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  1. #1
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    Tactical usage of numerical scores

    Just a thought, but has RPS ever considered giving games numerical scores based solely/mostly upon consumer friendliness? I'm not generally a fan of ratings, but given the increasing influence that Metacritic scores seem to have over publishers, it might serve as a small incentive for them to have less severe DRM and be a little more honest in general (especially if a few other websites followed suit).

    You could subtract points for infractions such as DRM (probably with a sliding scale for severity), multiplayer games not allowing for private servers and lying about/misrepresenting the game while awarding points for things like mod support and comprehensive graphical settings.

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    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by lordcooper View Post
    Just a thought, but has RPS ever considered giving games numerical scores based solely/mostly upon consumer friendliness? I'm not generally a fan of ratings, but given the increasing influence that Metacritic scores seem to have over publishers, it might serve as a small incentive for them to have less severe DRM and be a little more honest in general (especially if a few other websites followed suit).

    You could subtract points for infractions such as DRM (probably with a sliding scale for severity), multiplayer games not allowing for private servers and lying about/misrepresenting the game while awarding points for things like mod support and comprehensive graphical settings.
    On a scale of Orange to 76, I give this a rating of Q.
    Nalano H. Wildmoon
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    Lesser Hivemind Node Feldspar's Avatar
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    Quote Originally Posted by Nalano View Post
    On a scale of Orange to 76, I give this a rating of Q.
    You are in a generous mood, I wouldn't have scored it above porpoise-.

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    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Nalano View Post
    On a scale of Orange to 76, I give this a rating of Q.
    BULLSHIT! Everyone knows that "feeling of waves lapping at feet" is the only score for this.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

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    Quote Originally Posted by Heliocentric View Post
    BULLSHIT! Everyone knows that "feeling of waves lapping at feet" is the only score for this.
    I give it 5 peggles and one 'fart in your general direction '.

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    Secondary Hivemind Nexus Sparkasaurusmex's Avatar
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    Perhaps specific points about PC settings and DRM in a little box would be cool. Not ratings but just strings of words kinda like sentences.

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    Secondary Hivemind Nexus Kelron's Avatar
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    Yeah that way I wouldn't have to read the entire article before getting angry in the comments. Would save a lot of time.

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    Thumbs up or thumbs down. No angsty "but you gave it an 8.8 when eurogamer gave it a 9.5", just a simple thumbs up or thumbs down.

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    Quote Originally Posted by Vicious View Post
    Thumbs up or thumbs down. No angsty "but you gave it an 8.8 when eurogamer gave it a 9.5", just a simple thumbs up or thumbs down.
    But RPS reviews never have that sort of conclusion, nor should they.
    "Swans are so big, they're like the Ostriches of the bird world"

  10. #10
    Lesser Hivemind Node Feldspar's Avatar
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    Quote Originally Posted by Danny252 View Post
    But RPS reviews never have that sort of conclusion, nor should they.
    Nor do they call themselves reviews, it's "Wot i Think" because it is a personal subjective opinion.

  11. #11
    Vector Jams O'Donnell's Avatar
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    There's also the issue of a bad game that's super-nice to the consumer. Do you give it a high score? No you don't -- that would be misleading, and then you inevitably have to start factoring in the quality of the game into the score and the consumer friendliness system falls apart.

    That said, Able Gamers (http://www.ablegamers.com) review games solely on how accessible they are, and their system works quite well if you know that going in.

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    Secondary Hivemind Nexus Sparkasaurusmex's Avatar
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    I smell a shill!

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    Network Hub MOKKA's Avatar
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    No ratings, never. Games are not cars. If you're too lazy to read a text and comprehend the presented arguments as to why a certain game is a piece of shit (or not) then work on your attention span.

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    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by MOKKA View Post
    No ratings, never. Games are not cars. If you're too lazy to read a text and comprehend the presented arguments as to why a certain game is a piece of shit (or not) then work on your attention span.
    Video games: Helping shorten our attention spans since 1972.
    Nalano H. Wildmoon
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    Network Hub MOKKA's Avatar
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    Quote Originally Posted by Nalano View Post
    Video games: Helping shorten our attention spans since 1972.
    Which is why we need those long texts!

