Type: Posts; User: rossy
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05-07-2013, 03:06 PM
I can't really speak for the mentioned games as it's to long ago that I played them, but in Quake and Doom you are not expected to take damage and everytime you take damage you have made an error. In...
03-07-2013, 10:33 AM
In a sense most shooters are cover shooters. I don't see that much difference between strafing behind a wall or crouching behind some sort of obstacle and pressing a button to stick behind a chest...
03-07-2013, 06:03 AM
Indeed. In Doom I often find myself seeking cover when chaingunners and archviles are involed. Especially with archviles cover is an important thing. The real problem is having full health after...
B0rsuk is right in one important thing: Keyboard interfaces can be much better than mouse based interfaces. DCSS is a very good example of that and I'd also include Cataclysm. IMHO the Tome4 and...
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