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  1. #41
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    Quote Originally Posted by EsotericReverie View Post
    A short guide to becoming an accomplished radio operator. I have enough confidence in my own abilities in this role to type something up about it. Have a look and feed back any comments or observations you might have!...
    Great post / concept!
    RPS Purple Giraffe Addict - Richtersen-

  2. #42
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    Right, thanks!

  3. #43
    Secondary Hivemind Nexus Cooper's Avatar
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    I don't think we need a guide for "supreme giraffe". It's unlikely to be a role that many will ever take on...
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  4. #44
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by Cooper View Post
    I don't think we need a guide for "supreme giraffe". It's unlikely to be a role that many will ever take on...
    I think it's useful not just for the SGs, but also for PLs and SLs to know what to expect and what is expected of them.

  5. #45
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    I think that all theses guides are useful, it gives to everybody a basic idea of how all of this works. Understanding the goals of everybody makes communication way easier. So maybe not many people will need a guide to SG in order to lead, but any new player will understand all the more clearly what's going on.

  6. #46
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    Quote Originally Posted by Silgidorn View Post
    Understanding the goals of everybody makes communication way easier. So maybe not many people will need a guide to SG in order to lead, but any new player will understand all the more clearly what's going on.
    Yep I already feel like a better grunt reading all this! (whether this will be borne out in game is another matter)

  7. #47
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    Heh, yeah. I myself felt like I could have done well to read my own guide to PLs the last time I was one. it's easy to forget and just go with the flow.

  8. #48
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    Some additions to the Supreme Giraffe guide (also applies to PLs when there's been only one platoon playing):

    Quote Originally Posted by EsotericReverie View Post
    How to be a good SG:
    General tips:
    • ...
    • Added: always do a debriefing session after any night of non-zerging play (see below)


    Added: Debriefings:

    • Debriefings should always be held after ay night of organised play
    • Bring any leaders and ROs and anyone else who wants to participate into one channel on Mumble
    • Suggested agenda:
      • Goals for the night; did we succeed? Why?/Why not?
      • Did we have a good time? Why?/Why not?
      • PL feedback; contact with squads, overall strategy, crisis management
      • Spotlights, possibly squad by squad to minimise chaos; let anyone put the spotlight on something that was especially good or well handled, to give recognition and to encourage good play
      • Lessons learned; jotting down a couple of notes as a summary of the discussions on this point and posting on the forum would preserve the most important aspect of the debriefing for future reference
      • Good job everyone, back to business!

  9. #49
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    Bump. This thread needs more feedback after tonight's exercises with stratgir and new comms. Feed back, will you?

  10. #50
    They look good, perhaps just need updating for the new comms.

  11. #51
    Secondary Hivemind Nexus Cooper's Avatar
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    I had intended to have a serious stab at this guide before I buggered off for a week. Didn't get the chance though.

    I might have a go at it later this week though. We should start migrating some of the work in this thread over to the guide.
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  12. #52
    Lesser Hivemind Node sketchseven's Avatar
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    Quote Originally Posted by RIDEBIRD View Post
    For this guide it would be neat if we could fix a pdf or something where you can navigate by clicking links etc. Of course you can do that in docs as well. Anyway, Giraffe guide should be the first guide you see.
    Once there's a solid amount of content I can look at producing a PDF version of the guide. When we have more standard operating procedures etc.

    Also, with regard to comms:

    I know I've only been a platoon lead twice but I think that the easiest set up is to have the PL separate from the other squads. You play less of the FPS but you won't be getting overwhelmed with chat that's going on in squad channels. Is there an easy way to implement this given the current radio setup? I'm wondering about key binds that would work without changing the setup Esoteric worked to create.
    Last edited by sketchseven; 19-04-2013 at 10:56 AM. Reason: moar wurdz

  13. #53
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    We've had that discussion about 3-5 times in the last six months, result then is the same as now - it is up to the PL. I will not PL ever again if I have to sit alone and can't play at all. I have led so much I can do an adequate job as PL and still play the game. I also have a hard time leading if I am not on the ground.
    Find me on the Steams

  14. #54
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    Quote Originally Posted by sketchseven View Post
    Once there's a solid amount of content I can look at producing a PDF version of the guide. When we have more standard operating procedures etc.

