Type: Posts; User: DetCord
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There's a Eastern European Airline (forget the name) that did it as a promotional livery for a movie (also forgot it's name). The first time I saw a photo of it, I couldn't help but think 'Holy Shit!...
Texturing up a storm before the CS6 trial expires.
Released my KLM concepts for FSX.
I don't think I've spent this much time...
Here are the versions I'm doing.
KLM Concept Colors texture.
That ENB palette looks a shit-ton better than what I've used in the past.
Quick, shoot it down before it crashes on it's own... ;)
I know a Sethos from Danmark. Hmm...
Finished up my RAF re-texture.
It's boring as all get out mate. I can't believe they have the audacity to charge full retail for that incredibly mediocre MP experience.
Last BA repaint for the World Cup. Though it seem a little...
Too bad hardline is a absolute snooze fest. Ya know, they had a chance to do something really interesting. Totally wasted concept.
Finished my fictitious BA repaint.
I've tried a lot of ENB's for different games over the years, but this is the only one I've ever stuck with. Plus I just reinstalled the game.
A lot of texture and weapon mods.
Oh Bridge Commander! God I love that game.
Was asked to create some wallpapers for A3 in CS6. Did that.
And neither is quoting Shakespeare. It is on the other hand pretentious, and swath in douchebaggery.
Meh... I'm stable at around 40+ FPS, though it does plummet into the 30's every now and then depending upon what is happening.
BF4 in Ultra, 200% Supersampling, and down-scaled to 1920x1080 from 4K.
The missions are as linear as they get. Scale this ladder, climb this wall, blow up this electronic box. You can't take it upon yourself to find a alternate route to your objective, and why? Because...
Doubtful. Not saying that I don't enjoy it, I do. However, it's missing so many normal/modern game play mechanics that it boggles the mind.
This type of stuff is just unforgivable.
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