Results 1 to 20 of 60
Thread: The Immortalization of a Fan
19-03-2013, 05:56 AM #1
The Immortalization of a Fan
James lost his battle with cancer. Today, speaking to Eurogamer, Creative Assembly spoke of how “moved and humbled” they were by his visit.
Last year, 24-year-old Total War fan James visited Creative Assembly’s studio in the UK – a trip arranged by the Willow Foundation, whose Special Day initiative gives people with terminal illness the chance to do something extraordinary for the day. While he was there, James was able to interview the development team, make suggestions, and play an early version of the just-announced Total War: Rome II, months before anyone else. Brilliantly, Creative Assembly also created an (exceptionally accurate) character model based on his likeness, transforming him into a Roman soldier – pictured above at the Siege of Carthage.
19-03-2013, 09:03 AM #2
Sure, it's kinda marketing, but it's a touching moment.
Let's hope he told them to fix the AI.I'm failing to writing a blog, specifically about playing games the wrong way
19-03-2013, 12:02 PM #3
Certainly a lot more apt than ArenaNet's acquiescence to some dude's guild's repeated calls to immortalize him by naming a server after him. Unlike James here, Rall never played an ArenaNet game and died peacefully in his old age, whereupon his guild essentially used him to claim a public server as their own.
19-03-2013, 02:15 PM #4
Gamers die everyday, people you have played games with online are now dead. While this is nice and all I wish someone would do a remembrance for the anonymous gamers who die every year. I lost a great friend and gaming buddy in December when he was killed in a car accident. A few years before that a friend of mine died of a heart attack. Neither of them got immortalized in a game, but I will always remember them.
19-03-2013, 04:00 PM #5
No disrespect to the deceased, but he got to this because either he knew somebody or he knew somebody who knew somebody who was really fucking cool to go out of his way(in either case) so that the dying guy here could not be anonymous. Posthumously, but still.
My condolences about your friends. But no game developer is gonna go out of their way to immortalize them. Unless you want to put in the time and hustle and find a part willing to do so and probably pay a stiff amount of cash for the privilege.
And don't try to throw this back in my face with thinly veiled accusation of envy. (I'm looking at you Nalano.) I'm probably going to die alone and friendless and will probably be unceremoniously dumped into a mass grave in a potter's field to be forgotten forever after my body is harvested of any decent transplant organs. Isn't that great!?
19-03-2013, 04:26 PM #6
It could easily be done. From reading it Hypernetic doesn't want a memorial for just his friends, but for all the gamers who die year on year.
19-03-2013, 04:48 PM #7
Honestly, when these guys die do they deserve a memorial?
20-03-2013, 06:22 AM #8
20-03-2013, 06:34 AM #9
19-03-2013, 04:15 PM #10
Well that escalated quickly.
19-03-2013, 04:16 PM #11
19-03-2013, 04:16 PM #12
Last edited by Sparkasaurusmex; 19-03-2013 at 04:18 PM.
19-03-2013, 04:23 PM #13
19-03-2013, 04:53 PM #14
Someone at Blizzard could easily do it. They put memorials in game all the time, it's possible nobody ever thought of doing it for the anonymous gamers who die.
19-03-2013, 05:15 PM #15
- Join Date
- Nov 2012
Mayby I'm a bit too cynical, but it's a very good deal for developers. A free advert which also comes with "look how good we are" PR.
Man, I wish I'm just too cynical.
19-03-2013, 05:18 PM #16
We could always put a memorial in the RPS Collaboratively Designed Flash Game.
We don't have to stop at gamers. We could make it a memorial to every person who ever died.
It can be a hex that reads
BYGONE MORTALS: YOU LIVED AND DIED. WAY TO BE.
ENOCH AND ELIJAH GO FIND YOUR OWN HEXThe Secret of Gargoyle Manor, a browser point-and-click adventure about retrieving your lost hat whatever the cost, is something you could play!
19-03-2013, 05:21 PM #17
The in-game reference is nice, but what I think is most important is the day this young man got to spend at Creative Assembly and the much appreciated respite this must have given him from his daily worries. What a great initiative by the Willow Foundation!"He has anointed me to bring good news to the poor. He has sent me to proclaim release to
the captives and recovery of sight to the blind, to let the oppressed go free". ~ Luke 4:18
20-03-2013, 03:45 PM #18
19-03-2013, 05:20 PM #19
Offhand I can think of two other examples of fans appearing in an official video game. One guy had his face scanned and put on an NPC in the Onderon cantina in Knights of the Old Republic 2. And Norris from System Shock 2 is based on real-life fan Brian Norris. He even got to voice his own audio logs. I believe both of them were featured in their respective games because they won a contest.
Of course with the success of recent Kickstarter projects, having fans make a cameo appereance might become a more common occurence in the future.
19-03-2013, 05:25 PM #20