    Also, with regard to comms:

    I know I've only been a platoon lead twice but I think that the easiest set up is to have the PL separate from the other squads. You play less of the FPS but you won't be getting overwhelmed with chat that's going on in squad channels. Is there an easy way to implement this given the current radio setup? I'm wondering about key binds that would work without changing the setup Esoteric worked to create.
    As Ridebird said, every PL can decide for themselves. Most will want to at least have some squad chatter to listen to, if not actually leading their own squad.

    With the current comms setup, a Mumble admin can pull one of the squad channels into the Platoon Leader channel, and the PL will be able to play together with them. BUT, PLs need to remember that their regular PTT key will talk to the whole platoon. Otherwise, it works just fine.

  15. #55
    Lesser Hivemind Node sketchseven's Avatar
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    Quote Originally Posted by EsotericReverie View Post
    With the current comms setup, a Mumble admin can pull one of the squad channels into the Platoon Leader channel, and the PL will be able to play together with them. BUT, PLs need to remember that their regular PTT key will talk to the whole platoon. Otherwise, it works just fine.
    That's cool; I wasn't suggesting that it was my way or nothing (apologies if it seemed that way), merely that I would like to be able to avoid having the squad chatter when I'm focusing on leading - if the current Mumble set up supports that, then great. Leading is great fun but if I'm doing it I want to focus on doing the best job I can, and for me that means less (or no) runny shooty stuff. Other times I just want to get in the mix, but those times are when I don't volunteer for lead.

    Reading it back I wasn't very clear in my post, apologies for that.

  16. #56
    Secondary Hivemind Nexus EsotericReverie's Avatar
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    ? No offense taken. Sorry if I came across as a bit aggresive, wasn't really intended.

  17. #57
    Lesser Hivemind Node sketchseven's Avatar
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    It's hard to pick up on tone from text - that's why I end up getting quite verbose

  18. #58
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    This may be a bit odd but ther are continual refernces to purple giraffes but reading through the various threads I have yet to come across one that states our standard cammo pattern and to try and unlock Giraffe first. It may be obvious but as there is an attempt to produce an operating manual for the outfit....

    The other thing that may help new players is some suggest specs to aim towards, e.g. anti air specialist, terminal hacker, sky-whale pilot (ability to avoid other whales and 100ft high aerials is a big bonus ), scythe scout. This may be more of the TACGIR's roles but it could help the command if they call for a hacker and know they will get someone with hacking 5, claymores and an smg to defend the area rather than a level 10 noob (me, but im getting better ) with low hacking and basic weapons.

    Just my two pence worth but I can say I am definately enjoying my time with RPS.

  19. #59
    Lesser Hivemind Node sketchseven's Avatar
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    Maybe a breakdown, class by class, of cert specs and things to cert for? I've seen a few basic things like 'medics should max out their tools first' and so on.

    As people have mentioned before we have an awful lot of information now but it's spread over a large number of threads.

  20. #60
    Quote Originally Posted by sketchseven View Post
    Once there's a solid amount of content I can look at producing a PDF version of the guide. When we have more standard operating procedures etc.

    Also, with regard to comms:

    I know I've only been a platoon lead twice but I think that the easiest set up is to have the PL separate from the other squads. You play less of the FPS but you won't be getting overwhelmed with chat that's going on in squad channels. Is there an easy way to implement this given the current radio setup? I'm wondering about key binds that would work without changing the setup Esoteric worked to create.
    I think you can save out a Google Doc as a PDF anyway so that would be the easiest way.

    I agree that how the PL/SG plays it up to them, for me at least I quite like the transformation from FPS to RTS when commanding in PS2.

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