Type: Posts; User: NieA7
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Yesterday, 09:45 PM
My evenings have mostly returned to sanity so I'd like to bring Tooth and Claw back if I may. I think I've filled in the sheet right, I believe the last season they played they were relegated from...
14-04-2014, 05:51 PM
Given I spent half the match concentrating on killing him yet didn't manage anything more than a stun, I'd say he was great value.
10-04-2014, 08:57 PM
Yes and no - I used to prefer the wolves when they had catch, it made moving the ball a hell of a lot easier which in turn made their speed count for more. Regen's nice of course, but catch gave...
10-04-2014, 10:49 AM
In most cases I think I'd ask for my 10k back. 40k linemen, off the top of my head, are:
IMO Undead are the best balanced team in the game:...
09-04-2014, 11:57 PM
I remember Elf Harm, they beat the shit out of my necro when I played them despite me getting a load of inducements (including Count Wimpy von Blockhead). Anyway, what part of a MA10/ST4/Ag5 player...
09-04-2014, 09:22 PM
If that was directed at me then I'm sorry for irritating you. I still think elf journeymen are the best in the game though, bar none. It's true skill access doesn't matter, but it's worth...
09-04-2014, 06:48 PM
Don't forget agility access on normal rolls. Poor bastards.
08-04-2014, 07:57 PM
I think the cap was 100k, which was a bit on the low side for my money. The general principle was a good one though, especially if it encouraged more use of inducements. The perpetual leagues that...
08-04-2014, 06:20 PM
An Ag4 dodge/pick up etc with loner is more likely to suceed than an Ag3 one without loner - playing elves just gives coaches a skewed perspective on risk. An elf lineman would qualify as a star...
04-04-2014, 08:27 PM
Probably less optimal than block, but dodge is fun with break tackle given you've already got juggs - a 75% chance to get a two dice hit on a caged player is enough of a threat to make the other...
Not every time, but at least some of the time. Happened to me when I was bragging that the odds of the move I'd just pulled off weren't that bad really >.>
The two games I'd love to see PC versions of are Necromunda (which I enjoyed more than BB when I played both TT) and Man 'o War, which always looked lots of fun but I never got round to trying....
24-03-2014, 10:02 PM
Well, for stunty this day's done apart from Laneford and Shards - you guys still about and willing?
Wouldn't regen be more of a problem than AV9?
26-02-2014, 11:48 AM
Sinister still posts in comment threads so I assume he's about and has net access of some sort.
17-02-2014, 11:01 PM
I've only got two stat ups! I used to have a ridiculous number of doubles, but Helio killed half of them last match >.>
17-02-2014, 09:33 PM
Tunnel Vision finally got back to their winning ways with a grindy 2-1 win against Tiny Tots on Tour, with a bonus rat level to boot (possibly literally).
13-02-2014, 08:09 PM
That should be fine, but there's an outside chance I may have to work late all next week - I'll do my best to let you know if so.
10-02-2014, 09:15 PM
This season's been rotten so far, time to break something - my team or yours. Thursday at 8:00 will be super.
10-02-2014, 12:00 AM
Hey Ethelred, time for some tree pruning. Provided I've got a couple of days notice I can make any evening after about 19:00, apart from Friday and Saturday (I'll probably be able to do all day...
08-02-2014, 12:27 AM
Helio and I got our game in, which ended 2-1 to the rotters as Tunnel Vision continue their deeply underwhelming season.
04-02-2014, 09:09 AM
I'm so glad you said that - Necro are my main team and I've always found fouling surprisingly difficult to do well, unless I've already got a numbers advantage. The positionals are too precious to...
03-02-2014, 10:50 PM
Hybrids are great, but playing hybrids against bash is even less fun that playing elfs against bash.
31-01-2014, 09:33 PM
*edit* Just had a power cut so I'll lurk on the laptop for a bit, if you want to get our game in tonight Helio ding me on steam.
29-01-2014, 11:44 PM
Great, see you then.
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