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  1. #21
    Obscure Node
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    have to second Infilration​ never played a game that ramps up the excitement so smoothly and so well.

  2. #22
    Secondary Hivemind Nexus Zephro's Avatar
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    Lots of Galaxy Trucker, repeatedly.

  3. #23
    Secondary Hivemind Nexus Xercies's Avatar
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    I saw the Shut U and Sit Down play of Galaxy Trucker and it looks a bit to much of a solitaire multiplayer game, usually they do not like these kind of games so I am surprised they hold it up highly. Am I wrong in this assesment of the game?

  4. #24
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    Mage Knight Lost Legions expansion.

    First game we did not quite understand the Knock Out rule. Fighting a army of 6-7 can get interesting.

    We played Volkare's Quest and Epic on the easiest settings and still barely beat them

  5. #25
    Secondary Hivemind Nexus Zephro's Avatar
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    Quote Originally Posted by Xercies View Post
    I saw the Shut U and Sit Down play of Galaxy Trucker and it looks a bit to much of a solitaire multiplayer game, usually they do not like these kind of games so I am surprised they hold it up highly. Am I wrong in this assesment of the game?
    A wee bit. The most you do to other people is pass on things so that they affect other people etc.

    2 people is fine but you need more really. The first bit where you build the ship and the first person to be happy controls the egg timer and gets the first go.... that is tense. It's like fighting over LEGO when you're a kid.

    It also plays very fast and is quite action packed.

  6. #26
    Lesser Hivemind Node
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    Quote Originally Posted by Xercies View Post
    I saw the Shut U and Sit Down play of Galaxy Trucker and it looks a bit to much of a solitaire multiplayer game, usually they do not like these kind of games so I am surprised they hold it up highly. Am I wrong in this assesment of the game?
    The weird and wonderful thing about it is that it is largely a solitaire style multiplayer game, but it never actually *feels* like a solitaire multiplayer game. It's the failure is fun thing; though you've little to no direct influence over what happens once the ships are built, watching another player limp home or seeing their ship blown apart before it gets there is as much fun as actually playing.

    Finally got around to getting the expansion for Eclipse, so been playing that a lot of late. Really impressed with it. It's modular and only actually adds a few additional bits and bobs, but it punches well above it's weight in terms of changing the game (for the better too).

  7. #27
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    I am glad I do not follow Board Game Kickstarters. I have a small board game library as it is but when things like:
    http://www.kickstarter.com/projects/...m?ref=category

    Exist, there is to much temptation to spend spend.

  8. #28
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    Quote Originally Posted by Xercies View Post
    I saw the Shut U and Sit Down play of Galaxy Trucker and it looks a bit to much of a solitaire multiplayer game, usually they do not like these kind of games so I am surprised they hold it up highly. Am I wrong in this assesment of the game?
    There's a couple of differences. The ship-building phase seems like solitaire to start with, as you each build your individual ships, BUT the first person to finish starts a timer for everyone else, and when you flip a tile you can either use it or put it back face up. So you can always steal that tile someone else left near their board.

    Then the other part of the game, the actual flight, in terms of game rules the interaction is limited BUT the reality is that you're watching your opponent's ship carefully just waiting for it to fall apart so you can laugh in his face. It'd possible to not do that, to just focus on your own ship and at the end you all declare your points, but doing that would be missing the point. Again certain rules encourage this - for example you roll to see what column of the ship a meteor hits, and then it is hitting everyone in that column. So you know if you roll an 8 your opponent is screwed, but if you roll a 5 then half your crew is dead, which can lead to some tense moments.

    Even though it's essentially solitaire, the game rules facilitate trash talk and interaction without providing it directly. Which is all quite cool as you get that enjoyable, raucous, humourous atmosphere from it, without people actually directly screwing other people over (which can also be fun, but in some groups can mean some people getting upset).

  9. #29
    Secondary Hivemind Nexus Xercies's Avatar
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    That's cool I can understand that actually.

    Unfortunately I'm in an area that doesn't have any near by boardgame shop or anyone to play boardgames with...im feeling very bad withdrawal symptoms!

  10. #30
    Secondary Hivemind Nexus Berzee's Avatar
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    Tokaido! I just received this game for my birthday and played it tonight. I might be more enthusiastic about things than usual because of all the sugar and lack of sleep, but I found this game to be unique and exciting (in a meditative "savor this gourmet tofu for extra points" kind of way) and also all of the game components are aesthetically pleasing to the point where I would hang them all on a wall except that doing so would impede the playing.

    It is a game about walking along a famous ancient Japanese road and having the best and most fulfilling journey along the way. "Fulfilling" means lots of things...it could mean buying sweet trinkets, or eating gourmet foods, or gazing at delightful vistas, or meeting interesting people, or taking nice long hot baths. One of the characters you can be is an elderly man whose special bonus is that he really just appreciates those hot baths more than everyone else. Bonus points for baths. I could have picked that guy, but instead I picked a wealthy priest who's somehow able to donate money to temples (also a fulfilling activity in Tokaido) without actually spending his money. It's a miracle!

    I alsowas given Small World, which others have mentioned. I've played once before but had forgotten just how many cardboard pieces it contains! (So many skellingtons). Tomorrow I will hopefully play it and see if the 2-player mode works well.

    I should try 2 player Tokaido, too. (Though some of the friendly "hey I keep bumping into all the same other tourists on my long hike! hi again, tourist stranger friend" atmosphere might suffer loss in a head-to-head match :P).
    Support for my all-pepperjack-cheese food bank charity drive has been lukewarm at best.

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