Near constant lock-on tone is driving me crazy. I'm having to break out of dogfights all the time.
I'd prefer it if the Striker didn't produce any warning.
Type: Posts; User: izal
Near constant lock-on tone is driving me crazy. I'm having to break out of dogfights all the time.
I'd prefer it if the Striker didn't produce any warning.
Noticed a LOT of AA lock-ons tonight, have they buffed them or is it just a coincidence?
I like the comet as anti-inf, so long as they are silly enough to stand still. Can be useful against maxs.
The overlay overlays the usernames on the game screen.
Urgh. Stuttery FPS and repair/ammo lag is making this game very frustrating. No regrets about cancelling my membership last month.
I took out a reaver with a grenade launcher on that night too :(
I'm sure I had a bug yesterday where gunfire was going left of the crosshair. Made it quite hard to aim.
Had the best dogfight ever tonight! Around 7 mozzies were chasing a poor galaxy north of Mekala. Myself and another scythe pilot managed to get the drop on them and it turned into a great twisting...
I have 245 SC *weeps*
I've had a go:
http://i.imgur.com/F7iAYId.jpg
I think Tuesday was more successful because of numbers. We only had 2-3 scythes at one time last night. I did notice the libs were incredible honeypots for enemy ESFs though. They would often...
Only 4 deaths in 1hr40mins of flying!
1 x Annihilator ambush
2 x kamikaze mozzies
1 x friendly lib splat outside warpgate
Yep, I've switched to flying at that mid/low level too. On Indar and Amerish there is usually plenty of good cover you can afterburn to.
Esamir, on the other hand, is toxic. Got to be low and...
I thought it was great. We haven't really done this a lot and I could afford to be less cautious knowing I had more eyes in the sky, more information and backup when needed. I like the idea of the...
IMO don't bother with A2A missiles. I haven't been killed by one in weeks.
Maybe I've just got lucky, but I haven't had much of a problem since they fixed the lock-on warning bug.
They can remove every lock-on weapon as far as I'm concerned. Buff the Skyguard some more and make turrets harder to kill.
It's pretty much unplayable for me. Stuttering is still there and now vehicles weapons are on the blink.
The lock-on warning hasn't been fixed either.
What I'm saying is if that hex is swamped with AA I don't think it makes sense to keep flying into it. You will regularly be on cooldown and run out of resources (especially on Esamir).
A group...
My last post has got munched. :mad:
Basically, air frontline is different to ground frontline, the air squad should make its own decisions and treat the platoon waypoint as an ideal rather than...
The air war regularly has a different frontline than the ground war. More often than not, you can't just fly to a platoon waypoint and go to work.
For me, it doesn't make sense for a ground-based...
I've been using it, but have no idea if it's working as I don't talk that much and I'm often in an aircraft. How would being a 1000m apart affect it? Perhaps we should test it at a warpgate.
Don't think I have ever used mumble's positional audio before tbh, but it might be handy for medics and engies to find the needy.
https://www.dropbox.com/s/721najnbn6gpepk/ps2.dll
Drop the DLL...
99% of dogfights are won by the person who gets the drop on the enemy. Patrol with the external view on. Hover behind hills, rocks, tall buildings etc. and wait for an unsuspecting target.
A good...
Evolve or perish :D
JK, as soon as the cross faction stuff kicks in I'll probably be making some new characters.