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    Secondary Hivemind Nexus Grizzly's Avatar
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    Quote Originally Posted by Nalano View Post
    Video games: Helping shorten our attention spans since 1972.
    You mean 1873

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    Secondary Hivemind Nexus thegooseking's Avatar
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    Quote Originally Posted by MOKKA View Post
    No ratings, never. Games are not cars. If you're too lazy to read a text and comprehend the presented arguments as to why a certain game is a piece of shit (or not) then work on your attention span.
    Normally I would argue with you about how we exist in a far more information-rich environment than ever before and therefore have to be a lot more selective about attaching importance to bits of information, which old people and indiscriminate cynics like to pretend is the malady of a diminishing attention span.

    But that doesn't really hold here. The writers of RPS are mostly competent, and capable of making a case for why a thing is important in the opening statement. Plus if you're interested in a game, then information about that game will be important, so why would you want to skip it?
    "Moronic cynicism is a kind of na´vetÚ. It's na´vetÚ turned inside-out. Na´vetÚ wearing a sneer." -Momus

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    Quote Originally Posted by MOKKA View Post
    No ratings, never. Games are not cars. If you're too lazy to read a text and comprehend the presented arguments as to why a certain game is a piece of shit (or not) then work on your attention span.
    Apparently you were too lazy to read my post. I wasn't proposing the ratings as a measure of a games quality, but as a means to discourage anti consumer practices by hitting publishers in the only place where it seems they can feel pain (i.e. the metacritic score).

  19. #19
    Network Hub MOKKA's Avatar
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    Quote Originally Posted by lordcooper View Post
    Apparently you were too lazy to read my post. I wasn't proposing the ratings as a measure of a games quality, but as a means to discourage anti consumer practices by hitting publishers in the only place where it seems they can feel pain (i.e. the metacritic score).
    I can assure you that I have read and understood your post. I stand by my original point. Games are not cars and therefore should not be rated in any shape or form. It was also aimed at those other people who suggested different approaches (thumbs up/down etc.).
    You know what's the best way to hurt publishers? You circumvent their whole system of metrics and market research. Instead of using metacritic (as if only one site would make a difference), don't use it. Show them that there are still people with working brains out there who do not base their decisions on some kind of arbitrary number, but who are willing to read and comprehend a carefully crafted argument.

    It's also about principles. RPS admits that their 'reviews' are completely subjective. The entire site is build upon subjectivity and the personalities and preferences of each writer. Putting those principles aside to implement some kind of rating (even if it's not intended to about the game itself, even if this isn't completely true) means that RPS putting this stupid industry standard above its own principles. And by doing that, RPS would lose the very thing that makes it unique: That it does its own thing (at least to some degree).

    P.S.: I also hate the notion of games being a 'service' which comes with this whole 'consumer friendliness rating'.

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    Quote Originally Posted by MOKKA View Post
    I can assure you that I have read and understood your post. I stand by my original point. Games are not cars and therefore should not be rated in any shape or form. It was also aimed at those other people who suggested different approaches (thumbs up/down etc.).
    You know what's the best way to hurt publishers? You circumvent their whole system of metrics and market research. Instead of using metacritic (as if only one site would make a difference), don't use it. Show them that there are still people with working brains out there who do not base their decisions on some kind of arbitrary number, but who are willing to read and comprehend a carefully crafted argument.

    It's also about principles. RPS admits that their 'reviews' are completely subjective. The entire site is build upon subjectivity and the personalities and preferences of each writer. Putting those principles aside to implement some kind of rating (even if it's not intended to about the game itself, even if this isn't completely true) means that RPS putting this stupid industry standard above its own principles. And by doing that, RPS would lose the very thing that makes it unique: That it does its own thing (at least to some degree).

    P.S.: I also hate the notion of games being a 'service' which comes with this whole 'consumer friendliness rating'.
    Music is rated. Movies are rated. Books are rated. Your argument is bullshit, and I don't need to write a mini-essay to display why.

    While you might personally disagree with rating 'subjective' content...everything is subjective, including cars.

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