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  1. Replies
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    Ah, but a gunship with terrible range is exactly...

    Ah, but a gunship with terrible range is exactly what I've been waiting for.

    Well, not so much the range part. But the heavy part.
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    There's a timer that applies to quitting when in...

    There's a timer that applies to quitting when in combat (I think it's 30 seconds), but otherwise you can save and exit anywhere.
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    There's a low intensity combat zone popped up in...

    There's a low intensity combat zone popped up in Turir, although I'm pretty sure the risk-reward ratio is still much better hunting Cobras in RESs.
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    I ended up going to Turir myself, although I'm...

    I ended up going to Turir myself, although I'm still trying to work out a good loadout for my Cobra that doesn't run out of power too frequently (at the moment, small gimballed multicannons and fixed...
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    It's also really disappointing in the sense that...

    It's also really disappointing in the sense that these sorts of games are perfect for modding; unlike when I was still doing stuff for Freespace, or indeed for FPS or level based RTSs (etc), you...
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    To be honest, I really object to the paint jobs...

    To be honest, I really object to the paint jobs on the basis that I could do them - literally - less than an hour in photoshop. Some of the cheaper ones would only take minutes. And it's exactly...
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    Another vote for Elite, also any racing game...

    Another vote for Elite, also any racing game (I've yet to play one with a soundtrack I like more than my own playlist).

    Civ 5, Tropico (Although the soundtrack on that one isn't bad), Total War...
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    Sticky: Grid2: huge disappointment (it's an arcadey...

    Grid2: huge disappointment (it's an arcadey console racer at best), but still quite pretty.
    http://cloud-4.steamusercontent.com/ugc/39728990488976051/00A39331A68AD5E0FB5C2BB078BB5D6CA59D35DE/
    ...
  9. Replies
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    Doesn't trackIR need a reasonably large/wide...

    Doesn't trackIR need a reasonably large/wide monitor for the head movements to feel natural?
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    Based on todays newsletter, I'm thinking the...

    Based on todays newsletter, I'm thinking the Vulture might also be of interest. Actually, I'm getting the impression 1.2 is going to be somewhat of a 'combat update'.
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    To be fair, you might not want to be a bounty...

    To be fair, you might not want to be a bounty hunter or do interdiction, just to get from A to B. Hard to see what could be changed in that respect beyond autopilot though.
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    Yeah, but if I'm not mistaken it's massively more...

    Yeah, but if I'm not mistaken it's massively more expensive. To be clear, I mean mid-range in financial terms as well as actual combat ability. Once you upgrade from say, an Eagle to a Viper there...
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    Not really. I just read a few pages of a book on...

    Not really. I just read a few pages of a book on longer trips.
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    I really hope one of the new ships is a proper...

    I really hope one of the new ships is a proper mid-range combat ship to fill the gap between the Viper and, say, the Anaconda/Python.
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    For me it is/was. But I wasn't very good at the...

    For me it is/was. But I wasn't very good at the whole trading thing, after all - never seemed to be able to work out a profitable run.

    Have to admit wrt the bounty thing - I find it hard to...
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    Typo. I meant Viper.... I wish I had a...

    Typo.

    I meant Viper.... I wish I had a Python. All these other mentions of Pythons distracted me (or it was a Freudian slip of my original plan)

    The reality is that I spunked thousands away...
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    I ended up selling the Type 6 in some system...

    I ended up selling the Type 6 in some system apparently ran by a drug lord (after a serious of disasterous trades for at best a few hundred credits per tonne), and bought a Python with some upgrades...
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    Sticky: I'm on the final boss of Wolfenstein: New Order...

    I'm on the final boss of Wolfenstein: New Order and... I just can't be arsed.
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    Google seems to indicate they left it out, either...

    Google seems to indicate they left it out, either on the basis of having too small a team or that it wouldn't suit the timescale the game runs in. The suggestion is that it might be added, and if it...
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    I seriously wouldn't. I already did that, and...

    I seriously wouldn't. I already did that, and compared to the Viper it's just epically soul-destroyingly boring*.

    And I'm making less money whilst having less fun, too - just can't understand...
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    Oh, I dunno - it could make perfect sense, if the...

    Oh, I dunno - it could make perfect sense, if the economics is modelled such that demand can be satisfied in some way, so it decreases with additional supply. Of course, that would also fall into...
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    I think, to be fair, the rate of accumulation...

    I think, to be fair, the rate of accumulation spikes up when you first start to do trading with a larger ship (or even a dedicated Cobra). I certainly hope so, as it's getting time for me to trade...
  23. Unless C simply used incorrect terminology or...

    Unless C simply used incorrect terminology or misunderstood what they were talking about.
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    Largely because progression is measured in money...

    Largely because progression is measured in money (it's not like you get anything for the ranks at the moment), I think.
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    I think it depends upon how you define grind...

    I think it depends upon how you define grind itself. I've always thought of it being a perceptive thing.
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