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  1. Hmm, I've never done a champion's covenant run,...

    Hmm, I've never done a champion's covenant run, but aside from that your run sounds like my normal build (no shields, no magic, no 'real' armour).

    The only particular cause for concern on that...
  2. As far as the difficulty curve goes all three...

    As far as the difficulty curve goes all three DLCs lie after the end of the regular game. So once you beat the snot out of the last boss your SL will be about appropriate, however as with any Dark...
  3. So, a dragon in Heide's Tower of Flame. I'd guess...

    So, a dragon in Heide's Tower of Flame. I'd guess that's there to be avoided early on, since that area is usually my first stop at the game's beginning for some easy boss souls. And I don't recognise...
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    With those clues it's gotta be Dragon's Lair.

    With those clues it's gotta be Dragon's Lair.
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    Is H therefore Hegemony Rome?

    Is H therefore Hegemony Rome?
  6. Well damn that looks impressive, sort of a 'what...

    Well damn that looks impressive, sort of a 'what if Diablo 3 was an MMO and didn't look like arse?' game. I'm actually a bit surprised nobody has tried to mix the ARPG and MMORPG genres until now and...
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    DA2 was an awful game, you're missing nothing....

    DA2 was an awful game, you're missing nothing. Frankly the series died for me the moment some idiot decided every button press had to be accompanied by flips, explosions or something 'awesome'.
  8. Well the obvious point of comparison is Diablo 3,...

    Well the obvious point of comparison is Diablo 3, and visually (since this is all we have to go on right now) this beats the pants off it. Large numbers of enemies, it's flat out prettier and the...
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    Hmm, for me it was more "quite good but ran out...

    Hmm, for me it was more "quite good but ran out of content after 20 hours".
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    In general I'd agree, but at the same time I...

    In general I'd agree, but at the same time I really liked the inventory management in Resident Evil 4. It felt like they hit precisely the right balance of space versus loot.
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    GFWL. /10char

    GFWL. /10char
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    Quicktime events. Can't believe nobody said this...

    Quicktime events. Can't believe nobody said this one yet. The gaming industry's equivalent of an STD, pops up unwanted all over the place causing a great deal of grief and is bloody difficult to...
  13. Thread: Evolve Alpha

    by DarkFenix
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    1,820

    Well the objective with the monster is precisely...

    Well the objective with the monster is precisely to keep running away until you reach level 3. If you can hit level 3 without losing any or much health you've basically won.

    And it feels like the...
  14. Thread: Evolve Alpha

    by DarkFenix
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    1,820

    Yeah having now played as monster against a good...

    Yeah having now played as monster against a good hunter team, I kinda agree. It was my first game as monster, but I kicked their arses anyway. I would hop, skip and jump away the moment a single...
  15. Thread: Evolve Alpha

    by DarkFenix
    Replies
    32
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    1,820

    It does get stale pretty quickly, there's no...

    It does get stale pretty quickly, there's no variation in the game at all regardless of monster type. You still do the same thing, chase the monster around the map continuously until you trap it and...
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    Yeah I just noticed that the only city I was...

    Yeah I just noticed that the only city I was attacking just happened to be perfectly surrounded by hills. I didn't realise artillery units required line of sight to attack (because that notion is...
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    This is quite probably a stupid question, but how...

    This is quite probably a stupid question, but how do I make artillery units attack cities? I'm setting them up correctly, I can attack enemy units just fine, but it won't let me fire at cities (the...
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    I'm honestly surprised when people don't like the...

    I'm honestly surprised when people don't like the invasion mechanic of Demon's/Dark Souls. I see it as part of the game, invading players throw a curveball your way and provide a difficult and...
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    Yes but it looks like a choice between the...

    Yes but it looks like a choice between the beefcake, beefcake and beefcake who respectively have the fat roll, fatter roll and fattest roll.
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    Looks like it does have some good ideas. But I...

    Looks like it does have some good ideas. But I just know it's going to irk me that it plays like Dark Souls except the only build you're allowed is the fat-rolling strength build (I much preferred...
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    From gameplay footage I've seen it looks like...

    From gameplay footage I've seen it looks like Dark Souls with the variety and dynamism removed from the combat. That and the aesthetic is horrible, both in the enemy and protagonist design.

    Might...
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    This is a forum specifically for discussing...

    This is a forum specifically for discussing matters concerning PC gaming. Should we avoid discussing something like this just because the rich corporation happen to be in the right this time?

    Why...
  23. Thread: Hatred

    by DarkFenix
    Replies
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    As far as the 'mass shooting' genre goes, my...

    As far as the 'mass shooting' genre goes, my first introduction to it was the first GTA game, at the release of which I was 11 years old. I'm not sure what would be defined as 'too young' with...
  24. Thread: Hatred

    by DarkFenix
    Replies
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    9,385

    This is at the heart of what concerns me...

    This is at the heart of what concerns me personally. The difference between video game violence and real violence to me is as clear as the difference between night and day, I genuinely can't...
  25. Thread: Hatred

    by DarkFenix
    Replies
    155
    Views
    9,385

    I don't think a simple body count is a suitable...

    I don't think a simple body count is a suitable measure for video games to be honest, I think we need to distinguish between whether we're killing (and indeed playing as) characters or caricatures.
    ...
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