle-lit dinners, and indie games are okay I guess. I've got a twitter here, a steam group here, and a thread about my game...
Steam Group: http://steamcommunity.com/groups/slingray
IRC Channel: #slingray on irc.synirc.net ...
Slingray is an online multiplayer sport, like hockey with spaceships. It takes inspiration from many sources:...
DCS World just added the MQ-9 Reaper drone to the game.
Now they just need to add NPC wedding parties for proper immersive war crimes.
Is this the modern Ivan "Iron Man" Stewart's Super Off-Road remake it appears to be?
I've been watching This Guy's Spelunky videos on youtube lately, with my jaw on the floor.
a) Hell win in 5 minutes, 18 seconds
b) Eggplant Run (I didn't even know most of this was...
31-12-2013, 05:35 AM
Here's another great data-point:
He has raw data showing a huge spike in visits after an RPS mention. To quote the blog post: "Rock, Paper, Shotgun readers...
31-12-2013, 04:58 AM
Over the holidays I've been playing the new open beta of DCS World aka Digital Combat Simulator Su-25T. There's something very satisfying about loading up that Toad with 8 500kg cluster bombs,...
31-12-2013, 04:32 AM
Basically any game intended for serious competition is going to fall into this category. Amazingly, nobody in this thread has mentioned The Entire Genre Of Fighting Games. They're (usually) all...
Now we just need Apple to get in the game. To update their Cinema Display to use one of these panels, so that the public will actually desire them, and motivate a cycle of better valued competitors....
I spent most of the year playing flight simulators. How's that for regression? (P.S. I wish modern flight sims weren't just junky crash-prone games made in Russia. What the hell happened?)
Looks fantastic from the coverage I've seen. I wonder if any fighting game tournaments are considering picking up this as a fun 2v2 sideshow game.
31-12-2013, 03:59 AM
The real Cube World mystery is why the developer isn't pushing out updates incrementally, instead of living under a rock. By the time he "finishes" the various copycats will overrun the fort. So...
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