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Type: Posts; User: TillEulenspiegel

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  1. Daggerfall would qualify. Great rules (especially...

    Daggerfall would qualify. Great rules (especially character creation), plenty of darkness, little or no silliness.
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    Biology is important, but obviously we're capable...

    Biology is important, but obviously we're capable of making decisions. For example, there's a correlation between affluence and not having kids, or having fewer kids. If you ignore immigration,...
  3. The best point I've heard in past discussions...

    The best point I've heard in past discussions about this sort of thing: yes I can go outside and play football with friends, but I can't live out the life of a professional footballer, and I can't...
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    Theoretically. In reality, nearly all of them...

    Theoretically. In reality, nearly all of them share the same crap gameplay mechanics which put them in a very narrow genre.

    To me, the funniest thing about all this is that I could write pages and...
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    That's the most hilarious thing. How did they...

    That's the most hilarious thing. How did they manage to avoid milking the Jedi Knight series, for example? Hello, FPSes are still hugely popular.

    The Star Wars license has been heavily exploited...
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    The genre started out so well, peaking very...

    The genre started out so well, peaking very quickly with Ultima Online. It was a great game in itself, but also a hint at vast unexplored possibilities of what you could do with thousands of players...
  7. Always-online is fairly unlikely, if only because...

    Always-online is fairly unlikely, if only because of the inevitable server meltdown in the first week after launch. You don't want that kind of awful press and angry customers.

    Online activation...
  8. My argument against violence in games is that...

    My argument against violence in games is that it's just not interesting anymore. I'm really, really tired of shooting things. I'm even more tired of the fact that murdering people is the default...
  9. It's astonishing that some people are struggling...

    It's astonishing that some people are struggling to understand Hecker's point.

    As mentioned, if you don't get it, he beats you over the head at the end: "we're creating something completely new",...
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    What's your problem with it? Read the whole piece...

    What's your problem with it? Read the whole piece again, and be specific.

    In my experience, the vast vast vast majority of people who claim "I agree with your message but dislike your tone"...
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    The worst bits were apparently deleted. Cara was...

    The worst bits were apparently deleted. Cara was talking about it on the Twitters:

    There's more in exchanges with John and others, scroll down to read everything.
  12. I can't comment on the later games, as I avoided...

    I can't comment on the later games, as I avoided them upon seeing the terrible reviews. But the original Stronghold's economic campaign is good relaxing town-building fun, if you're into that kind of...
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    Has anyone played the beta version(s)? The first...

    Has anyone played the beta version(s)? The first proper release to $15 backers is just two weeks away now.
  14. Yeah. I'd argue that after shoving you into a...

    Yeah. I'd argue that after shoving you into a preset role and putting you on rails, any attempt to present a real moral "choice" is doomed to failure.

    To reference Babylon 5, the most interesting...
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    That's the thing. Many people have rolled their...

    That's the thing. Many people have rolled their eyes at the overblown praise for BioShock, and Infinite just sounds like more of the same. It was an average-ish shooter with very high production...
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    WFRP has chaos manifestation tables, where the...

    WFRP has chaos manifestation tables, where the more powerful spell you cast, the likelier it is that something will go terribly, terribly wrong. I believe there was a cumulative effect too.
    ...
  17. At 11, I think my best attempt at a review would...

    At 11, I think my best attempt at a review would have been "oh my god daggerfall is fucking amazing". It is, tho.
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    GW2 really did discard quite a lot of what made...

    GW2 really did discard quite a lot of what made Guild Wars so special: well-designed story missions, and skill selection that felt like deck building in a CCG. Most videogame spells are incredibly...
  19. Reminds me of the tactics planning screen of...

    Reminds me of the tactics planning screen of Rainbow Six, which was the best part of the game. Definitely a promising idea.
  20. A turn-based strategy game on a touchscreen...

    A turn-based strategy game on a touchscreen tablet? Inconceivable! Also, you must need some kind of space age supercomputer for all those computations, like we had in 1994. Your iPad 4 with a 1.4GHz...
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    Nonsense. 1960s Batman is the best Batman.

    Nonsense. 1960s Batman is the best Batman.
  22. People like experience systems. It's character...

    People like experience systems. It's character persistence, it's attachment, it's a little reward.

    I haven't seriously played a multiplayer FPS since the original Starsiege: Tribes, so I don't...
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    I prefer this...

    I prefer this. Yes, that's nearly a square kilometer of solar panels.
  24. no "mature" indie games allowed no...

    no "mature" indie games allowed


    no drug-related apps


    no bad werdz

    etc
  25. [/FONT][/COLOR] Best of the Worst...

    [/FONT][/COLOR]
    Best of the Worst is laugh-until-you-cry hilarious. Only three episodes so far, but all pure gold.

    Half in the Bag has got progressively better too - the Plinkett bits aren't...
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