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  1. #1

    Schein - an indie puzzle plattformer

    Hey guys,

    we are a small group of developers from Austria and Germany, working on a quirky new indie game. The whole project started at a university in Vienna in early 2011. Our prototype received quite some attention and it seemed such a waste to just let the project end there. So we decided to continue working and make the real thing! We are targeting a release in Q2 2013, and are busily working towards completion.





    We feel we have created a neat little game with tricky puzzles, unique controls, a fresh graphic concept and awesome soundtracks (by Leed:Audio). Perhaps the following lines best describe the full setting of our game:

    Set in the middle of a glum and murky swamp, Schein takes you on the perilous journey of a desperate father, who is grieving for his lost son. Wandering aimlessly through the swamp, he keeps reaching dead ends and hope is slowly fading. Just as the darkness threatens to swallow him completely, a glimmer of hope appears in the form of a ghost light named “Irrlicht”. As the Irrlicht's glow touches their surroundings, the world slowly begins to change, transforming it into an altogether different place. Through this beautiful metamorphosis, the man can now follow paths that had not been visible before.


    Key features

    • Mysterious dimensions: Use different colors of light to unveil new dimensions and manipulate your environment. Discover new paths, avoid hazards and learn to trigger mechanisms to overcome obstacles.
    • Brain-twister: Use your ingenuity and take advantage of the light to solve complex puzzles and continue your journey through the swamp.
    • Ingenious Soundtrack: Our exciting, specially commissioned soundtrack builds up suspense and creates an eerie atmosphere. Crank it up and immerse yourself even deeper in the mysterious world of Schein.
    • Mighty monsters: Ancient creatures inhabit the swamp and are not easily persuaded to let you pass. Use what you have learned on your journey to defeat them and gain new powers.
    • Gripping Story: Discover the tale of the magical swamp and the journey of the witty main characters in fully synchronized dialogues and cut scenes.


    During our development, we have continuously received very valuable feedback from friends, and we have come to see that great ideas are formed by many minds. So we decided to share our progress with you in form of a public Dev-Demo. Feel free to download it and briefly dip into the world of Schein.


    And afterwards, we would be glad if you shared your thoughts with us! Your feedback is what we build upon and we value it greatly. The Dev-Demo will be updated continuously, so that you can witness our development proceeding, all the way up to our final release.


    You can drop us a line right here, or visit our forum. You can check out a bunch of screenshots and pictures on Facebook, and we'd love a like as well! And if you'd like to stay up to date, follow us
    on Twitter (@scheingame), or simply subscribe to our Newsletter.







    Official Homepage: http://scheingame.com
    IndieDB: http://www.indiedb.com/games/schein
    Facebook: http://www.facebook.com/scheingame
    Twitter: https://twitter.com/scheingame
    Google+: https://plus.google.com/106110889172871217939/posts
    Youtube: https://www.youtube.com/user/scheingame

  2. #2
    It’s been a while since we last published an update, but the changes we made were so big, they required more time. Check out Schein’s beautiful new world!

    http://scheingame.com/the-game/download/

  3. #3
    Secondary Hivemind Nexus Berzee's Avatar
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    It is a beautiful world! I especially like how he turns into a smiley lad when the light comes out.

    I played it up until the second or third lantern before my terrible puzzle-platformer attention span caused me to wander away and it was fun (I am the sort of person who will only play puzzle-platformers for an appreciable amount of time if there are dialogue snippets between each of the jumps to keep me going =P).

    Other people, I recommend you to download and try this game, it's pleasantly smooth and unbuggy for a dev demo, and the poor boy looks so sad when the lights go off that you just want to turn them back on again immediately even if it will cause a doom.
    Support for my all-pepperjack-cheese food bank charity drive has been lukewarm at best.

  4. #4
    Hey Berzee,

    thanks for playing. We'll keep you updated on our progress.

    The full game will also feature dialogs/ a narrative to keep you engaged ;)

  5. #5
    Hi everyone,
    Recently (already at the end of March actually) we released an update of our Development Demo for Schein. Much has changed since the last version and we would love to know how you like our improvements.

    While the old version still used an outdated model for the main protagonist, the newest update features our redesigned character, beautiful background assets and revised graphical effects – now we’ve even got changing weather ;)

    (Honestly free) Download: http://scheingame.com/the-game/download/


  6. #6

    Seeking your support...



    Hi everyone,
    It’s time for us to get serious!

    On May 5th we made two big steps towards letting the world decide our fate:

    1. We started our crowdfunding campaign on Indiegogo
    2. We presented Schein on Steam Greenlight

    … and for both these things we need YOU!

    Check out Schein on Indiegogo, claim one of our awesome perks and become part of this game. Apart from putting your name in the credits, you can gain access to the beta version, add in-game messages to your friends, order a trendy t-shirt, or even design in-game content.



    But we want more - we want it all - we want to be on Steam!
    Vote for Schein and get us greenlit - We're counting on you!



    Last but not least: We've got a new Dev-Demo online! Not only has it been updated, we've also restructured it to make it a brief and exciting trip to the swamp.

    Here it is:
    The Dev-Demo (v0.3.3) (exe)
    The Dev-Demo (v0.3.3) (zip)

    And as always, we'd love to know what you think!
    Greetings from the Schein Team

  7. #7
    There are three big updates we would like to share with you:

    1. We have reached the final week of our Indiegogo campaign.
    2. New perks and goodies have been released
    3. We are FINALISTS of the Microsoft Imagine Cup!

    1) Crowdfunding history teaches us that the last week is the most important time for any campaign. And here we are in our last week – we’ve made a good start, but there still remains much to be done. We have created a great, artful game that is ready to be released this summer, but it won’t happen without YOUR help! Instead of counting on a single publisher to fund our cause and to alter the game to their whim, we want you people to publish this game with us and to shape it according to your personal wishes and ideas. [Link]

    2) Since the beginning of our campaign many perks have been added in reaction to the feedback we received. There are still some copies of our special Imagine Cup Celebration [Link] offer available: Our game for only €13 plus a personal postcard from St. Petersburg, Russia. Just recently we published a perk on the occasion of Children’s Day: [Link] Claim our game and donate € 5 to UNICEF. All over the world UNICEF strives to establish children’s rights and provides humanitarian and developmental aid in developing countries, and that we want to support.

    3) Speaking of which – WE ARE FINALISTS. Schein competed against hundreds of entries from all around the world and made it into the Worldwide Finals of the Microsoft Imagine Cup [Link]. We’re eager to take part in the competition in St. Petersburg in July. Who knows, we might even win this thing!

  8. #8
    Hello everybody!
    The last couple of weeks were extremely exciting.. and life changing.
    Not only did we meet the maker of Tetris, we also won the Microsoft Imagine Cup in Russia! That got us some nice prize money, which is exactly what we needed (after our failed crowdfunding campaign).



    So what now? An extended holiday?
    To be honest, we'd like that! But we won't. We can't. We have a promise to keep: To publish this game! Now we've finally got the resources for it, so that's exactly what we'll do.
    We're tremendously busy with all the paperwork, acquiring licenses, making contracts and establishing valuable contacts and we're also developing.

    Meanwhile here's a new Dev-Demo for you: Dev-Demo (v0.3.4)!





    We’d love to know how you like our new platforms and the beautifully structured ground – inspired by your feedback our artist has now replaced all remnants of the old art concept. Also the background has changed and you can now gaze into the endless depths of the swamp. One change you might not notice, is our new sound system: We have made a transition from XAudio2 to FMOD and are really happy with it!

  9. #9
    Obscure Node EaglEye's Avatar
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    Hello Schein, I am an indie reviewer on youtube and I look at upcoming games or recently released ones. I've seen your post on Tigsource today and now here. I might be interested to feature your game over on my channel if you want me to :)

    If you want to know who I am, I made a post about myself here.
    http://www.rockpapershotgun.com/foru...die-developers

  10. #10
    As mentioned on twitter: We'd love that! :)

    Quote Originally Posted by EaglEye View Post
    Hello Schein, I am an indie reviewer on youtube and I look at upcoming games or recently released ones. I've seen your post on Tigsource today and now here. I might be interested to feature your game over on my channel if you want me to :)

    If you want to know who I am, I made a post about myself here.
    http://www.rockpapershotgun.com/foru...die-developers

  11. #11
    Hey there, hope this post is not too much like thread-gravedigging. We have gone into hiding for a few month and improved a lot of stuff. Without much further ado, here are the main news:


    New Schein Trailer
    Development is nearing its end - Schein is now complete. This is the newly published gameplay trailer, offering a glimpse into this game’s colorful dimensions in their full beauty. ( http://trailer.scheingame.com/)





    Schein on Greenlight
    Zeppelin Studio’s Schein is back on Steam Greenlight! A lot has changed in the murky wetlands of the swamp. The story is fetching, the dark woods have grown thicker, the colors are more vibrant, and the Irrlicht’s light glows brighter than ever in red, blue and green. Now it is time for Steam to shine its green light too – but that is up to you, so say ‘Yes’ to Schein! ( http://greenlight.scheingame.com/)





    Official Schein Demo
    Schein’s ever-evolving Dev-Demo has been updated and has now reached its final state. It has hereby ceased to be a Dev-Demo and is now the official, representative Demo of Schein. This is a short, specially designed level, with a selection of main gameplay elements. And the monsters had to stay at home, so it's absolutely safe to try. ( http://scheingame.com/#download)



  12. #12
    Obscure Node
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    Looks awesome.

  13. #13
    Obscure Node
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    Awesome game! I played it at a conference before!

  14. #14
    Its finally done. We're happy to announce that Schein is available as of today.

    Get Schein
    Schein is available as a DRM free download priced at $8.99/€6.99/£5.49 from online game
    distributors such as GOG, Humble Store, Desura and many more. And for those with love
    for music there's the Special Edition that includes both the game and the soundtrack, which was so masterfully composed by leed:audio. Steam shall soon be added to the list once Schein has made its way through Greenlight!

    New Release Teaser
    To celebrate this memorable day Zeppelin Studio presents a brand new release teaser of Schein, created by theyshootmusic.at. The teaser can be found at teaser.scheingame.com

  15. #15
    Secondary Hivemind Nexus LTK's Avatar
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    Thought it looked intriguing, so I bought it from GOG, but so far there's been far too much progression requiring me to avoid spiky hazards and too little actual puzzling. This makes the demo feel very unrepresentative of the game.

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